I suspect, given how odd parts 1 & 2 have been, that the sub-classes in class 3 will be un-guessable! Nonetheless...
What I'd guess
Artificer - archivist reborn as a psionic class, overlapping with the Psionics wizard college, with the 'mind' closer to a regular Pact of the Chain companion.
Bard - dirge.
Druid - a balance gimmick, with a medley of offbeat powers similar to Unity Domain and Clockwork Soul.
Ranger - ranger equivalent of arcane archer (hopefully superior).
What I'd like
Artificer - an arcanist with access to the whole wizard spell list, and some feature that essentially provides extra spell castings.
Bard - a spiritual magic specialist (i.e. Divine Soul but with a better foundation).
Druid - a lycanthrope-esque subclass that expends wild shape uses for a temporary HP buffer and melee capabilities.
Ranger - a savage subclass that has unarmored defense and a greater skill focus e.g. rogue level stealth.
Extra planar seems to be the theme, yeah. I don;t think all of them are though, but I didn't read to in depth into them.
For fighter, I don't know if they'd have planar powers, but if they did, some representation of the Plane of Earth would be cool, with them drawing power from the ground, or a mighty unmovable stance.
Rogue, there's as much fun as you could have with a wizard when it comes to planes. Shadowfell would be the easy to imagine one. Ghahenna to, being a plane without mercy, and a lot of greed.
Wizard, I'd like to see some inanity. Someone who went to a place they shouldn't and learned about chaos. The School of Insanity maybe, from Limbo or the Abyss.
Earthbound Fighter, can merge into stone, be resistant to being unwillingly moved, ignores difficult terrain, so on
Brute, it they want to make me happy, but they're not going to do it.
Rogue ideas so far:
Fey/trickster themed rogue, might be too close to arcane trickster and the new fey ranger
Infernal Creeper/Stalker, can make sneak attack be fire damage, can make infernal contracts, so on
Ideas for Wizard:
Hypnotism, mix of enchantment and illusion subclasses, you can give creatures disadvantage on saving throws against spells as a bonus action, or something like that.
Chaos mage, you can summon motes of reality from limbo, change it into whatever you want, within reason, and possibly make rolls more random (roll again, keep the next roll, stuff like that)
Anything else?
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I always found it weird that Conjuration Wizards didn't have access to most Conjuration spells, and Divination Wizards don't have access to Divination, or Augury, or other divination spells. They should do something about that.
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Sorry, I mean animal/creature conjuration spells. They do get many lasting damaging spells that conjure areas of effect, but not many creatures summoning spells (Conjure Celestial, Conjure Animal, Conjure Woodland Beings).
Yes, they did give wizards Augury, Divination, and Speak with Dead in Class Feature Variants, but the DM can just say no to those, (I understand they can do that with anything, but with this saying that to DMs, they're more likely to not allow them) and they should have been on the class spell list anyways.
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You can't really say, "well wish lets them do it" because it is a 9th level spell slot, so you won't be able to cast these conjuration spells at higher levels, and not many parties make it to 17th level, and there are other 9th level spells to choose from. I understand the nature aspect, but it is summoning, which the Conjurer is supposed to be good at, so I think they should get them.
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It could be the psionic ones, as it's wizard, rogue and fighter left. The same as the other UA.
If we are looking planes, we have hell, limbo and shadowfel I can think of.
We had a idea of a limbo mage and a infernal rogue.
Perhaps a death knight? With temp HP and life stealing? Like say, second wind gives temp hp? Perhaps a bit vampiric as a counterpart to the weerewolf barbarain? Or just the flavoring that these ones seem to have. (like the recent star focus for druids).
It would be nice to have expanded spell lists for the sorcerer subclasses like the new ones have
Yep, I assume that the next time they do a Class Feature Variants they will be adding expanded spell lists to all the other sorcerers.
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I suspect, given how odd parts 1 & 2 have been, that the sub-classes in class 3 will be un-guessable! Nonetheless...
What I'd guess
What I'd like
That bard idea would be cool, wow. Call it "College of Gospel" or "College of Hymns".
It's ok Ranger, you'll always be cool to me.. Unless druid gets another use for its wild shape charges.
NEW UA!!!
https://media.wizards.com/2020/dnd/downloads/UA2020-Subclasses03_0224.pdf
Thread to discuss it. :)
https://www.dndbeyond.com/forums/dungeons-dragons-discussion/unearthed-arcana/58404-subclasses-part-3-dropped-today-february-24
Partway through the quest for absolute truth.
Fey ranger eh? Called it. <3
I did not see star druid, but I do love the astromancer concept.
Knew it, ARMORIST!
Who said it? Who said that there wouldn't be an Artificer this soon?
I KNEW IT! Also, ARMORIST! I knew it would either be armorist or archivist. Not sure if I said it.
Also, Planescape? This just sounds more and more planescape. Especially because of the Artificer and Ranger.
"Vi's Vivacious Guide to the Multiverse"?
Maybe, just maybe, I'm right.
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So, now we have subclasses for the following classes this year in UA:
Next, it will be probably just these 3, maybe some spells and feats.
I'm sticking by my previous speculation. It is a planescape book, and we will have the following:
What do y'all got?
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Extra planar seems to be the theme, yeah. I don;t think all of them are though, but I didn't read to in depth into them.
For fighter, I don't know if they'd have planar powers, but if they did, some representation of the Plane of Earth would be cool, with them drawing power from the ground, or a mighty unmovable stance.
Rogue, there's as much fun as you could have with a wizard when it comes to planes. Shadowfell would be the easy to imagine one. Ghahenna to, being a plane without mercy, and a lot of greed.
Wizard, I'd like to see some inanity. Someone who went to a place they shouldn't and learned about chaos. The School of Insanity maybe, from Limbo or the Abyss.
Also known as CrafterB and DankMemer.
Here, have some homebrew classes! Subclasses to? Why not races. Feats, feats as well. I have a lot of magic items. Lastly I got monsters, fun, fun times.
Yes, you called it. Yes, it seems like Planescape. No, they will never bring back the brute.
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You know what, it might not be planescape. It might be another MtG planeswalker releases.
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I don't think so, too many subclasses that seem themed around the Great Wheel.
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Fighter ideas:
Rogue ideas so far:
Ideas for Wizard:
Anything else?
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Wouldn't mind an elemental earth class at all, not one bit. It feels like an under-represented element compared to fire, water, and especially air.
It's ok Ranger, you'll always be cool to me.. Unless druid gets another use for its wild shape charges.
I always found it weird that Conjuration Wizards didn't have access to most Conjuration spells, and Divination Wizards don't have access to Divination, or Augury, or other divination spells. They should do something about that.
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Sorry, I mean animal/creature conjuration spells. They do get many lasting damaging spells that conjure areas of effect, but not many creatures summoning spells (Conjure Celestial, Conjure Animal, Conjure Woodland Beings).
Yes, they did give wizards Augury, Divination, and Speak with Dead in Class Feature Variants, but the DM can just say no to those, (I understand they can do that with anything, but with this saying that to DMs, they're more likely to not allow them) and they should have been on the class spell list anyways.
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You can't really say, "well wish lets them do it" because it is a 9th level spell slot, so you won't be able to cast these conjuration spells at higher levels, and not many parties make it to 17th level, and there are other 9th level spells to choose from. I understand the nature aspect, but it is summoning, which the Conjurer is supposed to be good at, so I think they should get them.
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What does everyone else think the next UA will have?
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It could be the psionic ones, as it's wizard, rogue and fighter left. The same as the other UA.
If we are looking planes, we have hell, limbo and shadowfel I can think of.
We had a idea of a limbo mage and a infernal rogue.
Perhaps a death knight? With temp HP and life stealing? Like say, second wind gives temp hp? Perhaps a bit vampiric as a counterpart to the weerewolf barbarain? Or just the flavoring that these ones seem to have. (like the recent star focus for druids).