You can, but from the other thread you've posted in it appears that you haven't purchased anything on this site. You can still use the Basic Rules for free here.
Metric system - both on character sheets and convereter built-in books.
With my players we have paper book on a table which is in Polish + electrocic version of all books on my Beyond account and it would be just easier to have meters instead of feet and kilometers instead of miles.
I want at the back, just after Extras, a place to upload art.
The supertiny thumpnail for my characters face dont show much, so I need to switch between my saved art gallery to Dndbeyond if I want to show my fellow players or just someone dumb enough to ask me about my hobby, how my character acctually looks.
Just a space to upload a jpeg file so I can show my character in full.
Often times players will roll for HP, but there's no record of how many HP you got at which level, which can get extra confusing if you're multiclassing. It only gives you an option to manual or fixed. It'd be nice to see/input/manage your rolls at each level
A real campaign manager/integrated campaign wiki - itsmegathread is now 4 years old, and all DMs and campaigns have is a few plain text boxes/sections for campaign management.
And while the encounter builder is nice, it's more a combat management tool than a campaign manager.
Hate to say it, but I've been here since DDB launched and DMs and campaigns are really being left out to dry in comparison to PCs and characters.
Love DDB except for this one huge elephant in the room!
100% agree with this. Considering the subscription cost to have shared content for a campaign on this platform is higher than just having single-player facing content it boggles my mind that DMs have been left out in the cold for this long.
Actual campaign management tools and the ability to curate the content a DM shares or allows in their campaigns to a finer level than just "everything in X book". I want to be able to turn off a specific feat or spell or race option or subclass. Or, with the release of Tasha's, even a specific alternate class feature. I also want to be able to assign homebrew content to specific campaigns. I have created quite a few spells that are specific to a faction in one of my worlds that does not exist in the other world. I have to keep explaining to players in the second world that those spells are not viable choices for their characters.
This seems like something that should be extremely easy to do with the categorization that everything falls under on the site. I don't actually know if it is easy, I have no experience with web page design and very little with databasing, but it seems like it should be.
Fantasy Grounds and Roll20 have the opposite problem... large map and mini base to work from, but no the same WoTC support that DnDB has. They really really REALLY need to work better on this. I mean I buy a module, have all the content, but the maps are neigh useless without some functionality.
Rollback Post to RevisionRollBack
Remember there are Rules as Written (RAW), Rules as Intended (RAI), and Rules as Fun (RAF). There's some great RAW, RAI, and RAF here... please check in with your DM to determine how they want to adjudicate the RAW/RAI/RAF for your game.
We should have positive conditions (blessed, invisible, hasted, etc.) available as well as the negative conditions, and the effects automatically applied as they are toggled.
We should have positive conditions (blessed, invisible, hasted, etc.) available as well as the negative conditions, and the effects automatically applied as they are toggled.
That would be SO CONVENIENT
There are no “positive conditions,” or “negative conditions.” There is only one total list of recognized “conditions” in D&D, and invisible is already in that list:
We should have positive conditions (blessed, invisible, hasted, etc.) available as well as the negative conditions, and the effects automatically applied as they are toggled.
That would be SO CONVENIENT
There are no “positive conditions,” or “negative conditions.” There is only one total list of recognized “conditions” in D&D, and invisible is already in that list:
Sorry if I wasn't clear. I meant on the DnD Beyond character sheet. There is a toggle list for negative conditions, such as blinded, exhaustion, grappled, and things like that, but no toggle list for blessed, invisible, hasted, and other buffed conditions.
We should have positive conditions (blessed, invisible, hasted, etc.) available as well as the negative conditions, and the effects automatically applied as they are toggled.
That would be SO CONVENIENT
There are no “positive conditions,” or “negative conditions.” There is only one total list of recognized “conditions” in D&D, and invisible is already in that list:
Sorry if I wasn't clear. I meant on the DnD Beyond character sheet. There is a toggle list for negative conditions, such as blinded, exhaustion, grappled, and things like that, but no toggle list for blessed, invisible, hasted, and other buffed conditions.
Anything not found on that ☝️ list is not considered a “condition” in 5e. “Blessed,” “hasted,” etc are not “conditions.” There are no “buffed conditions,” there are no “negative conditions,” there are no “positive conditions.” There are just that list of conditions above. Period. That’s it. And if you will note, “invisible” is one of the conditions.
They are not using the word “condition” in the colloquial sense, but in the RAW sense. “Conditions” are a specific game mechanic in 5e.
If you don’t believe me, please follow the link below 👇 to read RAW for yourself.
What I'm thinking is some kind of common format for scenario packs, that can be used on each VTT. I understand that each is a company that has to profit, but there is basically a locking when you invest in one platform or another, and is the main reason I moved to Foundry (one time purchase, yes no official modules for DnD or CoC and more work to do but you have the freedom from each vendor)
I would happily buy a scenario directly from dndbeyond if is usable on any VTT by using a common format
but that would not happen because it will affect the business model of each VTT
Thank you! I knew it was a subclass it was an accident. In real life I have xanathars guide to everything andi looked on the digital version and it wasn't there, but thank you for showing me where it is!
You can, but from the other thread you've posted in it appears that you haven't purchased anything on this site. You can still use the Basic Rules for free here.
Yes, pls! :)
I want at the back, just after Extras, a place to upload art.
The supertiny thumpnail for my characters face dont show much, so I need to switch between my saved art gallery to Dndbeyond if I want to show my fellow players or just someone dumb enough to ask me about my hobby, how my character acctually looks.
Just a space to upload a jpeg file so I can show my character in full.
Should be very very easy to fix?
a finished encounter builder
I'd like to be able to change a Monster to a Player Race through Homebrew easily.
i.e. the "Whole Half-Ogre" if you know your Dragon Magazine lore.
Often times players will roll for HP, but there's no record of how many HP you got at which level, which can get extra confusing if you're multiclassing. It only gives you an option to manual or fixed. It'd be nice to see/input/manage your rolls at each level
I would like to see Extra on the app to be completed but it's probably not an easy task though.
A real campaign manager/integrated campaign wiki - its megathread is now 4 years old, and all DMs and campaigns have is a few plain text boxes/sections for campaign management.
And while the encounter builder is nice, it's more a combat management tool than a campaign manager.
Hate to say it, but I've been here since DDB launched and DMs and campaigns are really being left out to dry in comparison to PCs and characters.
Love DDB except for this one huge elephant in the room!
100% agree with this. Considering the subscription cost to have shared content for a campaign on this platform is higher than just having single-player facing content it boggles my mind that DMs have been left out in the cold for this long.
Actual campaign management tools and the ability to curate the content a DM shares or allows in their campaigns to a finer level than just "everything in X book". I want to be able to turn off a specific feat or spell or race option or subclass. Or, with the release of Tasha's, even a specific alternate class feature. I also want to be able to assign homebrew content to specific campaigns. I have created quite a few spells that are specific to a faction in one of my worlds that does not exist in the other world. I have to keep explaining to players in the second world that those spells are not viable choices for their characters.
This seems like something that should be extremely easy to do with the categorization that everything falls under on the site. I don't actually know if it is easy, I have no experience with web page design and very little with databasing, but it seems like it should be.
Agree, I brought this up previously. It's time we get some real campaign management tools.
Fantasy Grounds and Roll20 have the opposite problem... large map and mini base to work from, but no the same WoTC support that DnDB has. They really really REALLY need to work better on this. I mean I buy a module, have all the content, but the maps are neigh useless without some functionality.
Remember there are Rules as Written (RAW), Rules as Intended (RAI), and Rules as Fun (RAF). There's some great RAW, RAI, and RAF here... please check in with your DM to determine how they want to adjudicate the RAW/RAI/RAF for your game.
We should have positive conditions (blessed, invisible, hasted, etc.) available as well as the negative conditions, and the effects automatically applied as they are toggled.
That would be SO CONVENIENT
1. to be able to buy the swashbuckler subclass individual for my drow rogue
The swashbuckler isn’t a class, it’s a subclass for Rogues. You can already purchase it individually:
https://www.dndbeyond.com/sources/scag/classes#Rogues
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
There are no “positive conditions,” or “negative conditions.” There is only one total list of recognized “conditions” in D&D, and invisible is already in that list:
https://www.dndbeyond.com/sources/basic-rules/appendix-a-conditions#AppendixAConditions
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
An ability to make homebrew feats exclusive to homebrew races that we create. Unless that's something that we can do already that I'm not aware of.
Sorry if I wasn't clear. I meant on the DnD Beyond character sheet. There is a toggle list for negative conditions, such as blinded, exhaustion, grappled, and things like that, but no toggle list for blessed, invisible, hasted, and other buffed conditions.
You were perfectly clear, perhaps I was not.
This is the list of “conditions^” in 5e: blinded, charmed, deafened, exhaustion, frightened, grappled, incapacitated, invisible, paralyzed, petrified, poisoned, prone, restrained, stunned, and unconscious.
Anything not found on that ☝️ list is not considered a “condition” in 5e. “Blessed,” “hasted,” etc are not “conditions.” There are no “buffed conditions,” there are no “negative conditions,” there are no “positive conditions.” There are just that list of conditions above. Period. That’s it. And if you will note, “invisible” is one of the conditions.
They are not using the word “condition” in the colloquial sense, but in the RAW sense. “Conditions” are a specific game mechanic in 5e.
If you don’t believe me, please follow the link below 👇 to read RAW for yourself.
^ https://www.dndbeyond.com/sources/basic-rules/appendix-a-conditions#AppendixAConditions
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
What I'm thinking is some kind of common format for scenario packs, that can be used on each VTT.
I understand that each is a company that has to profit, but there is basically a locking when you invest in one platform or another, and is the main reason I moved to Foundry (one time purchase, yes no official modules for DnD or CoC and more work to do but you have the freedom from each vendor)
I would happily buy a scenario directly from dndbeyond if is usable on any VTT by using a common format
but that would not happen because it will affect the business model of each VTT
Thank you! I knew it was a subclass it was an accident. In real life I have xanathars guide to everything andi looked on the digital version and it wasn't there, but thank you for showing me where it is!