I am trying to create a half fairy and half centaur character for a wild in the witchlight campaign but having trouble understanding how to create a half race and what traits to use and what not to use, if anyone could help it would be very helpful.
I am trying to create a half fairy and half centaur character for a wild in the witchlight campaign but having trouble understanding how to create a half race and what traits to use and what not to use, if anyone could help it would be very helpful.
First, talk to your DM and work with them on what traits to use and what not. They have final say anyway so what anyone here suggests is irrelevant.
That being said, if you want to stay RAW, go Custom Lineage or take either Fairy or Centaur and RP the hybrid.
Also, do you plan on having the horse half of the body? I would probably be Fey type, Fairy magic, and charge trait. Small size. That’s it. Then the usual +2/+1 or three +1’s. But that’s just my quick opinion and didn’t fully account for balance.
Fortunately, the playable race Centaur are considered Fey already, but these are two very distinctly different races, and what I'd recommend will depend a lot on whether the player wants to be a Medium-Sized Centaur with Wings, or a Small-sized Fairy with 4 legs.
If they want to be Medium-sized, I'd recommend using primarily Centaur Stats, but reduce their walking speed to 30, remove the Equine Build and Charge features and replace them with a Fairy's Flying Speed.
If they'd rather be small, switch it to be primarily Fairy stats, but reduce the spells they learn from Fairy Magic... I'd say keep Druidcraft and Faerie Fire, but drop Enlarge/Reduce, but instead give them the Hooves natural weapons from the Centaur race.
If you’re new to DMing, you might want to take ThriKreen’s advice and have the player just pick one, and rp the other. They just really take after one side of the family. Only because while custom lineage is fine, it may lead to an accidentally over-or under-powered character. Really race isn’t that big a deal in terms of power, so it’s not a big risk. But you might end up with abilities that unintentionally synergize really well or really poorly.
And from an rp perspective, the fairy going to visit their beloved uncle, and the rest of the party saying, “but that’s a horse-person” could make for a pretty fun session.
Faerie is Magic and Flight. I would not let them have both. Honestly, Flight seems silly if you are also part centaur, so I would give them them magic
Centaur is Charge, Hooves, Build, and Survivor. Build seems silly for something that mated with a smaller creature, so ignore that. Charge uses hooves, so you can't have Charge without Hooves. So the choice is Charges and Hooves, or Hooves and Survivor. Hooves without Charge is rather week. So.
Fairy Centaur: Multi colored, no wings.smaller than normal centaur, - think Pony rather than horse.
You know this is a Dungeons and Dragons board, right so there's a lot of liberty with biological assumptions (I mean Fizban's gives sponatenous egg generations in a suitable environment as one of the many ways dragons may reproduce outside of traditional parentage, so....). Do Fey even reproduce through some sort of sexual reproduction or do they just wake up inside a blooming flower some day? Maybe they can even do both.
That said, to the OP, there's a whole "why" does the player want to play a half fairy half centaur? If it's simply collecting ALL TEH POWAHS, nope. If they just want to take what they want to think is the most "odd couple" parentage they can pull off, well ok. But what does this player envision a half fairy half centaur being? And work from there.
Make it a centaur with vestigial wings. Make is a fairy who's got an equine quad suspension, which are essentially vestigial as the fairy is presumptively flying. Those are the simplest ways. If they player thought they could simply combine all the powers, let them know that's not going to work and they'll have to work with you on some sort of tradeoff. Also, as a DM it's perfectly your prerogative to say "as a new DM, I really want to focus on playing the game with the designed options and really don't know if I have the bandwidth to homebrew or allow homebrewed races into this particular game" and give the player the centaur or fairy option. I mean, in the end it comes down to what you're willing to accommodate. If you say, "I really am not sure how we can do this, I actually went to a board online to see how to make this work and here are some options" is actually above and beyond normal DMing so the player should appreciate the consideration you've given so far and should also be able to accomodate your comfort zone as a DM.
Well, they considered with a male centaur and a female fairy, but for some reason, they decided against it. So they reversed it and things went fine with a little help from a turkey baster.
Well, they considered with a male centaur and a female fairy, but for some reason, they decided against it. So they reversed it and things went fine with a little help from a turkey baster.
Whoa, whoa, hold the phone. Who are this "they" doing all this consideration and implementation? I'm pretty sure all mentions of eugenics and breeding programs were chucked from 5e during the last errata/revision pass over Volo's.
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Jander Sunstar is the thinking person's Drizzt, fight me.
A) In general you want to ask yourself how any change would affect your play style and or campaign and what if anything you need to do to keep relative balance.
B) In most games flying has a big impact in their play style so adding it to other races and not removing other abilities for that race can throw off play balance. But again maybe in your game flying is not a big deal and is not more important than wearing travelling cloths vs normal cloths vs noble cloths.
Satyr actually sounds like a really good compromise. I'd also back the idea of just picking one race and RPing how you might look and act differently based on your parentage.
But I think generally a large part of the "point" of a character like this is that it be homebrewed. D&D is sold as a game where you can make anything happen and some go all in on that concept. In that case I'd probably do something along the lines of what Mog posted although I might bump down the speed by 5 or so.
Couple of choices here. Either just go straight custom linage. Flavour wise they can look like what they want. Otherwise what they need to do is pick one of the two races and entirely flavour the other part.
If you really wanted to you could try and create a homebrew race for this but it is probably a bit much for it really.
I am trying to create a half fairy and half centaur character for a wild in the witchlight campaign but having trouble understanding how to create a half race and what traits to use and what not to use, if anyone could help it would be very helpful.
First, talk to your DM and work with them on what traits to use and what not. They have final say anyway so what anyone here suggests is irrelevant.
That being said, if you want to stay RAW, go Custom Lineage or take either Fairy or Centaur and RP the hybrid.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
Also, do you plan on having the horse half of the body? I would probably be Fey type, Fairy magic, and charge trait. Small size. That’s it. Then the usual +2/+1 or three +1’s. But that’s just my quick opinion and didn’t fully account for balance.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
Thanks for the help. Am actually the dm and a player wanted to make this character. Am still pretty new to being a dm and was a little confused
Fortunately, the playable race Centaur are considered Fey already, but these are two very distinctly different races, and what I'd recommend will depend a lot on whether the player wants to be a Medium-Sized Centaur with Wings, or a Small-sized Fairy with 4 legs.
If they want to be Medium-sized, I'd recommend using primarily Centaur Stats, but reduce their walking speed to 30, remove the Equine Build and Charge features and replace them with a Fairy's Flying Speed.
If they'd rather be small, switch it to be primarily Fairy stats, but reduce the spells they learn from Fairy Magic... I'd say keep Druidcraft and Faerie Fire, but drop Enlarge/Reduce, but instead give them the Hooves natural weapons from the Centaur race.
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If you’re new to DMing, you might want to take ThriKreen’s advice and have the player just pick one, and rp the other. They just really take after one side of the family.
Only because while custom lineage is fine, it may lead to an accidentally over-or under-powered character. Really race isn’t that big a deal in terms of power, so it’s not a big risk. But you might end up with abilities that unintentionally synergize really well or really poorly.
And from an rp perspective, the fairy going to visit their beloved uncle, and the rest of the party saying, “but that’s a horse-person” could make for a pretty fun session.
Faerie is Magic and Flight. I would not let them have both. Honestly, Flight seems silly if you are also part centaur, so I would give them them magic
Centaur is Charge, Hooves, Build, and Survivor. Build seems silly for something that mated with a smaller creature, so ignore that. Charge uses hooves, so you can't have Charge without Hooves. So the choice is Charges and Hooves, or Hooves and Survivor. Hooves without Charge is rather week. So.
Fairy Centaur: Multi colored, no wings.smaller than normal centaur, - think Pony rather than horse.
+2 Strength, +1 your choice of any other stat.
Fey, Medium, Speed 40
Fairy Magic from Fairy
Charge and Hooves from Centaur
Languages: Common and Sylvan
As a biologist, I have questions.
How?
https://sayeth.itch.io/
Polymorph is a hell of a spell.
You know this is a Dungeons and Dragons board, right so there's a lot of liberty with biological assumptions (I mean Fizban's gives sponatenous egg generations in a suitable environment as one of the many ways dragons may reproduce outside of traditional parentage, so....). Do Fey even reproduce through some sort of sexual reproduction or do they just wake up inside a blooming flower some day? Maybe they can even do both.
That said, to the OP, there's a whole "why" does the player want to play a half fairy half centaur? If it's simply collecting ALL TEH POWAHS, nope. If they just want to take what they want to think is the most "odd couple" parentage they can pull off, well ok. But what does this player envision a half fairy half centaur being? And work from there.
Make it a centaur with vestigial wings. Make is a fairy who's got an equine quad suspension, which are essentially vestigial as the fairy is presumptively flying. Those are the simplest ways. If they player thought they could simply combine all the powers, let them know that's not going to work and they'll have to work with you on some sort of tradeoff. Also, as a DM it's perfectly your prerogative to say "as a new DM, I really want to focus on playing the game with the designed options and really don't know if I have the bandwidth to homebrew or allow homebrewed races into this particular game" and give the player the centaur or fairy option. I mean, in the end it comes down to what you're willing to accommodate. If you say, "I really am not sure how we can do this, I actually went to a board online to see how to make this work and here are some options" is actually above and beyond normal DMing so the player should appreciate the consideration you've given so far and should also be able to accomodate your comfort zone as a DM.
Jander Sunstar is the thinking person's Drizzt, fight me.
Well, they considered with a male centaur and a female fairy, but for some reason, they decided against it. So they reversed it and things went fine with a little help from a turkey baster.
Whoa, whoa, hold the phone. Who are this "they" doing all this consideration and implementation? I'm pretty sure all mentions of eugenics and breeding programs were chucked from 5e during the last errata/revision pass over Volo's.
Jander Sunstar is the thinking person's Drizzt, fight me.
Well, you see, when a centaur and a fairy love each other very much….
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That is a very dangerous question that most people cannot answer unless the use "magic" in there somewhere.
You are brave asking that.
To the OP,
A) In general you want to ask yourself how any change would affect your play style and or campaign and what if anything you need to do to keep relative balance.
B) In most games flying has a big impact in their play style so adding it to other races and not removing other abilities for that race can throw off play balance. But again maybe in your game flying is not a big deal and is not more important than wearing travelling cloths vs normal cloths vs noble cloths.
Why not just play a satyr?
Satyr actually sounds like a really good compromise. I'd also back the idea of just picking one race and RPing how you might look and act differently based on your parentage.
But I think generally a large part of the "point" of a character like this is that it be homebrewed. D&D is sold as a game where you can make anything happen and some go all in on that concept. In that case I'd probably do something along the lines of what Mog posted although I might bump down the speed by 5 or so.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
Couple of choices here. Either just go straight custom linage. Flavour wise they can look like what they want. Otherwise what they need to do is pick one of the two races and entirely flavour the other part.
If you really wanted to you could try and create a homebrew race for this but it is probably a bit much for it really.
Well Elmore drew them so... Winged Centaurs