So i've been playing dnd for a couple of months now and loved playing Rune knight but I get lost when it comes to specifics of size. With giants might you become large if you aren't large but how far can I go cause large in terms of height is 8t to 16ft if what i've seen online is correct, do I just pick how big im gonna be? and if I drink a potion of growth or get Enlarge/Reduce casted on me to become huge do I have a cap or is the 32ft my cap?
I think it's reasonable to assume you grow to a height that is the same ratio of your medium height to your medium (5ft) space. So if you're a 6ft tall creature when medium, then you'd grow to 12ft tall at large, and 18ft tall at huge. Otherwise, it would mean your overall shape will have changed.
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Height gets a little wonky, actually anything in three dimensions gets a little wonky. Since you typically occupy a 5’ square, I always assume it’s actually a 5’ cube (I don’t believe there’s actually RAW on the vertical it’s what I do to keep it simple). But anyway, most characters are more the 5’ tall, so vertically, they’d poke into the cube above them. But game-wise, they aren’t actually in that space.
So I rule that if you go from a 5’ square to a 10’ square, that also applies vertically, and you occupy a 10’ cube for purposes of how big you are/how high you can reach. Again, you’re height might poke up above that 10’ mark, but it’s simpler to keep the abstraction of occupying a cube. As far as how tall you actually are, that’s something to work out with your DM.
I just created a character for a new campaign and he is a halfling rune knight... specifically for the dramatic change in size. He will be going from Small to Large size when he activates Giants might! This is how I read the rules... am I wrong?
I just created a character for a new campaign and he is a halfling rune knight... specifically for the dramatic change in size. He will be going from Small to Large size when he activates Giants might! This is how I read the rules... am I wrong?
You are not wrong. You are correct. No matter your starting size, you become large when you activate the power.
Is there a consensus on how Giant's Might affects your weight? Enlarge states that you increase by 8x, but Giant's Might doesn't say anything about weight. It doesn't make sense for a 35 pound gnome to still be the same weight when Large.
Is there a consensus on how Giant's Might affects your weight? Enlarge states that you increase by 8x, but Giant's Might doesn't say anything about weight. It doesn't make sense for a 35 pound gnome to still be the same weight when Large.
It will be up to the DM, though using enlarge as a baseline seems reasonable to me.
I do not think there is a cap. At very high levels, enlarge+giant’s might makes you gargantuan. Easiest to abuse with Duergar to do both on yourself and block the whole battlefield by yourself.
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So i've been playing dnd for a couple of months now and loved playing Rune knight but I get lost when it comes to specifics of size. With giants might you become large if you aren't large but how far can I go cause large in terms of height is 8t to 16ft if what i've seen online is correct, do I just pick how big im gonna be? and if I drink a potion of growth or get Enlarge/Reduce casted on me to become huge do I have a cap or is the 32ft my cap?
I think it's reasonable to assume you grow to a height that is the same ratio of your medium height to your medium (5ft) space. So if you're a 6ft tall creature when medium, then you'd grow to 12ft tall at large, and 18ft tall at huge. Otherwise, it would mean your overall shape will have changed.
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Height gets a little wonky, actually anything in three dimensions gets a little wonky. Since you typically occupy a 5’ square, I always assume it’s actually a 5’ cube (I don’t believe there’s actually RAW on the vertical it’s what I do to keep it simple). But anyway, most characters are more the 5’ tall, so vertically, they’d poke into the cube above them. But game-wise, they aren’t actually in that space.
So I rule that if you go from a 5’ square to a 10’ square, that also applies vertically, and you occupy a 10’ cube for purposes of how big you are/how high you can reach. Again, you’re height might poke up above that 10’ mark, but it’s simpler to keep the abstraction of occupying a cube.
As far as how tall you actually are, that’s something to work out with your DM.
I just created a character for a new campaign and he is a halfling rune knight... specifically for the dramatic change in size. He will be going from Small to Large size when he activates Giants might! This is how I read the rules... am I wrong?
You are not wrong. You are correct. No matter your starting size, you become large when you activate the power.
Is there a consensus on how Giant's Might affects your weight? Enlarge states that you increase by 8x, but Giant's Might doesn't say anything about weight. It doesn't make sense for a 35 pound gnome to still be the same weight when Large.
It will be up to the DM, though using enlarge as a baseline seems reasonable to me.
If you look up the Square-Cube Law it will sort you out: (https://en.wikipedia.org/wiki/Square–cube_law).
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I do not think there is a cap. At very high levels, enlarge+giant’s might makes you gargantuan. Easiest to abuse with Duergar to do both on yourself and block the whole battlefield by yourself.
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