If anything, this has really underscored how very important it is to really scrutinize a rumor before girding yourself for war.
At least it's mostly calmed down here....That Reddit thread is still going strong with vitriol and rage even with the proof that it's fake posted in that very thread.
If anything, this has really underscored how very important it is to really scrutinize a rumor before girding yourself for war.
At least it's mostly calmed down here....That Reddit thread is still going strong with vitriol and rage even with the proof that it's fake posted in that very thread.
”A lie can travel halfway around the world before the truth can even get its pants on”.
I am excited about tomorrow and do still very much like DDB, but they better really blow my socks off tomorrow or I am going to have a bad feeling in my stomach regarding the livelihood of DDB... because the first few months we've just been milked for money. Especially once you consider the declining quality of the published materials we've all been preordering and buying. Hell... we just got Spelljammer and it doesn't even seem to have basic guidelines for piloting a ship. So we've got no new major DDB features and (generally accepted to be) very subpar published materials.
So DDB and Wizards... I'd like to see my value now, please.
It is really disappointing how it seems what made D&D Beyond such a great team, tool, and website has been negated and disappeared since being acquired by their new overlords WotC. I really miss how consistent Beyond used to be and you pretty much knew what to expect from them, such as clear communication through their Dev Updates, and celebrating milestones such as their anniversary with a sale. I was hopeful that the acquisition wasn't going to be another take over by a money hungry corporation, that ended up killing what made what they acquired so special and worth acquiring, so much for that hope.
I'm confident now having considered the coming changes that there is almost no chance the things that I wanted from D&D Beyond will still happen. Wizards of the Coast has decided to sideline or cancel the encounter builder, combat tracker, and homebrew systems in favor of some new ambitious product they're calling "Digital Play Experience." I struggle to imagine how existing D&D Beyond tools will maintain relevance given development of this new feature/product. We will undoubtedly see the "Digital Play Experience" locked behind a paywall, and Wizards will charge as much as they possibly can for the service.
I am honestly curious if DDB team are even the people primarily developing the VTT??
It seems to me like Wizards should leverage an existing relationship with one of the smaller game studios they have used previously to do the majority of the development and then just have the DDB folks handle integrating and hosting the WebGL app that the devs generate from Unity.
If the DDB team are the ones working on the VTT past integrating it into the site, then I agree... feature velocity of ESSENTIAL DDB features is seriouslyat risk for the near to medium term.
Honestly, I am excited about the VTT... BUT I think getting DDB to a suitable QoL should be a WWWAAAYYYY higher priority than ANYTHING else.
I pray a DDB team member sees this thread and shines a light on these situations.
It is really disappointing how it seems what made D&D Beyond such a great team, tool, and website has been negated and disappeared since being acquired by their new overlords WotC.
Most of the community expected that was exactly what was going to happen. I hate that we were right.
Rollback Post to RevisionRollBack
Leaving OGL 1.0(a) untouched and making SRD 5.1 CC-BY-4.0 is a great first step. The next is a promise to do the same for future editions. Here's a discussion thread on that.
It is really disappointing how it seems what made D&D Beyond such a great team, tool, and website has been negated and disappeared since being acquired by their new overlords WotC.
Most of the community expected that was exactly what was going to happen. I hate that we were right.
It happened before the public announcement of the WOTC purchase - when the well known faces left the company.
I am no longer hopeful for any meaningful or consistent dialogs of communication between DDB and the player base after the critical failure to do so since acquisition. DDB is essentially dead as it was once loved, it is now a puppeteered shell of what it could be.
Anyone know of the best channel to try to get comments/concerns legitimately recognized by the DDB team? Or are we just completely lost here?
I used to see the DDB team be so active in the forums… but that appears to no long be the case and yelling out to the forum void isn’t as satisfying as I wish it was.
The best channel used to be this forum. Staff is barely (visibly) around anymore. It's mostly Sedge and Davyd, and they're mods, not staff, so they don't nearly have all the answers.
This sentiment already started to rise about a year ago. MellieDM started the AMA series in response, making sure us DDB and Forum users felt heard again. Then she left unannounced, there hasn't been a new AMA since, and the new Community Manager has made one (1) post in the past few months.
Now? I don't know if there even *is* a reliable way of making sure staff sees us. They say they're reading these forums, but that's not something we can just tell if they don't respond in the threads at all. The fact that they haven't responded to this thread directly calling them out speaks volumes to me.
Leaving OGL 1.0(a) untouched and making SRD 5.1 CC-BY-4.0 is a great first step. The next is a promise to do the same for future editions. Here's a discussion thread on that.
The best channel used to be this forum. Staff is barely (visibly) around anymore. It's mostly Sedge and Davyd, and they're mods, not staff, so they don't nearly have all the answers.
This sentiment already started to rise about a year ago. MellieDM started the AMA series in response, making sure us DDB and Forum users felt heard again. Then she left unannounced, there hasn't been a new AMA since, and the new Community Manager has made one (1) post in the past few months.
Now? I don't know if there even *is* a reliable way of making sure staff sees us. They say they're reading these forums, but that's not something we can just tell if they don't respond in the threads at all. The fact that they haven't responded to this thread directly calling them out speaks volumes to me.
So... I looked through some of the DDB team's forum accounts and a lot of them haven't posted in the forums since around the acquisition (~May 2022 give or take a month) ... Woah... this really is a legit issue. This runs a bit deeper than I initially realized.
So... I looked through some of the DDB team's forum accounts and a lot of them haven't posted in the forums since around the acquisition (~May 2022 give or take a month) ... Woah... this really is a legit issue. This runs a bit deeper than I initially realized.
This is genuinely pretty messed up. What can we possibly take from this other than staff have been explicitly told by WotC not to post?
yeah they got real slow lately. they have never had trouble giving us the stuff we expected. Like a digital tabletop they kinda said was in the works 6 years ago. we got that in plenty of time. And the homebrew rework they started in 18 so we could have custom items and classes. that only took a few months. Its like when they had a roadmap that was public facing, they kept up with all the stuff on it and we didn't pester them for the content over and over, both in the forums and in the live streams. Hell remember class options UA from November 2019 that only took them a couple of months to implement and then we got to test it for like 2 years before Tasha's came out with the refined features?
For a real answer, the "One D&D" announcement said that they are making an "immersive tabletop". That requires a HUGE resource allocation to get working. Since there are only so many people working at DDB, other features will not get as much priority. So the dev updates would have been "Working on something secret + site maintenance."
I would not expect many (any) new features until One D&D releases.
For a real answer, the "One D&D" announcement said that they are making an "immersive tabletop". That requires a HUGE resource allocation to get working. Since there are only so many people working at DDB, other features will not get as much priority. So the dev updates would have been "Working on something secret + site maintenance."
I would not expect many (any) new features until One D&D releases.
Betas?
Rollback Post to RevisionRollBack
Jander Sunstar is the thinking person's Drizzt, fight me.
For a real answer, the "One D&D" announcement said that they are making an "immersive tabletop". That requires a HUGE resource allocation to get working. Since there are only so many people working at DDB, other features will not get as much priority. So the dev updates would have been "Working on something secret + site maintenance."
I would not expect many (any) new features until One D&D releases.
There hasn't been a true confirmation that the DDB team is actually the team doing the handwork for the VTT as far as I am aware. Wizards has strong existing relationships with a few game studios that know Unity leagues beyond the core DDB team. So it doesn't really make sense for the DDB team to be the primary workhorses for the VTT development. It requires a completely different set of expertise. I made a comment about this in post #28. I could totally be wrong of course...
Also... "not expect many new features" for 1.5+ years (One D&D set to transition sometime in 2024)???? yyeeaahhh.... if that is true, then I foresee a substantially more aggravated community in the near future.
Yeah I agree. I'm sure the VTT will be hosted on or connected to DDB in some way, but I don't think the DDB people are the ones building it.
I just wish we knew what they are doing in the meantime.
Rollback Post to RevisionRollBack
Leaving OGL 1.0(a) untouched and making SRD 5.1 CC-BY-4.0 is a great first step. The next is a promise to do the same for future editions. Here's a discussion thread on that.
At least it's mostly calmed down here....That Reddit thread is still going strong with vitriol and rage even with the proof that it's fake posted in that very thread.
”A lie can travel halfway around the world before the truth can even get its pants on”.
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I am excited about tomorrow and do still very much like DDB, but they better really blow my socks off tomorrow or I am going to have a bad feeling in my stomach regarding the livelihood of DDB... because the first few months we've just been milked for money. Especially once you consider the declining quality of the published materials we've all been preordering and buying. Hell... we just got Spelljammer and it doesn't even seem to have basic guidelines for piloting a ship. So we've got no new major DDB features and (generally accepted to be) very subpar published materials.
So DDB and Wizards... I'd like to see my value now, please.
Looks like this was fake
https://www.reddit.com/r/dndleaks/comments/wr11jk/dndbeyond_community_manager_responding_to_the/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
It is really disappointing how it seems what made D&D Beyond such a great team, tool, and website has been negated and disappeared since being acquired by their new overlords WotC. I really miss how consistent Beyond used to be and you pretty much knew what to expect from them, such as clear communication through their Dev Updates, and celebrating milestones such as their anniversary with a sale. I was hopeful that the acquisition wasn't going to be another take over by a money hungry corporation, that ended up killing what made what they acquired so special and worth acquiring, so much for that hope.
I'm confident now having considered the coming changes that there is almost no chance the things that I wanted from D&D Beyond will still happen. Wizards of the Coast has decided to sideline or cancel the encounter builder, combat tracker, and homebrew systems in favor of some new ambitious product they're calling "Digital Play Experience." I struggle to imagine how existing D&D Beyond tools will maintain relevance given development of this new feature/product. We will undoubtedly see the "Digital Play Experience" locked behind a paywall, and Wizards will charge as much as they possibly can for the service.
I sure hope I'm wrong but I doubt it.
I am honestly curious if DDB team are even the people primarily developing the VTT??
It seems to me like Wizards should leverage an existing relationship with one of the smaller game studios they have used previously to do the majority of the development and then just have the DDB folks handle integrating and hosting the WebGL app that the devs generate from Unity.
If the DDB team are the ones working on the VTT past integrating it into the site, then I agree... feature velocity of ESSENTIAL DDB features is seriously at risk for the near to medium term.
Honestly, I am excited about the VTT... BUT I think getting DDB to a suitable QoL should be a WWWAAAYYYY higher priority than ANYTHING else.
I pray a DDB team member sees this thread and shines a light on these situations.
Most of the community expected that was exactly what was going to happen. I hate that we were right.
Leaving OGL 1.0(a) untouched and making SRD 5.1 CC-BY-4.0 is a great first step. The next is a promise to do the same for future editions. Here's a discussion thread on that.
#OpenDnD
DDB is great, but it could be better. Here are some things I think could improve DDB
It happened before the public announcement of the WOTC purchase - when the well known faces left the company.
I am no longer hopeful for any meaningful or consistent dialogs of communication between DDB and the player base after the critical failure to do so since acquisition. DDB is essentially dead as it was once loved, it is now a puppeteered shell of what it could be.
Anyone know of the best channel to try to get comments/concerns legitimately recognized by the DDB team? Or are we just completely lost here?
I used to see the DDB team be so active in the forums… but that appears to no long be the case and yelling out to the forum void isn’t as satisfying as I wish it was.
The best channel used to be this forum. Staff is barely (visibly) around anymore. It's mostly Sedge and Davyd, and they're mods, not staff, so they don't nearly have all the answers.
This sentiment already started to rise about a year ago. MellieDM started the AMA series in response, making sure us DDB and Forum users felt heard again. Then she left unannounced, there hasn't been a new AMA since, and the new Community Manager has made one (1) post in the past few months.
Now? I don't know if there even *is* a reliable way of making sure staff sees us. They say they're reading these forums, but that's not something we can just tell if they don't respond in the threads at all. The fact that they haven't responded to this thread directly calling them out speaks volumes to me.
Leaving OGL 1.0(a) untouched and making SRD 5.1 CC-BY-4.0 is a great first step. The next is a promise to do the same for future editions. Here's a discussion thread on that.
#OpenDnD
DDB is great, but it could be better. Here are some things I think could improve DDB
So... I looked through some of the DDB team's forum accounts and a lot of them haven't posted in the forums since around the acquisition (~May 2022 give or take a month) ... Woah... this really is a legit issue. This runs a bit deeper than I initially realized.
This is genuinely pretty messed up. What can we possibly take from this other than staff have been explicitly told by WotC not to post?
yeah they got real slow lately. they have never had trouble giving us the stuff we expected. Like a digital tabletop they kinda said was in the works 6 years ago. we got that in plenty of time. And the homebrew rework they started in 18 so we could have custom items and classes. that only took a few months. Its like when they had a roadmap that was public facing, they kept up with all the stuff on it and we didn't pester them for the content over and over, both in the forums and in the live streams. Hell remember class options UA from November 2019 that only took them a couple of months to implement and then we got to test it for like 2 years before Tasha's came out with the refined features?
Those were the days.
For a real answer, the "One D&D" announcement said that they are making an "immersive tabletop". That requires a HUGE resource allocation to get working. Since there are only so many people working at DDB, other features will not get as much priority. So the dev updates would have been "Working on something secret + site maintenance."
I would not expect many (any) new features until One D&D releases.
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Betas?
Jander Sunstar is the thinking person's Drizzt, fight me.
There hasn't been a true confirmation that the DDB team is actually the team doing the handwork for the VTT as far as I am aware. Wizards has strong existing relationships with a few game studios that know Unity leagues beyond the core DDB team. So it doesn't really make sense for the DDB team to be the primary workhorses for the VTT development. It requires a completely different set of expertise. I made a comment about this in post #28. I could totally be wrong of course...
Also... "not expect many new features" for 1.5+ years (One D&D set to transition sometime in 2024)???? yyeeaahhh.... if that is true, then I foresee a substantially more aggravated community in the near future.
Yeah I agree. I'm sure the VTT will be hosted on or connected to DDB in some way, but I don't think the DDB people are the ones building it.
I just wish we knew what they are doing in the meantime.
Leaving OGL 1.0(a) untouched and making SRD 5.1 CC-BY-4.0 is a great first step. The next is a promise to do the same for future editions. Here's a discussion thread on that.
#OpenDnD
DDB is great, but it could be better. Here are some things I think could improve DDB
WotC is simply too big to care. They won’t be transparent with updates or even reply to inquiries