I don't know what I'd do with it. Look at my player and say....ok?
I'm still going to persecute their players because I don't think randomly uncovering two secret hidden cities is going to make Joe Peasant forget that HE believes that drow are all murdering/slaving monsters.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
There is nothing about the existing drow that is necessary, crzyhawk. Does that mean that it is a poor addition to D&D as well?
If none of it matters, then why do you care? The old lore was created to give life to scary reverse elves.
Now they are taking the reverse scary elves away because some people feelieweelies got hurt over things that they don't understand. So, the original lore /was/ necessary.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
That sounds like a good conversation to have with your player before you begin. I would hope you don't want to unnecessarily come across as a jerk, and I doubt they'd wish to be subject to fantasy racism.
I dunno, I believe that choices should have consequences. If you want to play a drow, then play a drow...with all that entails. If you don't want to play a drow, then don't. I view it as that simple. Choices should have meaning and consequences.
I personally /do/ want to have my drow persecuted, and my DMs won't buy in because it's too much of a hassle for them. Without it, there's very little to /being/ a drow.
And yes, I would absolutely tell my player in advance what they can expect. That's part of any good session zero. They need to be able to make informed choices. Once they are informed, it's up to them on how they deal with the consequences.
EDIT: I hate the tasha's race stat changes for the exact same reason. Your choice to be a dwarf wizard should have the drawbacks that come with that career choice. can you do it? Yes, but that means unique challenges to overcome.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
There is nothing about the existing drow that is necessary, crzyhawk. Does that mean that it is a poor addition to D&D as well?
If none of it matters, then why do you care? The old lore was created to give life to scary reverse elves.
Now they are taking the reverse scary elves away because some people feelieweelies got hurt over things that they don't understand. So, the original lore /was/ necessary.
Why do I care that they have given me something I wanted? I feel that this question answers itself. D&D could have easily achieved the ‘scary elves’ goal without creating an entire race for it.
Drow are not being taken away, this is a gross misunderstanding of what an addition is to the lore. Your derision is noted and absolutely speaks to your own lack of understanding and to what someone can expect at your table in terms of player respect. There is nothing about the drow that is necessary. If D&D did drop drow entirely from the IP, literally nothing significant about D&D would change. If what is necessary is the basis for whether you enjoy content, then, according to your own logic, you should despise drow.
If one looks back through this thread, a funny thing to me is how I originally opposed their existence. After asking myself enough questions, I came around. I freely admit that I reacted too soon. (Still won't use them for a while or maybe even never. Who can say? I can't be so obstinate to even predict my own future at all costs.)
At nearly 1/2 of a century on this planet, one of the things I eventually learned is to be questioning long-standing ideas, including my own (and maybe, especially my own no matter how "right" I think I am).
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Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
How many elven races do we have in Faerun already? Well there's the Sy' Tel' Quessir (green elves), Teu' Tel' Quessir (silver elves), Alu' Tel' Quessir (sea elves), Ly' Tel' Quessir (platinum elves), Ari' Tel' Quessir (winged elves), Or' Tel' Quessir (copper elves), Ruar' Tel' Quessir (Mithril elves), and Ssri' Tel' Quessir (dark elves). Let's just ignore the established pattern for naming elven races and create Udadrow, Aevendrow, and Lorendrow. The first one sounds like (you the drow).
Good drow that live on the surface? Well yes let's just ignore the fact that Dambrath is already a nation of drow living on the surface, and it even has a few worshippers of Eilistraee. Let's completely ignore that there are plenty of drow living in the Al-Suqut mountains near the city of Akota. Let's put a drow city in the North, where the giants already had a civilization.
If they had incorporated the changes that they wanted within the framework of pre-existing lore, they easily could have said that the surface drow followers of Eilistraee migrated south to form the kingdom of Akota and after many generations became the Ak' Tel' Quessir (aka Aevendrow in a desert setting), I would have loved that. I don't have a problem with their being good aligned surface drow. I just have a problem with how it was done. Love the idea, hate the execution.
I think that starlight and greenshadow elves are cool, they just shouldn't be drow.
Idea: What if these two elf races are splinter groups themselves? We know elves are feylike, and maybe they could be related to the eladrin somehow? They could worship some primeval fey god instead of Corellon, and Material Plane elves might know nothing about them, leading to a First Contact storyline, a bit like when Tymanther arrived from Abeir.
I think that starlight and greenshadow elves are cool, they just shouldn't be drow.
Idea: What if these two elf races are splinter groups themselves? We know elves are feylike, and maybe they could be related to the eladrin somehow? They could worship some primeval fey god instead of Corellon, and Material Plane elves might know nothing about them, leading to a First Contact storyline, a bit like when Tymanther arrived from Abeir.
I have finished the design for the starlight and greenshadow elves, which are in a group I call Feydrow.
Every young elf knows the story of when Corellon led the elves from the fey lands to Toril. Corellon created many gods: Angharradh, Aerdrie, Fenmarel, and the like. Lolth seduced the elves, leading to the Crown Wars and our seperation from Corellon. What they don't know is that when we left the fey lands, some of our kin stayed behind. They are known as Feydrow, and they worship the implacable deity that they call Galah'van. Galah'van represents freedom, and the Feydrow desired that. They stayed behind, but when the Second Sundering was unleashed, some of them were displaced to our realm. Little is known about them, but I suspect we will hear a lot about them in time...
How many elven races do we have in Faerun already? Well there's the Sy' Tel' Quessir (green elves), Teu' Tel' Quessir (silver elves), Alu' Tel' Quessir (sea elves), Ly' Tel' Quessir (platinum elves), Ari' Tel' Quessir (winged elves), Or' Tel' Quessir (copper elves), Ruar' Tel' Quessir (Mithril elves), and Ssri' Tel' Quessir (dark elves). Let's just ignore the established pattern for naming elven races and create Udadrow, Aevendrow, and Lorendrow. The first one sounds like (you the drow).
Good drow that live on the surface? Well yes let's just ignore the fact that Dambrath is already a nation of drow living on the surface, and it even has a few worshippers of Eilistraee. Let's completely ignore that there are plenty of drow living in the Al-Suqut mountains near the city of Akota. Let's put a drow city in the North, where the giants already had a civilization.
If they had incorporated the changes that they wanted within the framework of pre-existing lore, they easily could have said that the surface drow followers of Eilistraee migrated south to form the kingdom of Akota and after many generations became the Ak' Tel' Quessir (aka Aevendrow in a desert setting), I would have loved that. I don't have a problem with their being good aligned surface drow. I just have a problem with how it was done. Love the idea, hate the execution.
Dambrath was 75% human and 15% half-drow when it was last detailed in Shining South (2004). It's not a drow nation.
Akota hasn't been seen in anything official since 1992, and that was an atlas. In any case, both it and Al-Suqut are more or less from Zakhara; which hasn't seen official support since 2001. If there ever were drow there, it's pretty gosh darn obscure.
And that's setting aside the fact that Wizards' has always played fast and loose with canon. Especially in the face of the Second Sundering, everything you think you know about the Forgotten Realms no longer need apply.
I don't see how having two enclaves of Drow that live apart from Corelion-kind as well as their Llothian peers retroactively damages anything. Fantastic lore should always assume unreliable narration because the perspective of the lore writer isn't a totality. Other perspectives can broader or shift the view. Ellistrae was a novelty at one point too folks. This is a similar move but far more geographically removed than Elistrae was.
I'm also pretty darn sure it's not like some Ship crews of Luskan are going to be hanging around the docks and suddenly these two Carnival Cruise liners full of these new Drow show up to party with WhiteClaw Surge on tap while Bregan D'aerthe soils themselves at the existential threat to the perpetuation of their way of life. It's pretty clear these communities are going to be reached by Drizzt and maybe his Icewind Dale buddies after some arduous trekking to places where people who want to be left alone had been left alone for some time now. And more likely than not, they'll be left alone since I don't see a lot of Realms sweeping fiction or event adventure hardbacks making them suddenly major players in the FR's faction churn. This is a pointed way of saying "relax.".
Folks standing on the integrity of some strongly adhered consistent canon in _The Forgotten Realms_ is perplexing. I recognize the Sword Coast geographically on a map, but it's a very different place politically, theologically, demographically, magicologically etc. from what it was in my beat up boxed set from '88(?). Besides Ellistrae showing up, how many times have the Realm's pantheon changed? It's one thing to have something released and after hearing evaluations from peers in the community, say "nah, not for me." But this speculative contempt just seems more like anger at some perceived "who moved my cheese" sorts of real world slights we're projecting on D&D. It's not a good look.
Also... how are Szarkai even going to infiltrate cities if they have damn marks all over their skin? They are the ones considered the ones most blessed of Lolth cause they can pretend to be surface elves... how are they going to infiltrate or how are evil Drow going to pretend to be good Drow adventurers in order to further their goals?
Drow: "Hey there fellow adventurer!"
Adventurer: "Oh hi there!" *unsheats weapon*
Evil Drow: "Wait why are you..." *looks at his marks that were granted when h3 killed surface elves* "Oh... i well... this sucks"
I don't see how having two enclaves of Drow that live apart from Corelion-kind as well as their Llothian peers retroactively damages anything. Fantastic lore should always assume unreliable narration because the perspective of the lore writer isn't a totality. Other perspectives can broader or shift the view. Ellistrae was a novelty at one point too folks. This is a similar move but far more geographically removed than Elistrae was.
I'm also pretty darn sure it's not like some Ship crews of Luskan are going to be hanging around the docks and suddenly these two Carnival Cruise liners full of these new Drow show up to party with WhiteClaw Surge on tap while Bregan D'aerthe soils themselves at the existential threat to the perpetuation of their way of life. It's pretty clear these communities are going to be reached by Drizzt and maybe his Icewind Dale buddies after some arduous trekking to places where people who want to be left alone had been left alone for some time now. And more likely than not, they'll be left alone since I don't see a lot of Realms sweeping fiction or event adventure hardbacks making them suddenly major players in the FR's faction churn. This is a pointed way of saying "relax.".
Folks standing on the integrity of some strongly adhered consistent canon in _The Forgotten Realms_ is perplexing. I recognize the Sword Coast geographically on a map, but it's a very different place politically, theologically, demographically, magicologically etc. from what it was in my beat up boxed set from '88(?). Besides Ellistrae showing up, how many times have the Realm's pantheon changed? It's one thing to have something released and after hearing evaluations from peers in the community, say "nah, not for me." But this speculative contempt just seems more like anger at some perceived "who moved my cheese" sorts of real world slights we're projecting on D&D. It's not a good look.
Also... how are Szarkai even going to infiltrate cities if they have damn marks all over their skin? They are the ones considered the ones most blessed of Lolth cause they can pretend to be surface elves... how are they going to infiltrate or how are evil Drow going to pretend to be good Drow adventurers in order to further their goals?
Drow: "Hey there fellow adventurer!"
Adventurer: "Oh hi there!" *unsheats weapon*
Evil Drow: "Wait why are you..." *looks at his marks that were granted when h3 killed surface elves* "Oh... i well... this sucks"
Edit) Adventurer: "Yeah... ain't that a *****"
Yeah, disguise through practical or magical means never happens in D&D....
Read up on this dude, and let me know how limited Drow are at infiltrating stuff. Even without his example, disguise is a thing in game....
And detect magic is still a thing too you know? Not even too uncommon of a thing, especially in big cities, just like water, tact and eyes exists for more physical kinds of disguise.
The Drow mentioned as "disguised as a human" is either a pretty huge plot hole coming from RA Salvatore's novels (self explainatory)... or someone in the city already knows and they don't care because: Luskan is the scummiest place in existance; it's a damn pirate city governed by a really corrupt and power hungry group of magic users that would throw themselves at the opportunity of destroying Neverwinter, even if it meant allying themselves with dark powers or evil underdark denizens. It doesn't really help your "Look at this dude point", cause you are not considering basic worldbuilding. If the Arcane Brotherhood isn't aware of drow mercenaries within it's walls, there is no way the city even would be standing to date. And fun fact, it is specified in that page that the one disguised in Luskan is "more comfortable in his disguise than his original form and said he's an half-elf to not appear suspicious at not aging" which is complete bullshit, half elves age at a slower pace, -so he would be caught after the first 40 years-, but their lifespans are extremely short for elven standards and he is a Drow, a disguise will not remove his "reaction" to the sun and the disguise is marked as fully human. Half elves have very distinctive features from Humans.
Magical disguises would work maybe in some small villages, where even a cloak worked for a Drow in canon, but she mostly kept herself isolated in her farmhouse... care to guess what happened when she went to a bigger city? She was seen, immediately recognised by a priest of beshaba and almost burned alive on a pyre.
I'm a little lost in your rant, it seems like you're saying disguise never happens in Dungeons and Dragons, through magical and practical means (I sense you don't know what elements make up, so to speak, practical disguise)? Or just Drow can't disguise? You're right, clearly it's absolutely impossible for a marked Drow to disguise their markings, ever. A culture who celebrates guile just would find the challenge hopeless. I'll leave you to your world built on refusal and lack of consideration of disguise. It's funny how a game which as of late has been leaning into the popularization of the contemplative encouragement "How do you want to do this?" nevertheless draws folks who want to play through some sort of authoritarian "just no" lens. As long as you're having fun though, mate.
[REDACTED] I'm not saying disguise doesn't exist, quite the opposite, i'm saying disguise is perfectly possible and effective IN SMALL TOWNS that are not controlled by huge magical organizations like The Cowled Wizards or The Arcane Brotherhood. Edit: as it was explained in old drow lore, only Szarkai infiltrate big cities, cause they ain't running the risk of being discovered, unless they end up in a zone of truth. (End edit)
Oh and thanks for calling me delusional, i really appreciate. Let's just agree to disagree because it's not going to end well otherwise.
Notes: Please remain courteous and respectful in your posts
"if the drow are being portrayed as evil, that’s a trope that has to go away, be buried under the deepest pit, and never brought out again. I was unaware of that. I admit it. I was oblivious.”
Nothing like grounding escapism with political correctness.
"if the drow are being portrayed as evil, that’s a trope that has to go away, be buried under the deepest pit, and never brought out again. I was unaware of that. I admit it. I was oblivious.”
Nothing like grounding escapism with political correctness.
Try the full quote.
“I can’t tell you how many letters I’ve gotten over the years, from people who have said, ‘Thank you for Drizzt.’” Salvatore said. “‘I finally have someone who looks like me.’ On the one hand, you have that. But on the other hand, if the drow are being portrayed as evil, that’s a trope that has to go away, be buried under the deepest pit, and never brought out again. I was unaware of that. I admit it. I was oblivious.”
Context really changes the message and I think it just is awful that you omitted that part.
The full quote doesn't change that much the message -- though I agree it's better to use the full quote.
Wanting to absolutely forgo evil drow is stupid. I can understand wanting to bring forth more openly non-evil drow but wanting to make all drow non-evil -- as far as I understand the last part of the quote -- is dumb. Drow are evil because of their society, not because of the colour of their skin (which is unlike basically any humans I'd like to say)
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I don't know what I'd do with it. Look at my player and say....ok?
I'm still going to persecute their players because I don't think randomly uncovering two secret hidden cities is going to make Joe Peasant forget that HE believes that drow are all murdering/slaving monsters.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
If none of it matters, then why do you care? The old lore was created to give life to scary reverse elves.
Now they are taking the reverse scary elves away because some people feelieweelies got hurt over things that they don't understand. So, the original lore /was/ necessary.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
That sounds like a good conversation to have with your player before you begin. I would hope you don't want to unnecessarily come across as a jerk, and I doubt they'd wish to be subject to fantasy racism.
I dunno, I believe that choices should have consequences. If you want to play a drow, then play a drow...with all that entails. If you don't want to play a drow, then don't. I view it as that simple. Choices should have meaning and consequences.
I personally /do/ want to have my drow persecuted, and my DMs won't buy in because it's too much of a hassle for them. Without it, there's very little to /being/ a drow.
And yes, I would absolutely tell my player in advance what they can expect. That's part of any good session zero. They need to be able to make informed choices. Once they are informed, it's up to them on how they deal with the consequences.
EDIT: I hate the tasha's race stat changes for the exact same reason. Your choice to be a dwarf wizard should have the drawbacks that come with that career choice. can you do it? Yes, but that means unique challenges to overcome.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
Why do I care that they have given me something I wanted? I feel that this question answers itself. D&D could have easily achieved the ‘scary elves’ goal without creating an entire race for it.
Drow are not being taken away, this is a gross misunderstanding of what an addition is to the lore. Your derision is noted and absolutely speaks to your own lack of understanding and to what someone can expect at your table in terms of player respect. There is nothing about the drow that is necessary. If D&D did drop drow entirely from the IP, literally nothing significant about D&D would change. If what is necessary is the basis for whether you enjoy content, then, according to your own logic, you should despise drow.
DM mostly, Player occasionally | Session 0 form | He/Him/They/Them
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Thank you, I think I will. :)
DM mostly, Player occasionally | Session 0 form | He/Him/They/Them
EXTENDED SIGNATURE!
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Try DDB free: Free Rules (2024), premade PCs, adventures, one shots, encounters, SC, homebrew, more
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Check out my life-changing
If one looks back through this thread, a funny thing to me is how I originally opposed their existence. After asking myself enough questions, I came around. I freely admit that I reacted too soon. (Still won't use them for a while or maybe even never. Who can say? I can't be so obstinate to even predict my own future at all costs.)
At nearly 1/2 of a century on this planet, one of the things I eventually learned is to be questioning long-standing ideas, including my own (and maybe, especially my own no matter how "right" I think I am).
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Love the idea, hate the execution.
How many elven races do we have in Faerun already? Well there's the Sy' Tel' Quessir (green elves), Teu' Tel' Quessir (silver elves), Alu' Tel' Quessir (sea elves), Ly' Tel' Quessir (platinum elves), Ari' Tel' Quessir (winged elves), Or' Tel' Quessir (copper elves), Ruar' Tel' Quessir (Mithril elves), and Ssri' Tel' Quessir (dark elves). Let's just ignore the established pattern for naming elven races and create Udadrow, Aevendrow, and Lorendrow. The first one sounds like (you the drow).
Good drow that live on the surface? Well yes let's just ignore the fact that Dambrath is already a nation of drow living on the surface, and it even has a few worshippers of Eilistraee. Let's completely ignore that there are plenty of drow living in the Al-Suqut mountains near the city of Akota. Let's put a drow city in the North, where the giants already had a civilization.
If they had incorporated the changes that they wanted within the framework of pre-existing lore, they easily could have said that the surface drow followers of Eilistraee migrated south to form the kingdom of Akota and after many generations became the Ak' Tel' Quessir (aka Aevendrow in a desert setting), I would have loved that. I don't have a problem with their being good aligned surface drow. I just have a problem with how it was done. Love the idea, hate the execution.
I think that starlight and greenshadow elves are cool, they just shouldn't be drow.
Idea: What if these two elf races are splinter groups themselves? We know elves are feylike, and maybe they could be related to the eladrin somehow? They could worship some primeval fey god instead of Corellon, and Material Plane elves might know nothing about them, leading to a First Contact storyline, a bit like when Tymanther arrived from Abeir.
I am an Arachpriest, Cat Cultist, Sauce Monk, Angel of Death, and First Spinjitzu Master.
I play Thirteen the necromancer elf, Timber the tabaxi child, and more at the tavern. Hope you like yams!
Oh yeah, don't forget to be kind and loving and stuff. Not on during weekends.
That could be nice, indeed.
I have finished the design for the starlight and greenshadow elves, which are in a group I call Feydrow.
Every young elf knows the story of when Corellon led the elves from the fey lands to Toril. Corellon created many gods: Angharradh, Aerdrie, Fenmarel, and the like. Lolth seduced the elves, leading to the Crown Wars and our seperation from Corellon. What they don't know is that when we left the fey lands, some of our kin stayed behind. They are known as Feydrow, and they worship the implacable deity that they call Galah'van. Galah'van represents freedom, and the Feydrow desired that. They stayed behind, but when the Second Sundering was unleashed, some of them were displaced to our realm. Little is known about them, but I suspect we will hear a lot about them in time...
-Karvain the wood elf bard, to his children
I am an Arachpriest, Cat Cultist, Sauce Monk, Angel of Death, and First Spinjitzu Master.
I play Thirteen the necromancer elf, Timber the tabaxi child, and more at the tavern. Hope you like yams!
Oh yeah, don't forget to be kind and loving and stuff. Not on during weekends.
Dambrath was 75% human and 15% half-drow when it was last detailed in Shining South (2004). It's not a drow nation.
Akota hasn't been seen in anything official since 1992, and that was an atlas. In any case, both it and Al-Suqut are more or less from Zakhara; which hasn't seen official support since 2001. If there ever were drow there, it's pretty gosh darn obscure.
And that's setting aside the fact that Wizards' has always played fast and loose with canon. Especially in the face of the Second Sundering, everything you think you know about the Forgotten Realms no longer need apply.
Also... how are Szarkai even going to infiltrate cities if they have damn marks all over their skin? They are the ones considered the ones most blessed of Lolth cause they can pretend to be surface elves... how are they going to infiltrate or how are evil Drow going to pretend to be good Drow adventurers in order to further their goals?
Drow: "Hey there fellow adventurer!"
Adventurer: "Oh hi there!" *unsheats weapon*
Evil Drow: "Wait why are you..." *looks at his marks that were granted when h3 killed surface elves* "Oh... i well... this sucks"
Edit) Adventurer: "Yeah... ain't that a *****"
Yeah, disguise through practical or magical means never happens in D&D....
Read up on this dude, and let me know how limited Drow are at infiltrating stuff. Even without his example, disguise is a thing in game....
Jander Sunstar is the thinking person's Drizzt, fight me.
And detect magic is still a thing too you know? Not even too uncommon of a thing, especially in big cities, just like water, tact and eyes exists for more physical kinds of disguise.
The Drow mentioned as "disguised as a human" is either a pretty huge plot hole coming from RA Salvatore's novels (self explainatory)... or someone in the city already knows and they don't care because: Luskan is the scummiest place in existance; it's a damn pirate city governed by a really corrupt and power hungry group of magic users that would throw themselves at the opportunity of destroying Neverwinter, even if it meant allying themselves with dark powers or evil underdark denizens.
It doesn't really help your "Look at this dude point", cause you are not considering basic worldbuilding. If the Arcane Brotherhood isn't aware of drow mercenaries
within it's walls, there is no way the city even would be standing to date. And fun fact, it is specified in that page that the one disguised in Luskan is "more comfortable in his disguise than his original form and said he's an half-elf to not appear suspicious at not aging" which is complete bullshit, half elves age at a slower pace, -so he would be caught after the first 40 years-, but their lifespans are extremely short for elven standards and he is a Drow, a disguise will not remove his "reaction" to the sun and the disguise is marked as fully human. Half elves have very distinctive features from Humans.
Magical disguises would work maybe in some small villages, where even a cloak worked for a Drow in canon, but she mostly kept herself isolated in her farmhouse... care to guess what happened when she went to a bigger city? She was seen, immediately recognised by a priest of beshaba and almost burned alive on a pyre.
I'm a little lost in your rant, it seems like you're saying disguise never happens in Dungeons and Dragons, through magical and practical means (I sense you don't know what elements make up, so to speak, practical disguise)? Or just Drow can't disguise? You're right, clearly it's absolutely impossible for a marked Drow to disguise their markings, ever. A culture who celebrates guile just would find the challenge hopeless. I'll leave you to your world built on refusal and lack of consideration of disguise. It's funny how a game which as of late has been leaning into the popularization of the contemplative encouragement "How do you want to do this?" nevertheless draws folks who want to play through some sort of authoritarian "just no" lens. As long as you're having fun though, mate.
Jander Sunstar is the thinking person's Drizzt, fight me.
[REDACTED]
I'm not saying disguise doesn't exist, quite the opposite, i'm saying disguise is perfectly possible and effective IN SMALL TOWNS that are not controlled by huge magical organizations like The Cowled Wizards or The Arcane Brotherhood. Edit: as it was explained in old drow lore, only Szarkai infiltrate big cities, cause they ain't running the risk of being discovered, unless they end up in a zone of truth. (End edit)
Oh and thanks for calling me delusional, i really appreciate.
Let's just agree to disagree because it's not going to end well otherwise.
RAS...
"if the drow are being portrayed as evil, that’s a trope that has to go away, be buried under the deepest pit, and never brought out again. I was unaware of that. I admit it. I was oblivious.”
Nothing like grounding escapism with political correctness.
Try the full quote.
“I can’t tell you how many letters I’ve gotten over the years, from people who have said, ‘Thank you for Drizzt.’” Salvatore said. “‘I finally have someone who looks like me.’ On the one hand, you have that. But on the other hand, if the drow are being portrayed as evil, that’s a trope that has to go away, be buried under the deepest pit, and never brought out again. I was unaware of that. I admit it. I was oblivious.”
Context really changes the message and I think it just is awful that you omitted that part.
Edit: Source
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The full quote doesn't change that much the message -- though I agree it's better to use the full quote.
Wanting to absolutely forgo evil drow is stupid. I can understand wanting to bring forth more openly non-evil drow but wanting to make all drow non-evil -- as far as I understand the last part of the quote -- is dumb. Drow are evil because of their society, not because of the colour of their skin (which is unlike basically any humans I'd like to say)