So is there any way we could add the ability to toggle the weight off for individual object? My character owns a wagon and having it added to my inventory adds 400lbs of weight to what I'm carrying even though I'm not carrying my wagon.
So is there any way we could add the ability to toggle the weight off for individual object? My character owns a wagon and having it added to my inventory adds 400lbs of weight to what I'm carrying even though I'm not carrying my wagon.
Click on the wagon, then Customize, you can override the weight, setting it to 0.
Are there plans to add the ability to add custom background features? I'd like to use ones from the modules such as Cult of the Dragon Infiltrator from Hordes, but even those are not available and we can't add customized ones.
So is there any way we could add the ability to toggle the weight off for individual object? My character owns a wagon and having it added to my inventory adds 400lbs of weight to what I'm carrying even though I'm not carrying my wagon.
Hopefully we'll get the containers and companions update soon as this is a major pet-peeve of mine in the character sheets. You essentially can't track all your equipment if you have carts or horses or mules, because you can't add it to your character sheet without weighing you down, or requiring you to manually edit them all. Which also isn't helpful since then you have to remember what it is you're carrying versus what you've left on your mule.
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"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
I could be wrong I but i noticed something off when building a ranger. When selecting favored enemy and choosing humanoid, i thought you then specified 2 groups of humanoids rather than getting the perks for all humanoids. Anyone else getting this or am i way off ?
I could be wrong I but i noticed something off when building a ranger. When selecting favored enemy and choosing humanoid, i thought you then specified 2 groups of humanoids rather than getting the perks for all humanoids. Anyone else getting this or am i way off ?
I can confirm that this is a bug. There is something wrong with nestled options in the builder.
Are there plans to add the ability to add custom background features? I'd like to use ones from the modules such as Cult of the Dragon Infiltrator from Hordes, but even those are not available and we can't add customized ones.
Couldn't you homebrew a background? Or am I missing something?
Trying to add some new spells to my rock gnome ranger after levelling up (currently level 5) to add another level 1 spell & two level 2 spells.
For any spell that I haven't already learnt pre-overhaul, trying to either learn them or view more information about them results in the following error;
I'm not sure if this is a bug or if it's intended behavior, but when sharing a character sheet, the "Description" and "Notes" links in the Feature's and Traits section do not show up.
Repro Steps.
Create a character
Copy link
Open link in incognito mode or a browser that is not signed in.
Observe Features & Traits section
Expected Results
Description and Notes are present but not editable (this may be intended behavior, so that people can't see notes you have written, but it would be nice for people to see backstory etc.
When I try exporting a character to a PDF that has a homebrew subclass, I'm gettin the Beholder error. I tried searching the thread and nothing came up, so hopefully this isn't a repost.
They will likely ask you to post a link to the character.
If you edit your character. Under the equipment section, there is a sub section called "Other posessions" Manually entering things in this section is possible. However When you export your character sheet to pdf for printing that other posessions section is no where to be found. This is a pain for generic items that you might want to name in some fashion. For example some one with a lot of books does not what to see book (25) on their inventory. They probably want to know what the topics for those books are since it tends to come up when the dm says. "Do you actually have a book on <insert obscure thing here> " That or just add an option to add notes to equipment items.
I can't accuses my spell list for one of my character sheets. I have listed the issue bellow. I also have the same issue on my one of my other characters.
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Getting the 1,00 Ball Bearing = 1,000 gp glitch. Tried altering the cost, got this weird multiplication result :p pretty funny honestly.
One of my players pointed out that when he tried to use the condition links on the drow poison from his character sheet he got the 403 dragon.
This should be fixed now, thanks.
Now there are no links. Is this how it is supposed to be, or will the links be added back in at a later date?
Links and tooltips are supposed to be added in a later update.
When exporting charsheet that has cyrillic chars (for instance in backstory) encoding is broken in output pdf. Can you do something about it, please?
So is there any way we could add the ability to toggle the weight off for individual object? My character owns a wagon and having it added to my inventory adds 400lbs of weight to what I'm carrying even though I'm not carrying my wagon.
Click on the wagon, then Customize, you can override the weight, setting it to 0.
Are there plans to add the ability to add custom background features? I'd like to use ones from the modules such as Cult of the Dragon Infiltrator from Hordes, but even those are not available and we can't add customized ones.
Hopefully we'll get the containers and companions update soon as this is a major pet-peeve of mine in the character sheets. You essentially can't track all your equipment if you have carts or horses or mules, because you can't add it to your character sheet without weighing you down, or requiring you to manually edit them all. Which also isn't helpful since then you have to remember what it is you're carrying versus what you've left on your mule.
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
I could be wrong I but i noticed something off when building a ranger. When selecting favored enemy and choosing humanoid, i thought you then specified 2 groups of humanoids rather than getting the perks for all humanoids. Anyone else getting this or am i way off ?
I can confirm that this is a bug. There is something wrong with nestled options in the builder.
A fix should arrive soon.
Couldn't you homebrew a background? Or am I missing something?
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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Trying to add some new spells to my rock gnome ranger after levelling up (currently level 5) to add another level 1 spell & two level 2 spells.
For any spell that I haven't already learnt pre-overhaul, trying to either learn them or view more information about them results in the following error;
TypeError: Cannot read property 'type' of undefined at ae (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:193426) at Object.xe [as isActive] (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:1:199192) at t.value (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:6:122881) at f (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:25:33621) at beginWork (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:25:37062) at o (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:25:53322) at i (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:25:53595) at b (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:25:56544) at g (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:25:56084) at v (https://www.dndbeyond.com/Content/1-0-377-0/React/CharacterTools/dist/characterSheet.bundle.min.js:25:55921)
I'm not sure if this is a bug or if it's intended behavior, but when sharing a character sheet, the "Description" and "Notes" links in the Feature's and Traits section do not show up.
Repro Steps.
Expected Results
Description and Notes are present but not editable (this may be intended behavior, so that people can't see notes you have written, but it would be nice for people to see backstory etc.
Actual Results
Description and Notes sections are not present
My Digital Gaming Table on Nerdist and Polygon
Thanks!
For devs/mods, here's the sheets:
https://www.dndbeyond.com/profile/Onajiblt/characters/2895546
https://www.dndbeyond.com/profile/Fliendar_Aertspire/characters/323740
Both are set to private, which I assume you can override.
I was choosing spells and the screen just displayed this:
If you edit your character. Under the equipment section, there is a sub section called "Other posessions" Manually entering things in this section is possible. However When you export your character sheet to pdf for printing that other posessions section is no where to be found. This is a pain for generic items that you might want to name in some fashion. For example some one with a lot of books does not what to see book (25) on their inventory. They probably want to know what the topics for those books are since it tends to come up when the dm says. "Do you actually have a book on <insert obscure thing here> " That or just add an option to add notes to equipment items.
Removing Homebrew Racial traits (at least for variants) no longer removes them from the race's description page, only from the editor.
Hi,
I can't accuses my spell list for one of my character sheets. I have listed the issue bellow. I also have the same issue on my one of my other characters.