I think the definition of D&D railroading is "taking away player agency" so that example is railroading.
Railroading would have been telling the player that the library was suddenly immune to being set on fire. This was the GM simply overriding the player's control of their own character.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
no no no.........that is a prime example of a "nope moment"
Obviously it's both.
I've had a terrible DM, and he was the one who got me into D&D. It took me a long time to recover from his playstyle.
I am lucky. my first dm was really experienced, and we learned so fast. one of the players was running a full campaign that lasted until level 20 within a month (the other DM was really busy)
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“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
I think the definition of D&D railroading is "taking away player agency" so that example is railroading.
Railroading would have been telling the player that the library was suddenly immune to being set on fire. This was the GM simply overriding the player's control of their own character.
Was it vulnerable before? Is a Red Dragon being fire immune 'railroading?'
A library is not a creature. A library is a structure, usually made of flammable wood, filled with flammable paper books. If the objective is "destroy the building" but the building is spontaneously immune to damage from sources that ought to work on it because the GM wants the players to perform a specific task to destroy it, yes it's railroading.
Railroading is, to a certain extent, expected. The problem arises when the GM is simply forcing the players to follow a pre-plotted line without allowing for any sort of creativity. Or, as was the case in the original complaint, the GM blatantly overrides the player's actions.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
no no no.........that is a prime example of a "nope moment"
I tend to agree. It is like calling castle walls 'railroading.' There will, in life, occasionally be obstacles and some of those obstacles will be temporarily or even permanently insurmountable. Not being able to do everything is not railroading. Railroading is when you are only permitted to do one thing. In this case, if it was easy to just set the haunted house on fire, why did the NPC need the PCs? And were they asked (not railroading) or whacked over the head and woke up in the library with a note reading 'Solve this or you will never get out (railroading)? '
still a bad move on the DM's part. but I understand if it is part of the story
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“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Meaning the casting time of any bard spell is a minimum of like three or four minutes?
This is basically disadvantage on everything, like anti-foresight.
Expeditious Retreat, but instead it's "Expeditious Re-tweet".
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Here's a bad idea.. railroad your players.
I got railroaded the other day. Wanted to start a fire in a library full of books. In a haunted house that the NPCs wanted it torn down.
Nope! Says the DM. He actually wanted me to counterspell my own action and cost me a spell slot.
This is awful. Sorry that you have a bad DM.
Railroading is bad, but it can be done well.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Oof, yeah, that's really bad...
That's so blatant it's not even railroading.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I think the definition of D&D railroading is "taking away player agency" so that example is railroading.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
no no no.........that is a prime example of a "nope moment"
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Obviously it's both.
I've had a terrible DM, and he was the one who got me into D&D. It took me a long time to recover from his playstyle.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Railroading would have been telling the player that the library was suddenly immune to being set on fire. This was the GM simply overriding the player's control of their own character.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I am lucky. my first dm was really experienced, and we learned so fast. one of the players was running a full campaign that lasted until level 20 within a month (the other DM was really busy)
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
A library is not a creature. A library is a structure, usually made of flammable wood, filled with flammable paper books. If the objective is "destroy the building" but the building is spontaneously immune to damage from sources that ought to work on it because the GM wants the players to perform a specific task to destroy it, yes it's railroading.
Railroading is, to a certain extent, expected. The problem arises when the GM is simply forcing the players to follow a pre-plotted line without allowing for any sort of creativity. Or, as was the case in the original complaint, the GM blatantly overrides the player's actions.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I feel we're arguing po-tay-to, po-tah-to here...
to-may-to or to-mah-to tho?
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
In any event Avohei, leave that table. You can do better.
still a bad move on the DM's part. but I understand if it is part of the story
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
This has gotten derailed, so let me give my suggestions:
Make Rime of the Frost Maiden only playable with 4e -- but don't reveal that until the release.
All of you who preordered it are gonna have nightmares tonight!
Proud poster on the Create a World thread
They said it was supposed to be a horror story.
A fool pulls the leaves. A brute chops the trunk. A sage digs the roots.
My Improved Lineage System
A +3 sword, but whenever the player mentions it, they have go go into the forum and like one of the DM's posts
a plus three sword which buffs your enemies
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.