So I am a new DM (have been doing DoIP for 4 months) with 4 of my friend, none of us have played before, and we have been having fun.
But one of my players (a Halfling Evocation Wizard) have missed our last two sessions last minute and I'm unsure how much fun she's having. I have talked to her outside of the game and she says that she is having fun, but I still want to give her a little extra DM love. The other players are an Elf Theif Rouge, an Elf Life Cleric and a Human Eldritch Knight Fighter.
So how do I do it. I have been thinking about it for a long time but haven't been able to think of anything that the others can't do.
Finding a spellbook is always exciting. Make sure she has enough gold to transcribe the spells, or make sure she finds a good amount of ink/components along with the book.
As for other situations, it might help to know the level you're at. But wizards can definitely do stuff that clerics/fighters/rogues can't. Sleep, Invisibility, Fireball, Fly, Rope Trick, Haste, etc.
I don't see why they need the extra help,they are probally a good amount ahead of the rest of the group in power,and they said they are doing perfectly fine.Seems like a waste of resources and a potiental risk to do this,for almost no payback.
I don't see why they need the extra help,they are probally a good amount ahead of the rest of the group in power,and they said they are doing perfectly fine.Seems like a waste of resources and a potiental risk to do this,for almost no payback.
Uh... did you even read the post? And by the way, wizard are in no way innately "better" than the other classes.
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Whether somebody is having fun or not will rarely be down to what they're being given in the game - most of the fun of D&D comes from hanging out with your friends. If you have a player who is missing sessions and isn't enjoying it, then the game itself may simply not be for her. It's very, very unlikely that awarding her with in-game items is going to help.
If the game is the type of game she's interested in, and she isn't enjoying it, then it's more likely that:
Other players are dominating the speaking time at the table, and she feels she isn't contributing
She may not have a good grasp of the rules, making combat seem random
Other players may be insisting on her course of action all the time, making her feel disempowered
She feels excluded by the other players when they make in-game plans
She wants to be the star of the show and dislikes sharing the limelight
She enjoys RP but not combat, and the game is combat heavy, or vice versa
She has an idea about how she wants the game to be played which nobody else seems to agree with
These are all issues I've encountered for players. I've seen DMs try to fix these issues by gifting things to the player, getting them to change to another character class and so on, but honestly, if those are the issues then in-game won't solve it.
Rather than thinking of an item or thing to give the player, do what you'd do for all players: ensure that they are getting an individual moment to shine every game. If she's the only wizard, put in puzzles that can only be solved through wizardly knowledge, or through a spell that you know she always prepares. Put in an enemy that has resistance to physical damage but not magic - make sure that she gets to feel like she's important to the group. It's just like putting in locks to be picked for the rogue, or a door to be torn off its hinges by the barbarian.
I don't see why they need the extra help,they are probally a good amount ahead of the rest of the group in power,and they said they are doing perfectly fine.Seems like a waste of resources and a potiental risk to do this,for almost no payback.
Uh... did you even read the post? And by the way, wizard are in no way innately "better" than the other classes.
Technically, Wizards are dreadful. Sorcerers (yup, that much-maligned class) get more class features than Wizards. Wizards only really break even with them at high levels. All Wizards really get extra at low levels are some extra spells they know (but they can still only prepare as many spells as the sorcerer).
Not that I hate wizards, I just hate people who say Wizards are OP and then lambast the sorcerer.
Also, on the thread's note, talk to the player. That's the best thing. As they've only missed two sessions, it might not even be anything - unless the sessions are face-to-face, in which case then you do need to talk.
I agree with Sleep spell, and a damaging cantrip. The cantrip can be cast once each round and will usually do damage at range (so she can stand behind the two front row fighters).
Ok, because she is a new player there is some chance she didn't take the find familiar spell, just because looking at the text was too daunting.
If this is the case you can have her find a familiar and gain the spell, or if she does have the spell you can have her befriend a new familiar not available on the list. Something like psudo dragon or tressym can be a really cool addition that doesn't break the game, but gives them something to care about. Maybe they come across the creature injured or trapped, just make sure there is some arcana check that doesn't have a fail, but just degrees of success from you knowing its a magical creature and not a beast, to knowing exactly what it is.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So I am a new DM (have been doing DoIP for 4 months) with 4 of my friend, none of us have played before, and we have been having fun.
But one of my players (a Halfling Evocation Wizard) have missed our last two sessions last minute and I'm unsure how much fun she's having. I have talked to her outside of the game and she says that she is having fun, but I still want to give her a little extra DM love. The other players are an Elf Theif Rouge, an Elf Life Cleric and a Human Eldritch Knight Fighter.
So how do I do it. I have been thinking about it for a long time but haven't been able to think of anything that the others can't do.
Finding a spellbook is always exciting. Make sure she has enough gold to transcribe the spells, or make sure she finds a good amount of ink/components along with the book.
As for other situations, it might help to know the level you're at. But wizards can definitely do stuff that clerics/fighters/rogues can't. Sleep, Invisibility, Fireball, Fly, Rope Trick, Haste, etc.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
I don't see why they need the extra help,they are probally a good amount ahead of the rest of the group in power,and they said they are doing perfectly fine.Seems like a waste of resources and a potiental risk to do this,for almost no payback.
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
Uh... did you even read the post? And by the way, wizard are in no way innately "better" than the other classes.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Giving a wizard a spell scroll, spell book, or other magical item is always a win.
How about a nice stack of high quality paper and ink for them to use to copy spells into their book?
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
Whether somebody is having fun or not will rarely be down to what they're being given in the game - most of the fun of D&D comes from hanging out with your friends. If you have a player who is missing sessions and isn't enjoying it, then the game itself may simply not be for her. It's very, very unlikely that awarding her with in-game items is going to help.
If the game is the type of game she's interested in, and she isn't enjoying it, then it's more likely that:
These are all issues I've encountered for players. I've seen DMs try to fix these issues by gifting things to the player, getting them to change to another character class and so on, but honestly, if those are the issues then in-game won't solve it.
Rather than thinking of an item or thing to give the player, do what you'd do for all players: ensure that they are getting an individual moment to shine every game. If she's the only wizard, put in puzzles that can only be solved through wizardly knowledge, or through a spell that you know she always prepares. Put in an enemy that has resistance to physical damage but not magic - make sure that she gets to feel like she's important to the group. It's just like putting in locks to be picked for the rogue, or a door to be torn off its hinges by the barbarian.
Technically, Wizards are dreadful. Sorcerers (yup, that much-maligned class) get more class features than Wizards. Wizards only really break even with them at high levels. All Wizards really get extra at low levels are some extra spells they know (but they can still only prepare as many spells as the sorcerer).
Not that I hate wizards, I just hate people who say Wizards are OP and then lambast the sorcerer.
Also, on the thread's note, talk to the player. That's the best thing. As they've only missed two sessions, it might not even be anything - unless the sessions are face-to-face, in which case then you do need to talk.
Frequent Eladrin || They/Them, but accept all pronouns
Luz Noceda would like to remind you that you're worth loving!
I agree with Sleep spell, and a damaging cantrip. The cantrip can be cast once each round and will usually do damage at range (so she can stand behind the two front row fighters).
Ok, because she is a new player there is some chance she didn't take the find familiar spell, just because looking at the text was too daunting.
If this is the case you can have her find a familiar and gain the spell, or if she does have the spell you can have her befriend a new familiar not available on the list. Something like psudo dragon or tressym can be a really cool addition that doesn't break the game, but gives them something to care about. Maybe they come across the creature injured or trapped, just make sure there is some arcana check that doesn't have a fail, but just degrees of success from you knowing its a magical creature and not a beast, to knowing exactly what it is.