just pointing out, you can't even edit your own homebrew material once it's published. It has to be submitted for complete review again if you do. That being said I doubt you'd ever get the ability to edit someone else's.
When you post a new version of the same item/monster/spell, once it is approved, it replaces the original for anyone browsing the homebrew listings.
Likely, but I think for those that already pulled it they still have the original. That is what we were told any way.
With someone else already having the copy, you are saying their copy updated to the new version you posted?
No, the opposite, as was originally stated. Those who have added a homebrew item/monster/spell to their collection do not have it updated automatically in their collection, but only the newest version appears in the listing.
1. I create the homebrew spell Blue Bolt (v1) and submit it for publishing. 2. Blue Bolt (v1) gets approved and is published. 3. You go to the homebrew spell listing and find Blue Bolt (v1). 4. You add Blue Bolt (v1) to your homebrew collection. 5. I make a revision, and submit Blue Bolt (v2) for publishing. 6. Blue Bolt (v2) gets approved and is published. 7. In your homebrew collection, you still see Blue Bolt (v1). 8. You go to the homebrew spell listing and find Blue Bolt (v2). Blue Bolt (v1) is not listed there. 9. You add Blue Bolt (v2) to your homebrew collection. 10. In your homebrew collection, you now see Blue Bolt (v2).
With someone else already having the copy, you are saying their copy updated to the new version you posted?
No, the opposite, as was originally stated. Those who have added a homebrew item/monster/spell to their collection do not have it updated automatically in their collection, but only the newest version appears in the listing.
1. I create the homebrew spell Blue Bolt (v1) and submit it for publishing. 2. Blue Bolt (v1) gets approved and is published. 3. You go to the homebrew spell listing and find Blue Bolt (v1). 4. You add Blue Bolt (v1) to your homebrew collection. 5. I make a revision, and submit Blue Bolt (v2) for publishing. 6. Blue Bolt (v2) gets approved and is published. 7. In your homebrew collection, you still see Blue Bolt (v1). 8. You go to the homebrew spell listing and find Blue Bolt (v2). Blue Bolt (v1) is not listed there. 9. You add Blue Bolt (v2) to your homebrew collection. 10. In your homebrew collection, you now see Blue Bolt (v2).
Gotcha, was totally misunderstand, thanks for clearing that up. I'm old so I appreciate your patience.
I've created a Pistol item, using Crossbow as base weapon type.
1) The description has the following automatically added,
"Proficiency with a hand crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it."
My item is not a crossbow, even though I was forced to choose it as a base item.
Request: remove this proficiency auto-entry from homebrew item descriptions since I can see it being incorrect most of the time.
2) I've specified a modifier for Ranged Weapon Attack - Piercing, 1d10, dex. In practice however, the weapon uses 1d6 for damage, presumably from the base weapon which is a crossbow. I would expect the damage modifiers I've entered to be used. It's not clear what their purpose is otherwise.
Are there plans to make a homebrew edit forum? A place where people request help with a spell or item and receive it without cluttering up other threads and forums.
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
Are there plans to make a homebrew edit forum? A place where people request help with a spell or item and receive it without cluttering up other threads and forums.
So, I noticed my library of unpublished homebrew monsters show multiple "views" for several monsters. Is this tracking my own usage - or is someone else (perhaps WotC) looking at my stuff? It doesn't seem to update after I view a homebrew monster myself?
So, I noticed my library of unpublished homebrew monsters show multiple "views" for several monsters. Is this tracking my own usage - or is someone else (perhaps WotC) looking at my stuff? It doesn't seem to update after I view a homebrew monster myself?
Admins and Mods would also be able to view your unpublished homebrew, and it tracks your views as well. The numbers don't update immediately, as the calculations run in batches.
So, I noticed my library of unpublished homebrew monsters show multiple "views" for several monsters. Is this tracking my own usage - or is someone else (perhaps WotC) looking at my stuff? It doesn't seem to update after I view a homebrew monster myself?
Admins and Mods would also be able to view your unpublished homebrew, and it tracks your views as well. The numbers don't update immediately, as the calculations run in batches.
One more thing that may already have been posted. When creating a monster from a template, all the Traits, Actions and Reactions that are pulled from the base monster appear to have a space between them in the text entry blocks. However, when you save and view the page for the created monster, the monster page eliminates the spaces between the individual traits, etc.
The only way to get them to show in the monster listing page is to re-edit the monster, delete the space between traits, and hit enter again. Then re-save.
I would love to be able to make a homebrew item that will give a bonus or penalty to all or specific types of damage. That is to say something like a piece of armor that will boost all your damage +1 or maybe just your slashing damage. As of now, I don't see a way to do this.
One thing that I would like is the addition of all weapons to the "damage" modifier when making equipment. I've been trying to make custom bracers for crossbows that do what the bracers of archery do, but I have to keep improvising solutions which means it will never be functional as intended unless there's just something I'm missing. I suppose making it robust for other modifiers would be nice too; it's like being taunted when I see longbow and shortbow but can't quite make what I want work.
Looked through a lot of the forums and couldn't find a suggestion for this: Would it be possible to have the filters that are used on the spell, magic items, and monster listings also available for your own homebrew collection?
Those filters are there for the homebrew listings section but if I look under my own collection the only filter I have is to separate items from monsters, and so on. There are many items that I have homebrew'ed that I don't plan on sending to mods to publish because they are from official or 3rd party content is against the rules to make public, but searching through the homebrew collection is much more tedious than if I was to search through the official or homebrew listings where I can separate out by type, spell level, etc.
Hopefully that makes sense and if others have had the same issue with sorting in their homebrew collections this could help with that.
This is a tad bit strange, but can there be a random homebrew button? With 75 pages of spells, it would be the best way to discover spells I may otherwise never find.
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
Heed my words, for I brought grim news. A zombie beholder is roaming around, and no one is safe.
I tried to create a homebrew feat based on a Martial Adept. I see Superiority Dice in the "Limited use" section. When I click at the "edit" button, I go to this page where I get ambushed by a zombie beholder casting an Internal Server Error at me. I barely escaped with my life!
Trying to create a magic item that doubles the proficiency bonus for performance skill. I tried adding “twice proficiency” as a feature but it only adds the proficiency once. I tried adding “proficiency” and “twice proficiency” but same thing. I think the “twice proficiency” feature for magic items is broken.
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2. Blue Bolt (v1) gets approved and is published.
3. You go to the homebrew spell listing and find Blue Bolt (v1).
4. You add Blue Bolt (v1) to your homebrew collection.
5. I make a revision, and submit Blue Bolt (v2) for publishing.
6. Blue Bolt (v2) gets approved and is published.
7. In your homebrew collection, you still see Blue Bolt (v1).
8. You go to the homebrew spell listing and find Blue Bolt (v2). Blue Bolt (v1) is not listed there.
9. You add Blue Bolt (v2) to your homebrew collection.
10. In your homebrew collection, you now see Blue Bolt (v2).
I've created a Pistol item, using Crossbow as base weapon type.
1) The description has the following automatically added,
"Proficiency with a hand crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it."
My item is not a crossbow, even though I was forced to choose it as a base item.
Request: remove this proficiency auto-entry from homebrew item descriptions since I can see it being incorrect most of the time.
2) I've specified a modifier for Ranged Weapon Attack - Piercing, 1d10, dex. In practice however, the weapon uses 1d6 for damage, presumably from the base weapon which is a crossbow. I would expect the damage modifiers I've entered to be used. It's not clear what their purpose is otherwise.
Are there plans to make a homebrew edit forum? A place where people request help with a spell or item and receive it without cluttering up other threads and forums.
Tooltips | Snippet Code | How to Homebrew on D&D Beyond | Subclass Guide | Feature Roadmap
Astromancer's Homebrew Assembly
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
How do you get a one-armed goblin out of a tree?
Wave!
Is there any reason that the Beholder isn't available as a template to build off of in the home brew monster section?
"What you saw belongs to you. A story doesn't live until it is imagined in someone's mind."
― Brandon Sanderson, The Way of Kings
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
So, I noticed my library of unpublished homebrew monsters show multiple "views" for several monsters. Is this tracking my own usage - or is someone else (perhaps WotC) looking at my stuff? It doesn't seem to update after I view a homebrew monster myself?
I am the Inquisitor Imperitus. I am judge, jury, and executioner. Draw your last breath now, as I send you to the Nine Hells.
One more thing that may already have been posted. When creating a monster from a template, all the Traits, Actions and Reactions that are pulled from the base monster appear to have a space between them in the text entry blocks. However, when you save and view the page for the created monster, the monster page eliminates the spaces between the individual traits, etc.
The only way to get them to show in the monster listing page is to re-edit the monster, delete the space between traits, and hit enter again. Then re-save.
I would love to be able to make a homebrew item that will give a bonus or penalty to all or specific types of damage. That is to say something like a piece of armor that will boost all your damage +1 or maybe just your slashing damage. As of now, I don't see a way to do this.
One thing that I would like is the addition of all weapons to the "damage" modifier when making equipment. I've been trying to make custom bracers for crossbows that do what the bracers of archery do, but I have to keep improvising solutions which means it will never be functional as intended unless there's just something I'm missing. I suppose making it robust for other modifiers would be nice too; it's like being taunted when I see longbow and shortbow but can't quite make what I want work.
Looked through a lot of the forums and couldn't find a suggestion for this: Would it be possible to have the filters that are used on the spell, magic items, and monster listings also available for your own homebrew collection?
Those filters are there for the homebrew listings section but if I look under my own collection the only filter I have is to separate items from monsters, and so on. There are many items that I have homebrew'ed that I don't plan on sending to mods to publish because they are from official or 3rd party content is against the rules to make public, but searching through the homebrew collection is much more tedious than if I was to search through the official or homebrew listings where I can separate out by type, spell level, etc.
Hopefully that makes sense and if others have had the same issue with sorting in their homebrew collections this could help with that.
AdmiralChry's Homebrew Compendium - A collection of all my classes, subclasses, magic items, and etc.
This is a tad bit strange, but can there be a random homebrew button? With 75 pages of spells, it would be the best way to discover spells I may otherwise never find.
Tooltips | Snippet Code | How to Homebrew on D&D Beyond | Subclass Guide | Feature Roadmap
Astromancer's Homebrew Assembly
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
Heed my words, for I brought grim news. A zombie beholder is roaming around, and no one is safe.
I tried to create a homebrew feat based on a Martial Adept. I see Superiority Dice in the "Limited use" section. When I click at the "edit" button, I go to this page where I get ambushed by a zombie beholder casting an Internal Server Error at me. I barely escaped with my life!
I suspect that this undead abomination could have been summoned by this abhorrent ritual.
[[BUG]]
Trying to create a magic item that doubles the proficiency bonus for performance skill. I tried adding “twice proficiency” as a feature but it only adds the proficiency once. I tried adding “proficiency” and “twice proficiency” but same thing. I think the “twice proficiency” feature for magic items is broken.