Most of these newest feats don't have any sort of description at all on the feats page without expanding them. Is that going to be corrected? Some do, so it doesn't seem to be a decision to not do that for UA feats.
In the Character Creator, when you choose the Tracker (UA) Feat there is a typo that doesn't say you learn the hunter's mark spell. It looks like this:
"You learn the s mark spell. You can cast it once without expending a spell slot, and you must finish a long rest before you can cast it in this way again. You can also cast the spell using any spell slots you have. Wisdom is your spellcasting ability for this spell."
Eldritch adept seems a bit overpowered. As a player heck yeah, give all my characters devil's sight or eyes of the runkeeper, but as a DM, what, your 1st level character gets a warlock thing that warlocks don't get still second level?
Eldritch adept seems a bit overpowered. As a player heck yeah, give all my characters devil's sight or eyes of the runkeeper, but as a DM, what, your 1st level character gets a warlock thing that warlocks don't get still second level?
Like most of what you guys are doing, keep it up.
This website is not run by the same company that publishes D&D. If you wish to give feedback to the folks who wrote the feats, you should fill out the survey before it closes!
Eldritch adept seems a bit overpowered. As a player heck yeah, give all my characters devil's sight or eyes of the runkeeper, but as a DM, what, your 1st level character gets a warlock thing that warlocks don't get still second level?
Like most of what you guys are doing, keep it up.
Everyone having Darkvision at level one can happen if anyone picks an elf, or dwarf, or gnome, or tabaxi, or a ton of other races. I know it sees through magical darkness but it doesn't see through fog cloud or thick smoke. Any DM that's remotely adaptable can work around everyone having darkvision. As a DM myself it makes things so much easier because you don't have one or two humans having to fumble with torches or consider what half the party can see vs. what the other half can't.
Mask of many faces is potentially a problem, but the difference between level 1 vs level 2 can be a matter of one quest/session of play. Not a large gap there.
In the feat description for Fey Touched it says, " You can also cast these spells using spell slots you have of the appropriate level", but i seems you are unable to cast them with spell slots on the character sheet
In the feat description for Fey Touched it says, " You can also cast these spells using spell slots you have of the appropriate level", but i seems you are unable to cast them with spell slots on the character sheet
There won't be a "cast" button but you can just check of the spell slot manually.
Hey sorry if I'm posting in the wrong place. I'm trying to use the Unearthed Arcana to try out the Ranger subclass (specifically the deft explorer). I've got the playtest content toggled on and I thought I was doing it right, but I can't figure out a way to find that ranger subclass. Is it still available or am I missing something? Thanks in advance for your help!
Hey sorry if I'm posting in the wrong place. I'm trying to use the Unearthed Arcana to try out the Ranger subclass (specifically the deft explorer). I've got the playtest content toggled on and I thought I was doing it right, but I can't figure out a way to find that ranger subclass. Is it still available or am I missing something? Thanks in advance for your help!
Those aren’t “subclasses” but instead Variant Classes. A subclass is an option within a class, a Variant is an alternative version of the main class. Class Feature Variants have not been implemented on DDB quite yet, but they are currently being worked on.
When choosing skills for the Practiced Expert feat you're able to cheat the skills and get full expertise in one new skill and proficiency in a second new skill. Choosing a new skill for the first prof drop down lets you choose the same skill for the double prof in the second drop down. After choosing the same new skill in both boxes you can then go back to the first and choose a different new skill and it will let you keep the double prof in the first new skill and proficiency in the second new skill. This is reflected in the character sheet.
Trying to add the UA feats that give you class features (i.e. the warlock one that gives extra invocations) as a variant human warlock. It allows me to select the feat but no options to select my invocations, how can I add these?
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Most of these newest feats don't have any sort of description at all on the feats page without expanding them. Is that going to be corrected? Some do, so it doesn't seem to be a decision to not do that for UA feats.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
I like the Feat, but some need a little bit tweak, overall it is okay
The eldritch initiate feat is not letting you choose your eldritch invocations.
Read the very first post in the thread.
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Thanks for this report, it is a known issue.
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Eldritch adept seems a bit overpowered. As a player heck yeah, give all my characters devil's sight or eyes of the runkeeper, but as a DM, what, your 1st level character gets a warlock thing that warlocks don't get still second level?
Like most of what you guys are doing, keep it up.
This website is not run by the same company that publishes D&D. If you wish to give feedback to the folks who wrote the feats, you should fill out the survey before it closes!
https://dnd.wizards.com/articles/unearthed-arcana/survey-feats
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
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Everyone having Darkvision at level one can happen if anyone picks an elf, or dwarf, or gnome, or tabaxi, or a ton of other races. I know it sees through magical darkness but it doesn't see through fog cloud or thick smoke. Any DM that's remotely adaptable can work around everyone having darkvision. As a DM myself it makes things so much easier because you don't have one or two humans having to fumble with torches or consider what half the party can see vs. what the other half can't.
Mask of many faces is potentially a problem, but the difference between level 1 vs level 2 can be a matter of one quest/session of play. Not a large gap there.
In the feat description for Fey Touched it says, " You can also cast these spells using spell slots you have of the appropriate level", but i seems you are unable to cast them with spell slots on the character sheet
There won't be a "cast" button but you can just check of the spell slot manually.
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i know but i would be nice to fix so it can auto handle upcasting etc
Hey sorry if I'm posting in the wrong place. I'm trying to use the Unearthed Arcana to try out the Ranger subclass (specifically the deft explorer). I've got the playtest content toggled on and I thought I was doing it right, but I can't figure out a way to find that ranger subclass. Is it still available or am I missing something? Thanks in advance for your help!
Those aren’t “subclasses” but instead Variant Classes. A subclass is an option within a class, a Variant is an alternative version of the main class. Class Feature Variants have not been implemented on DDB quite yet, but they are currently being worked on.
https://www.dndbeyond.com/forums/d-d-beyond-general/news-announcements/77130-dev-update-8-6-2020
I hope that helps.
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Ahhh, okay! Thank you!
Hey, the fey and shadow touched feats don't add the ability scores like they should, how do I change that?
They do, after you leave the builder.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
What Pocketmouse said.
When choosing skills for the Practiced Expert feat you're able to cheat the skills and get full expertise in one new skill and proficiency in a second new skill. Choosing a new skill for the first prof drop down lets you choose the same skill for the double prof in the second drop down. After choosing the same new skill in both boxes you can then go back to the first and choose a different new skill and it will let you keep the double prof in the first new skill and proficiency in the second new skill. This is reflected in the character sheet.
I wish poisoner had the +1 to a stat like many of the other feats here (potentially in palce of one of the features).
Trying to add the UA feats that give you class features (i.e. the warlock one that gives extra invocations) as a variant human warlock. It allows me to select the feat but no options to select my invocations, how can I add these?