nope essentially WOTC outsourced their online materials to DDB and additionally there is next to no reciprocity between WOTC and DDB. It could change in the future since I believe Theros included a discount code for the first 50 books purchased per LGS. Hopefully there was a high enough conversion rate that we may see them do more to get traditional PNP gamers to buy more DDB and VS.
A source book, like Player's Handbook or DM's guide at a bookstore, will I also get access to the material here?
So far, the only physical product that can be fully redeemed for free on Beyond is the physical Essentials Kit box set. The physical Essentials Kit also comes with a 50% off coupon code for the Player's Handbook on Beyond.
Generally speaking, and this applies to stuff beyond D&D, physical and digital products are rarely bundled together. Digital and physical products are considered to be independent and separate products. For example, buying a movie DVD at Wal-Mart is not going to give anyone the right to download the same movie from Google or Amazon, unless the product specifically says so.
honestly at some point i think we are going to see more reciprocity between print and digital. Too many disappointed people that buy their books then learn they need to buy the digital version. Like I have said before its mainly WOTC fault they should have had their DDB agreement in place at launch. IMHO there would be alot less of these threads had they done that.
Well, it has also a bit to do with the DNDBEYOND label and presentation. Many people have the impression, that DNDBEYOND is an official WOTC tool, without realizing, that they are different independent companies.
DNDBEYOND does not earn a single penny from hard copy sales, so there is no reason for them to offer content from that.
So, in most cases, it is just a misunderstanding of the customers with what they can get where.
honestly at some point i think we are going to see more reciprocity between print and digital. Too many disappointed people that buy their books then learn they need to buy the digital version. Like I have said before its mainly WOTC fault they should have had their DDB agreement in place at launch. IMHO there would be alot less of these threads had they done that.
I do not think Wizards has done anything wrong here. D&D is literally the only community I have seen where a significant minority have confusion over digital and physical products. I have not seen any consumers of other any products wondering about the separation of digital and physical products. Digital and physical have been around for a few decades now, and no one expects buying a physical products also means they can get the digital product for free.
Well, it has also a bit to do with the DNDBEYOND label and presentation. Many people have the impression, that DNDBEYOND is an official WOTC tool, without realizing, that they are different independent companies.
DNDBEYOND does not earn a single penny from hard copy sales, so there is no reason for them to offer content from that.
So, in most cases, it is just a misunderstanding of the customers with what they can get where.
Brand distinction and separate ownership are not the most important factors here in my opinion. Even if Wizards owns Beyond, Wizards should not feel obligated to bundle digital and physical products together unless there is a strong financial incentive to do so. The most important factor that some consumers do not seem to fully grasp is that digital and physical products are separate and independent of each other.
No one ever wonders about whether buying a physical Pokémon game entitles them to being able to download the digital copy for free. Nintendo is in the same position as Wizards, except Nintendo also owns their own digital distribution channel, which in theory should cause more confusion, but it does not. No one complains about Nintendo being stingy for not allowing gamers who own the physical copy to download the digital copy for free. I have never seen Nintendo having the need to explain that digital and physical products are separate and must be purchased separately.
D&D is the only community where I see this confusion happen, and it seems to only apply to D&D products and primarily Beyond. It is pretty easy to explain to consumers who are confused about the separation of physical and digital D&D products using analogies of other industries and products, so I am not sure why the confusion pops up here if they understand the concept elsewhere.
No, its like buying an audiobook or e-book vs a hardcover. Different companies are involved in the production of each. D&D Beyond isn't owned by Wizards and needs to cover their costs for digitizing the content, servers, etc.
honestly at some point i think we are going to see more reciprocity between print and digital. Too many disappointed people that buy their books then learn they need to buy the digital version. Like I have said before its mainly WOTC fault they should have had their DDB agreement in place at launch. IMHO there would be alot less of these threads had they done that.
Apple and Samsung are two separate companies, each trying to make their money. They each sell cell phones.
Replace Apple with WotC and Samsung with D&D Beyond. Replace cell phones with D&D.
I don't quite get the confusion, expectation, or disappointment..
So to put it to rest, I purchased the essentials package which included a code to unlock everything on DnDB. I was wondering if that was standard now. I've been away from the D&D world for some 30 years now and wasn't sure how things worked or what was connected to what. I was in no way complaining or disappointed. I was just asking. There really is no need for extended debate or hyperbole. I have the information I needed, now. Thank you.
My post wasn't directed at you. Not at anyone outside of those that are actually confused or disappointed.
As to unlocking everything? Do you mean by purchasing essentials you unlockedessentials in D&D Beyond? The only way to unlock everything on D&D Beyond is to get the legendary bundle, which runs in the $500 range.
My post wasn't directed at you. Not at anyone outside of those that are actually confused or disappointed.
As to unlocking everything? Do you mean by purchasing essentials you unlockedessentials in D&D Beyond? The only way to unlock everything on D&D Beyond is to get the legendary bundle, which runs in the $500 range.
No, I purchased the Essentials Kit on amazon. It had a code included to unlock the material in the Essentials Kit on DnDB. I was wondering if other items, such as the Player's Handbook, also came with such a code. Because the last time I bought a D&D book, the internet didn't even exist. So I didn't know what the standard of doing business was, now
My post wasn't directed at you. Not at anyone outside of those that are actually confused or disappointed.
As to unlocking everything? Do you mean by purchasing essentials you unlockedessentials in D&D Beyond? The only way to unlock everything on D&D Beyond is to get the legendary bundle, which runs in the $500 range.
No, I purchased the Essentials Kit on amazon. It had a code included to unlock the material in the Essentials Kit on DnDB. I was wondering if other items, such as the Player's Handbook, also came with such a code. Because the last time I bought a D&D book, the internet didn't even exist. So I didn't know what the standard of doing business was, now
No, only the essentials kit comes with a code. It’s Kindof an incentive to see how convenient DDB is and buy the rest of your books here instead of in print.
A source book, like Player's Handbook or DM's guide at a bookstore, will I also get access to the material here?
nope essentially WOTC outsourced their online materials to DDB and additionally there is next to no reciprocity between WOTC and DDB. It could change in the future since I believe Theros included a discount code for the first 50 books purchased per LGS. Hopefully there was a high enough conversion rate that we may see them do more to get traditional PNP gamers to buy more DDB and VS.
So far, the only physical product that can be fully redeemed for free on Beyond is the physical Essentials Kit box set. The physical Essentials Kit also comes with a 50% off coupon code for the Player's Handbook on Beyond.
Generally speaking, and this applies to stuff beyond D&D, physical and digital products are rarely bundled together. Digital and physical products are considered to be independent and separate products. For example, buying a movie DVD at Wal-Mart is not going to give anyone the right to download the same movie from Google or Amazon, unless the product specifically says so.
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >
honestly at some point i think we are going to see more reciprocity between print and digital. Too many disappointed people that buy their books then learn they need to buy the digital version. Like I have said before its mainly WOTC fault they should have had their DDB agreement in place at launch. IMHO there would be alot less of these threads had they done that.
Well, it has also a bit to do with the DNDBEYOND label and presentation. Many people have the impression, that DNDBEYOND is an official WOTC tool, without realizing, that they are different independent companies.
DNDBEYOND does not earn a single penny from hard copy sales, so there is no reason for them to offer content from that.
So, in most cases, it is just a misunderstanding of the customers with what they can get where.
I do not think Wizards has done anything wrong here. D&D is literally the only community I have seen where a significant minority have confusion over digital and physical products. I have not seen any consumers of other any products wondering about the separation of digital and physical products. Digital and physical have been around for a few decades now, and no one expects buying a physical products also means they can get the digital product for free.
Brand distinction and separate ownership are not the most important factors here in my opinion. Even if Wizards owns Beyond, Wizards should not feel obligated to bundle digital and physical products together unless there is a strong financial incentive to do so. The most important factor that some consumers do not seem to fully grasp is that digital and physical products are separate and independent of each other.
No one ever wonders about whether buying a physical Pokémon game entitles them to being able to download the digital copy for free. Nintendo is in the same position as Wizards, except Nintendo also owns their own digital distribution channel, which in theory should cause more confusion, but it does not. No one complains about Nintendo being stingy for not allowing gamers who own the physical copy to download the digital copy for free. I have never seen Nintendo having the need to explain that digital and physical products are separate and must be purchased separately.
D&D is the only community where I see this confusion happen, and it seems to only apply to D&D products and primarily Beyond. It is pretty easy to explain to consumers who are confused about the separation of physical and digital D&D products using analogies of other industries and products, so I am not sure why the confusion pops up here if they understand the concept elsewhere.
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >
No, its like buying an audiobook or e-book vs a hardcover. Different companies are involved in the production of each. D&D Beyond isn't owned by Wizards and needs to cover their costs for digitizing the content, servers, etc.
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Thanks for the input.
Apple and Samsung are two separate companies, each trying to make their money. They each sell cell phones.
Replace Apple with WotC and Samsung with D&D Beyond. Replace cell phones with D&D.
I don't quite get the confusion, expectation, or disappointment..
All things Lich - DM tips, tricks, and other creative shenanigans
So to put it to rest, I purchased the essentials package which included a code to unlock everything on DnDB. I was wondering if that was standard now. I've been away from the D&D world for some 30 years now and wasn't sure how things worked or what was connected to what. I was in no way complaining or disappointed. I was just asking. There really is no need for extended debate or hyperbole. I have the information I needed, now. Thank you.
My post wasn't directed at you. Not at anyone outside of those that are actually confused or disappointed.
As to unlocking everything? Do you mean by purchasing essentials you unlocked essentials in D&D Beyond? The only way to unlock everything on D&D Beyond is to get the legendary bundle, which runs in the $500 range.
All things Lich - DM tips, tricks, and other creative shenanigans
No, I purchased the Essentials Kit on amazon. It had a code included to unlock the material in the Essentials Kit on DnDB. I was wondering if other items, such as the Player's Handbook, also came with such a code. Because the last time I bought a D&D book, the internet didn't even exist. So I didn't know what the standard of doing business was, now
No, only the essentials kit comes with a code. It’s Kindof an incentive to see how convenient DDB is and buy the rest of your books here instead of in print.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting