Got a homebrew background with a variant feature and a granted feat, and neither are showing up. I can pick the feat, but the variant doesn't show up on the character sheet or in the builder, and the feat isn't added. Now I could do it by adding the feat, but the variant option still isn't viewable.
Got a homebrew background with a variant feature and a granted feat, and neither are showing up. I can pick the feat, but the variant doesn't show up on the character sheet or in the builder, and the feat isn't added. Now I could do it by adding the feat, but the variant option still isn't viewable.
My Brews:
Race: Tropical Dwaves Spells: Summon Spirits Rites of Mummification
Monster: Osprey Feat: Skill Mastery–Animal Handler (Provides DCs for training animals applicable to those with and without this feat)
Variant feature’s don’t show up as you’ve noted, and for some reason homebrewed backgrounds can’t grant feats. 🤷♂️
Creating Epic Boons on DDB
DDB Buyers' Guide
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So not a bug per se? Sorry.
My Brews:
Race: Tropical Dwaves Spells: Summon Spirits Rites of Mummification
Monster: Osprey Feat: Skill Mastery–Animal Handler (Provides DCs for training animals applicable to those with and without this feat)
Who knows? Bug, “system limitation” DDB’s jank ass system just all around sucking… Call it whatever. 🤷♂️
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
From my neophyte level understanding of programming, I’m honestly impressed it works as well as it does.
My Brews:
Race: Tropical Dwaves Spells: Summon Spirits Rites of Mummification
Monster: Osprey Feat: Skill Mastery–Animal Handler (Provides DCs for training animals applicable to those with and without this feat)
Considering half of it is held together with baling word and chewing gum and the other half is set in mortar, yeah.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Your accent is showing. I say it's held together with chicken wire and duct tape.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
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