*Wow, whips are actually pretty interesting. A standard whip averages between 90 to 120 decibels. For reference, planes and jets are usually between 120-140, and the decibels required to damage hearing is about 85. The loudest whip crack recorded was about 148 decibels, louder than most planes and even some types of rifle shots! Gunshots seem to be average between 140 and 170 decibels, so guns are even louder than most planes! That raises another question, should a user of a gun take thunder damage from their own gun if they don't specifically have ear protection?*
*Honestly, I would say those who aren't used to it should have to make a Constitution save or be deafened, but probably it shouldn't deal damage...*
*Possibly... And even so, its a fantasy game. Thunder damage is really caused by SUPER loud stuff. Most of the time magic. I mean... If you argue for realism, look at the fall damage rules.*
Rollback Post to RevisionRollBack
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG Lesser Student of Technomancy [undergrad student in computer science] Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews! Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya! Characters (Outdated)
*Random Question TimeTM: Should a whip do thunder damage? Before you say 'No, of course not!', hear me out. A whip crack is the whip breaking the sound barrier, which is very loud, so should someone targeted take thunder damage if they're attacked by a whip? If so, what dice? I feel like a simple 1d2 is balanced, since it's not too overpowered if you got a whip in lower levels, and maybe you could upgrade to 1d4 or 1d6 once you get high enough in overall level. Or, should the thunder damage be an option for a feat, maybe call it 'whip expert' or something, and you get limited dice (like superiority dice), and can cause that amount of thunder damage with a whip attack optionally, like one d4 or d2 out of 5d4 or 5d2. Just a random line of thought I had.*
*Id rule the whip noise isnt enough on its own to deal the damage. Otherwise, those torturing are close enough to.also take that damage. Id say, however, itd be interesting to see a SPELL like that. A spell that makes the whip crack loudly enough to deal real damage. Perhaps similar to booming/greenflame blade*
*Ooh, yeah, that sounds cool, but it probably wouldn't see much use if it's special to a whip and the other spells do more for a wider variety of weapons. Besides, I'm pretty sure if you got a whip crack anywhere within a foot of you, your ears would at least ring for a while, because whip cracks are LOUD, there's a reason it's a long weapon, if the user was close to a whip in a situation where they had to crack it constantly, at the least they'd be slightly hard of hearing, at worst they'd just straight up be deaf. For reference on what I mean, a jet can break the sound barrier, making a sonic boom, and a real whip does the same, so I feel some sort of damage should be done.*
*-one or two googles later-*
*Yep, whip cracking can do damage to your hearing.*
*Theres a difference between hearing damage and thunder damage. Actual damage needs to be able to kill you on its own. The sound of a whip doesnt really kill. Just deafens over time*
*Damage doesn't really kill in dnd either, it usually just leads to knock someone out or incapacitate them, only then can they die afterwards, and sound can knock you out and even kill you. And here's where I disprove my own point. Sounds around 150 decibels can break your eardrums, and sounds above 185 can even cause death, like just the sound from a bomb big enough to blow up a house, just the shockwave caused by the sound can kill you. The loudest whip crack barely doesn't reach 150, so I guess that's that. It was still fun to learn these facts, though.*
Rollback Post to RevisionRollBack
Want a place to roleplay in your spare time? Here:Lord'sRestInn
Please don't hide your imperfections, if one part is beautiful, it all is.
*Random Question TimeTM: Should a whip do thunder damage? Before you say 'No, of course not!', hear me out. A whip crack is the whip breaking the sound barrier, which is very loud, so should someone targeted take thunder damage if they're attacked by a whip? If so, what dice? I feel like a simple 1d2 is balanced, since it's not too overpowered if you got a whip in lower levels, and maybe you could upgrade to 1d4 or 1d6 once you get high enough in overall level. Or, should the thunder damage be an option for a feat, maybe call it 'whip expert' or something, and you get limited dice (like superiority dice), and can cause that amount of thunder damage with a whip attack optionally, like one d4 or d2 out of 5d4 or 5d2. Just a random line of thought I had.*
*Id rule the whip noise isnt enough on its own to deal the damage. Otherwise, those torturing are close enough to.also take that damage. Id say, however, itd be interesting to see a SPELL like that. A spell that makes the whip crack loudly enough to deal real damage. Perhaps similar to booming/greenflame blade*
*Ooh, yeah, that sounds cool, but it probably wouldn't see much use if it's special to a whip and the other spells do more for a wider variety of weapons. Besides, I'm pretty sure if you got a whip crack anywhere within a foot of you, your ears would at least ring for a while, because whip cracks are LOUD, there's a reason it's a long weapon, if the user was close to a whip in a situation where they had to crack it constantly, at the least they'd be slightly hard of hearing, at worst they'd just straight up be deaf. For reference on what I mean, a jet can break the sound barrier, making a sonic boom, and a real whip does the same, so I feel some sort of damage should be done.*
*-one or two googles later-*
*Yep, whip cracking can do damage to your hearing.*
*Theres a difference between hearing damage and thunder damage. Actual damage needs to be able to kill you on its own. The sound of a whip doesnt really kill. Just deafens over time*
*Damage doesn't really kill in dnd either, it usually just leads to knock someone out or incapacitate them, only then can they die afterwards, and sound can knock you out and even kill you. And here's where I disprove my own point. Sounds around 150 decibels can break your eardrums, and sounds above 185 can even cause death, like just the sound from a bomb big enough to blow up a house, just the shockwave caused by the sound can kill you. The loudest whip crack barely doesn't reach 150, so I guess that's that. It was still fun to learn these facts, though.*
*There are instakill rules, actually, where the creature doesnt go unconscious. If the damage exceeds your max hp+your current hp, you instantly die
Rollback Post to RevisionRollBack
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG Lesser Student of Technomancy [undergrad student in computer science] Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews! Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya! Characters (Outdated)
*Wow, whips are actually pretty interesting. A standard whip averages between 90 to 120 decibels. For reference, planes and jets are usually between 120-140, and the decibels required to damage hearing is about 85. The loudest whip crack recorded was about 148 decibels, louder than most planes and even some types of rifle shots! Gunshots seem to be average between 140 and 170 decibels, so guns are even louder than most planes! That raises another question, should a user of a gun take thunder damage from their own gun if they don't specifically have ear protection?*
*Honestly, I would say those who aren't used to it should have to make a Constitution save or be deafened, but probably it shouldn't deal damage...*
*Possibly... And even so, its a fantasy game. Thunder damage is really caused by SUPER loud stuff. Most of the time magic. I mean... If you argue for realism, look at the fall damage rules.*
*That's true. The fact that commoners have 4 hp is kinda unrealistic, considering the amount of damage a splinter or something can cause.*
Rollback Post to RevisionRollBack
Proud member of the Spider's Guild (y'all should join!)!
Join Cafe [Redacted], people! I play Treble in it. Isn't SCP stuff awesome?
*Random Question TimeTM: Should a whip do thunder damage? Before you say 'No, of course not!', hear me out. A whip crack is the whip breaking the sound barrier, which is very loud, so should someone targeted take thunder damage if they're attacked by a whip? If so, what dice? I feel like a simple 1d2 is balanced, since it's not too overpowered if you got a whip in lower levels, and maybe you could upgrade to 1d4 or 1d6 once you get high enough in overall level. Or, should the thunder damage be an option for a feat, maybe call it 'whip expert' or something, and you get limited dice (like superiority dice), and can cause that amount of thunder damage with a whip attack optionally, like one d4 or d2 out of 5d4 or 5d2. Just a random line of thought I had.*
*Id rule the whip noise isnt enough on its own to deal the damage. Otherwise, those torturing are close enough to.also take that damage. Id say, however, itd be interesting to see a SPELL like that. A spell that makes the whip crack loudly enough to deal real damage. Perhaps similar to booming/greenflame blade*
*Ooh, yeah, that sounds cool, but it probably wouldn't see much use if it's special to a whip and the other spells do more for a wider variety of weapons. Besides, I'm pretty sure if you got a whip crack anywhere within a foot of you, your ears would at least ring for a while, because whip cracks are LOUD, there's a reason it's a long weapon, if the user was close to a whip in a situation where they had to crack it constantly, at the least they'd be slightly hard of hearing, at worst they'd just straight up be deaf. For reference on what I mean, a jet can break the sound barrier, making a sonic boom, and a real whip does the same, so I feel some sort of damage should be done.*
*-one or two googles later-*
*Yep, whip cracking can do damage to your hearing.*
*Theres a difference between hearing damage and thunder damage. Actual damage needs to be able to kill you on its own. The sound of a whip doesnt really kill. Just deafens over time*
*Damage doesn't really kill in dnd either, it usually just leads to knock someone out or incapacitate them, only then can they die afterwards, and sound can knock you out and even kill you. And here's where I disprove my own point. Sounds around 150 decibels can break your eardrums, and sounds above 185 can even cause death, like just the sound from a bomb big enough to blow up a house, just the shockwave caused by the sound can kill you. The loudest whip crack barely doesn't reach 150, so I guess that's that. It was still fun to learn these facts, though.*
*There are instakill rules, actually, where the creature doesnt go unconscious. If the damage exceeds your max hp+your current hp, you instantly die
*And yet another fun fact about dnd I never even knew.*
Rollback Post to RevisionRollBack
Want a place to roleplay in your spare time? Here:Lord'sRestInn
Please don't hide your imperfections, if one part is beautiful, it all is.
*Wow, whips are actually pretty interesting. A standard whip averages between 90 to 120 decibels. For reference, planes and jets are usually between 120-140, and the decibels required to damage hearing is about 85. The loudest whip crack recorded was about 148 decibels, louder than most planes and even some types of rifle shots! Gunshots seem to be average between 140 and 170 decibels, so guns are even louder than most planes! That raises another question, should a user of a gun take thunder damage from their own gun if they don't specifically have ear protection?*
*Honestly, I would say those who aren't used to it should have to make a Constitution save or be deafened, but probably it shouldn't deal damage...*
*Possibly... And even so, its a fantasy game. Thunder damage is really caused by SUPER loud stuff. Most of the time magic. I mean... If you argue for realism, look at the fall damage rules.*
*That's true. The fact that commoners have 4 hp is kinda unrealistic, considering the amount of damage a splinter or something can cause.*
*4 cat scratches kills a commoner. A commoner dies from a 10 ft fall 50% of the time*
Rollback Post to RevisionRollBack
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG Lesser Student of Technomancy [undergrad student in computer science] Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews! Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya! Characters (Outdated)
*I apologize if my line of questioning is a bit annoying, I'm just kinda obsessed with... not 'realistic' roleplay, I just like things to be 'concievable'. Thus the random sound facts I subjected myself to.*
Rollback Post to RevisionRollBack
Want a place to roleplay in your spare time? Here:Lord'sRestInn
Please don't hide your imperfections, if one part is beautiful, it all is.
*Wow, whips are actually pretty interesting. A standard whip averages between 90 to 120 decibels. For reference, planes and jets are usually between 120-140, and the decibels required to damage hearing is about 85. The loudest whip crack recorded was about 148 decibels, louder than most planes and even some types of rifle shots! Gunshots seem to be average between 140 and 170 decibels, so guns are even louder than most planes! That raises another question, should a user of a gun take thunder damage from their own gun if they don't specifically have ear protection?*
*Honestly, I would say those who aren't used to it should have to make a Constitution save or be deafened, but probably it shouldn't deal damage...*
*Possibly... And even so, its a fantasy game. Thunder damage is really caused by SUPER loud stuff. Most of the time magic. I mean... If you argue for realism, look at the fall damage rules.*
*That's true. The fact that commoners have 4 hp is kinda unrealistic, considering the amount of damage a splinter or something can cause.*
*I mean, if you look at weapons, then it makes sense that weapons do a little damage, but could end a common person. Cause being stabbed with a sword is pretty fatal*
*Wow, whips are actually pretty interesting. A standard whip averages between 90 to 120 decibels. For reference, planes and jets are usually between 120-140, and the decibels required to damage hearing is about 85. The loudest whip crack recorded was about 148 decibels, louder than most planes and even some types of rifle shots! Gunshots seem to be average between 140 and 170 decibels, so guns are even louder than most planes! That raises another question, should a user of a gun take thunder damage from their own gun if they don't specifically have ear protection?*
*Honestly, I would say those who aren't used to it should have to make a Constitution save or be deafened, but probably it shouldn't deal damage...*
*Possibly... And even so, its a fantasy game. Thunder damage is really caused by SUPER loud stuff. Most of the time magic. I mean... If you argue for realism, look at the fall damage rules.*
*That's true. The fact that commoners have 4 hp is kinda unrealistic, considering the amount of damage a splinter or something can cause.*
*I mean, if you look at weapons, then it makes sense that weapons do a little damage, but could end a common person. Cause being stabbed with a sword is pretty fatal*
*Pc: I SLICE THE PEASANT*
*Rolls: 19 to hit.... 1 damage*
*Dm: Yeah, the peasant is annoyed that you sliced him across the chest, ruining his favorite shirt, oh, and he hast a light scratch.*
Rollback Post to RevisionRollBack
Want a place to roleplay in your spare time? Here:Lord'sRestInn
Please don't hide your imperfections, if one part is beautiful, it all is.
*Wow, whips are actually pretty interesting. A standard whip averages between 90 to 120 decibels. For reference, planes and jets are usually between 120-140, and the decibels required to damage hearing is about 85. The loudest whip crack recorded was about 148 decibels, louder than most planes and even some types of rifle shots! Gunshots seem to be average between 140 and 170 decibels, so guns are even louder than most planes! That raises another question, should a user of a gun take thunder damage from their own gun if they don't specifically have ear protection?*
*Honestly, I would say those who aren't used to it should have to make a Constitution save or be deafened, but probably it shouldn't deal damage...*
*Possibly... And even so, its a fantasy game. Thunder damage is really caused by SUPER loud stuff. Most of the time magic. I mean... If you argue for realism, look at the fall damage rules.*
*That's true. The fact that commoners have 4 hp is kinda unrealistic, considering the amount of damage a splinter or something can cause.*
*I mean, if you look at weapons, then it makes sense that weapons do a little damage, but could end a common person. Cause being stabbed with a sword is pretty fatal*
*Pc: I SLICE THE PEASANT*
*Rolls: 19 to hit.... 1 damage*
*Dm: Yeah, the peasant is annoyed that you sliced him across the chest, ruining his favorite shirt, oh, and he hast a light scratch.*
*Yes. It would more be like*
*PC: I slice the peasant*
*Rolls: 19 to hit, 1 damage*
*DM: The peasant falls backward onto his back, attempting to stop the flow of blood from the attack you delivered him, crying out for help as he bleeds on the ground*
Hunter is messing with lore and V, though she's probably helping.
*I am very concerned for the rolls*
V is most definitely helping.
Sharlene is drinking.
-don't know who to put, so insert whoever-
*LETS GO, FINALLY!!!*
*time for fun*
Hunter picks up V aswell,
Anyone near Lucius feels a burst of wild magic eminate from him, the magic whipping up the wind around him. His hair, once slicked back is now messy thanks to the wind, and his outfit has shifted. The tie is now black, and worn loosely, his sleeves rolled up above his elbows and the vest is gone. He looks around, a wild smile on his face.
Hunter is messing with lore and V, though she's probably helping.
*I am very concerned for the rolls*
V is most definitely helping.
Sharlene is drinking.
-don't know who to put, so insert whoever-
*LETS GO, FINALLY!!!*
*time for fun*
Hunter picks up V aswell,
Anyone near Lucius feels a burst of wild magic eminate from him, the magic whipping up the wind around him. His hair, once slicked back is now messy thanks to the wind, and his outfit has shifted. The tie is now black, and worn loosely, his sleeves rolled up above his elbows and the vest is gone. He looks around, a wild smile on his face.
"Ah, Hunter, what're you doing?"
*Not dealing with that, not dealing with that...*
*-flashback to Nerima-*
*Dangit, I have to deal with that.*
Nerima teleports in front of him."WHAT YOU DOING?"
Rollback Post to RevisionRollBack
Want a place to roleplay in your spare time? Here:Lord'sRestInn
Please don't hide your imperfections, if one part is beautiful, it all is.
Hunter is messing with lore and V, though she's probably helping.
*I am very concerned for the rolls*
V is most definitely helping.
Sharlene is drinking.
-don't know who to put, so insert whoever-
*LETS GO, FINALLY!!!*
*time for fun*
Hunter picks up V aswell,
Anyone near Lucius feels a burst of wild magic eminate from him, the magic whipping up the wind around him. His hair, once slicked back is now messy thanks to the wind, and his outfit has shifted. The tie is now black, and worn loosely, his sleeves rolled up above his elbows and the vest is gone. He looks around, a wild smile on his face.
"Ah, Hunter, what're you doing?"
*Not dealing with that, not dealing with that...*
*-flashback to Nerima-*
*Dangit, I have to deal with that.*
Nerima teleports in front of him."WHAT YOU DOING?"
Lucius(?) Looks at her for a moment, before speaking in, what can best be described as, a completely different voice, "Hey there! You must be bone girl! Pleasure to meet you," He offers a handshake
Hunter is messing with lore and V, though she's probably helping.
*I am very concerned for the rolls*
V is most definitely helping.
Sharlene is drinking.
-don't know who to put, so insert whoever-
*LETS GO, FINALLY!!!*
*time for fun*
Hunter picks up V aswell,
Anyone near Lucius feels a burst of wild magic eminate from him, the magic whipping up the wind around him. His hair, once slicked back is now messy thanks to the wind, and his outfit has shifted. The tie is now black, and worn loosely, his sleeves rolled up above his elbows and the vest is gone. He looks around, a wild smile on his face.
"Ah, Hunter, what're you doing?"
*Not dealing with that, not dealing with that...*
*-flashback to Nerima-*
*Dangit, I have to deal with that.*
Nerima teleports in front of him."WHAT YOU DOING?"
Lucius(?) Looks at her for a moment, before speaking in, what can best be described as, a completely different voice, "Hey there! You must be bone girl! Pleasure to meet you," He offers a handshake
"Why?"
She stared at him, a bit confused.
Rollback Post to RevisionRollBack
Want a place to roleplay in your spare time? Here:Lord'sRestInn
Please don't hide your imperfections, if one part is beautiful, it all is.
*Possibly... And even so, its a fantasy game. Thunder damage is really caused by SUPER loud stuff. Most of the time magic. I mean... If you argue for realism, look at the fall damage rules.*
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN
Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG
Lesser Student of Technomancy [undergrad student in computer science]
Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews!
Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya!
Characters (Outdated)
*Damage doesn't really kill in dnd either, it usually just leads to knock someone out or incapacitate them, only then can they die afterwards, and sound can knock you out and even kill you. And here's where I disprove my own point. Sounds around 150 decibels can break your eardrums, and sounds above 185 can even cause death, like just the sound from a bomb big enough to blow up a house, just the shockwave caused by the sound can kill you. The loudest whip crack barely doesn't reach 150, so I guess that's that. It was still fun to learn these facts, though.*
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
*My search history is that of a sound-based comic book villain right now.*
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
*There are instakill rules, actually, where the creature doesnt go unconscious. If the damage exceeds your max hp+your current hp, you instantly die
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN
Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG
Lesser Student of Technomancy [undergrad student in computer science]
Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews!
Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya!
Characters (Outdated)
*That's true. The fact that commoners have 4 hp is kinda unrealistic, considering the amount of damage a splinter or something can cause.*
Proud member of the Spider's Guild (y'all should join!)!
Join Cafe [Redacted], people! I play Treble in it. Isn't SCP stuff awesome?
Harry Potter stuff is cool.
Homebrew: The BloodBorn; GemBlade Soldiers; Soldier of The Silver Armies. (Comments, Improvements?)
Life is okay, but who knows how long that will last.
*And yet another fun fact about dnd I never even knew.*
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
*4 cat scratches kills a commoner. A commoner dies from a 10 ft fall 50% of the time*
NNCHRIS: SOUL THIEF, MASTER OF THE ARCANE, AND KING OF NEW YORKNN
Gdl Creator of Ilheia and her Knights of the Fallen Stars ldG
Lesser Student of Technomancy [undergrad student in computer science]
Supporter of the 2014 rules, and a MASSIVE Homebrewer. Come to me all ye who seek salvation in wording thy brews!
Open to homebrew trades at any time!! Or feel free to request HB, and Ill see if I can get it done for ya!
Characters (Outdated)
*I apologize if my line of questioning is a bit annoying, I'm just kinda obsessed with... not 'realistic' roleplay, I just like things to be 'concievable'. Thus the random sound facts I subjected myself to.*
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
*I mean, if you look at weapons, then it makes sense that weapons do a little damage, but could end a common person. Cause being stabbed with a sword is pretty fatal*
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
*...Can we do normal character stuff now?*
Lucius is reading at a table (3)
Nia is decorating her house
Hunter is messing with lore and V, though she's probably helping.
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
*Pc: I SLICE THE PEASANT*
*Rolls: 19 to hit.... 1 damage*
*Dm: Yeah, the peasant is annoyed that you sliced him across the chest, ruining his favorite shirt, oh, and he hast a light scratch.*
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
*I am very concerned for the rolls*
V is most definitely helping.
Sharlene is drinking.
-don't know who to put, so insert whoever-
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
*Yes. It would more be like*
*PC: I slice the peasant*
*Rolls: 19 to hit, 1 damage*
*DM: The peasant falls backward onto his back, attempting to stop the flow of blood from the attack you delivered him, crying out for help as he bleeds on the ground*
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
*LETS GO, FINALLY!!!*
*time for fun*
Hunter picks up V aswell,
Anyone near Lucius feels a burst of wild magic eminate from him, the magic whipping up the wind around him. His hair, once slicked back is now messy thanks to the wind, and his outfit has shifted. The tie is now black, and worn loosely, his sleeves rolled up above his elbows and the vest is gone. He looks around, a wild smile on his face.
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
"Ah, Hunter, what're you doing?"
*Not dealing with that, not dealing with that...*
*-flashback to Nerima-*
*Dangit, I have to deal with that.*
Nerima teleports in front of him."WHAT YOU DOING?"
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
Yuri chuckles and continues to run through the weeds
"Forgive the mess, I am trying to regain my sanity again."
[Taken by my gourmand boyfriend]
Lore was hiding in the tree's outside.
Sinclair was messing with Yazrin
"Forgive the mess, I am trying to regain my sanity again."
[Taken by my gourmand boyfriend]
"Carrying you." He says simply
----------------------------------------------------
Lucius(?) Looks at her for a moment, before speaking in, what can best be described as, a completely different voice, "Hey there! You must be bone girl! Pleasure to meet you," He offers a handshake
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND
"Why?"
She stared at him, a bit confused.
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
Zenix follows her, doing an aileron roll periodically
I play a miriad of characters at the lord's rest inn
Two things are infinite: The universe, and human stupidity; and I'm not so sure about the universe.
Scifi horror is quite the trip :) Comics and a story
#FreeDND