yes, everyone should be worried about that now with this change.
they are charging you twice for material you have already purchased if you've purchased individual subclasses etc and now want to buy the rest of the book. But don't worry you just have to scroll through a bunch of comments on a forum to see that you can contact customer support to possibly avoid this second charge. This solution is not a solution and is an insult to everyone that has purchased individual items before. It was a great way to gift players small things from the books that also gave them a future discount if they decided to buy the rest of the book. Not anymore.
I've gone from someone who bought a tonne of books and individual purchases, sometimes even twice if it was a gift, to someone who will most likely never buy anything on here again. Cannot trust them. Scumbag move for sure.
If they are willing to do this to customers, why should anyone not just look for the material for free on the internet, something I would have never have done before this.
removing ala carte purchasing without communicating ahead of time has strongly shaken my confidence in whether purchases will become unusable in the future.
Rollback Post to RevisionRollBack
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: providefeedback!
they are charging you twice for material you have already purchased if you've purchased individual subclasses etc and now want to buy the rest of the book. But don't worry you just have to scroll through a bunch of comments on a forum to see that you can contact customer support to possibly avoid this second charge. This solution is not a solution and is an insult to everyone that has purchased individual items before. It was a great way to gift players small things from the books that also gave them a future discount if they decided to buy the rest of the book. Not anymore.
The solution is almost certainly a “band-aid” fix, which WotC is offering — for the time being — as they work out a viable system behind the scenes.
That’s no excuse— they should have had a plan in place before pushing these changes, and their communication needs some serious work. But hey, hindsight is 20/20.
They’ve been emphasizing backwards compatibility too much to get away with taking content down en mass.
This didn't age well.
Eh, it's not as dramatic as people make it out to be. Of the 200 some spells in the current PHB, we've seen edits on maybe two dozen of them, quite a few strict upgrades. And despite the way people make it out, the spells are not actually being taken down, they're just not being linked to the character sheet. Any text-based ones have no real disruption of function beyond needing you to bookmark the page in your browser. Given that character sheets automatically calculate your spell attack and save DC in separate tabs in addition to the ones next to the spells, all you need to do on your end for anything that involves rolling is read the effect and manually roll damage die, which is maybe an extra 30 seconds of work in play if you can bring yourself to spend 5 minutes reviewing your character sheet and bookmarking anything you want to use the 2014 version of. They are not actually putting any content more than a few steps to one side.
Eh, it's not as dramatic as people make it out to be. Of the 200 some spells in the current PHB, we've seen edits on maybe two dozen of them, quite a few strict upgrades. And despite the way people make it out, the spells are not actually being taken down, they're just not being linked to the character sheet. Any text-based ones have no real disruption of function beyond needing you to bookmark the page in your browser. Given that character sheets automatically calculate your spell attack and save DC in separate tabs in addition to the ones next to the spells, all you need to do on your end for anything that involves rolling is read the effect and manually roll damage die, which is maybe an extra 30 seconds of work in play if you can bring yourself to spend 5 minutes reviewing your character sheet and bookmarking anything you want to use the 2014 version of. They are not actually putting any content more than a few steps to one side.
Obviously precedence is going to be given to the new ruleset but hypothetically can you honestly say you would be perfectly satisfied having to do what you expect others to do?
They’ve been emphasizing backwards compatibility too much to get away with taking content down en mass.
This didn't age well.
Eh, it's not as dramatic as people make it out to be. Of the 200 some spells in the current PHB, we've seen edits on maybe two dozen of them, quite a few strict upgrades. And despite the way people make it out, the spells are not actually being taken down, they're just not being linked to the character sheet. Any text-based ones have no real disruption of function beyond needing you to bookmark the page in your browser. Given that character sheets automatically calculate your spell attack and save DC in separate tabs in addition to the ones next to the spells, all you need to do on your end for anything that involves rolling is read the effect and manually roll damage die, which is maybe an extra 30 seconds of work in play if you can bring yourself to spend 5 minutes reviewing your character sheet and bookmarking anything you want to use the 2014 version of. They are not actually putting any content more than a few steps to one side.
We know of some spell and magic item changes, but we do not know all of the changes. It would be nice if they let us know before hand, but they are refusing to communicate that, so I am going down the route of homebrew copying them as much as I can. At least we got a heads up this time, so it is something.
Beyond's convenience and UI is what made me gravitate towards and stick with it. Beyond's UI is still there, but that convenience factor is diminishing. The point of buying the whole book and not just the compendium content was so that I do not have homebrew stuff myself. I like where D&D is going as a game, but I do not like where Beyond is going as a tool set. Variant rules like spell points and Epic Boons are not supported. UA is no longer supported. Legacy and individual purchases are not supported. Homebrew is barely supported. And now also knowing that what I purchased that could have been Legacy content is being deleted instead, I no longer feel comfortable that my purchases will bring me the same convenience that it once did. I hate to be that panicky paranoid person, but my level of trust in Beyond at this point is gone.
Currently, I am stuck with Beyond because I have no other option that is realistic. I feel forced to go physical, but that is a horrible idea: not only is physical a huge inconvenient pain-in-the-ass health hazard (I can comfortably carry Beyond in my pocket, I am not going to break my back lugging around a physical D&D library), the tools are garbage and/or incomplete ("easily" searchable "physical" database is slogging through your bookself one book at a time, MM and similar content in book format is stupid as a game play tool, the cards only support really early content, paper character sheets are trash). I can go full digital or use a hybrid mix of digital and physical tools, but there is no way I am going full physical. I cannot easily switch digital tool sets either: Foundry is an automatic no-go since they have miniscule support of 5e, and I will be missing a lot of Legacy and other content on Roll20 and Fantasy Grounds. If I can still buy VGTM and MTOF on either Roll20 or Fantasy Grounds, I would gladly switch over in a heartbeat and homebrew any other content I am missing form Beyond.
Beyond's convenience and UI is what made me gravitate towards and stick with it. Beyond's UI is still there, but that convenience factor is diminishing. The point of buying the whole book and not just the compendium content was so that I do not have homebrew stuff myself.
I can't say I'm in an identical position...but I get what you're saying and have similar sentiments. The reason why I paid $30 for the PHB in D&D was primarily so I wouldn't have to homebrew it, not just so I could put off homebrewing for a year or so and then have to homebrew it anyway.
This event per se doesn't bother me, it's probably the ideal...but that they're willing to throw aside what I and others paid for over the sake of programming in a toggle is worrying and concerns me for the future. Like, what if I don't like 6e? Or I just want to play it? The only argument against that being a problem is the same argument that said this wouldn't.
Can't say the behaviour of some here aren't worsening my mood, either.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Beyond's convenience and UI is what made me gravitate towards and stick with it. Beyond's UI is still there, but that convenience factor is diminishing. The point of buying the whole book and not just the compendium content was so that I do not have homebrew stuff myself.
I can't say I'm in an identical position...but I get what you're saying and have similar sentiments. The reason why I paid $30 for the PHB in D&D was primarily so I wouldn't have to homebrew it, not just so I could put off homebrewing for a year or so and then have to homebrew it anyway.
This event per se doesn't bother me, it's probably the ideal...but that they're willing to throw aside what I and others paid for over the sake of programming in a toggle is worrying and concerns me for the future. Like, what if I don't like 6e? Or I just want to play it? The only argument against that being a problem is the same argument that said this wouldn't.
Yeah, removal of the individual purchases did not affect me directly, but it certainly changed my perception of Beyond significantly. While I personally did not use it, it is part of the convenience factor that Beyond was known for. D&D is the industry LEADER in the TTRPG space, and while D&D cannot compete on price at the same level as their competitors, à la carte purchases on Beyond is one way they can do so.
Can't say the behaviour of some here aren't worsening my mood, either.
I hate trolls who intentionally spread disinformation. They are not making things better, and even worse, they are diluting the legitimate concerns people like me have with whatever nonsense they are spewing.
I just want the Legacy tagging and content, because that seems pretty doable based on how they handled VGTM and MTOF. And for many people, they want a toggle too, and honestly, that is not an unreasonable ask either since we got a bunch of toggles now for third parties.
From what we've seen, are there any spells with rolling that you'll actually need to homebrew so you can maintain the convenience of rolling from the spell tap, instead of clicking your spell attack mod/save DC and manually selecting your dice? Healing spells got buffed so they're actually combat viable, so I can't imagine there's more than an extremely small portion of the player base who will want to go out of their way for a weaker effect, Spiritual Weapon got a nerf that it really needed years ago that doesn't even affect how it's used on the sheet, and Counterspell was just an INT roll before on the rare cases where someone didn't spend a slot of equal level.
Can anyone here actually list an example where a spell we know is being updated is being affected in a way that you can't resolve simply by bookmarking the original version and clicking your spell save/attack mod on the character sheet and selecting the dice you need to roll?
From what we've seen, are there any spells with rolling that you'll actually need to homebrew so you can maintain the convenience of rolling from the spell tap, instead of clicking your spell attack mod/save DC and manually selecting your dice? Healing spells got buffed so they're actually combat viable, so I can't imagine there's more than an extremely small portion of the player base who will want to go out of their way for a weaker effect, Spiritual Weapon got a nerf that it really needed years ago that doesn't even affect how it's used on the sheet, and Counterspell was just an INT roll before on the rare cases where someone didn't spend a slot of equal level.
Can anyone here actually list an example where a spell we know is being updated is being affected in a way that you can't resolve simply by bookmarking the original version and clicking your spell save/attack mod on the character sheet and selecting the dice you need to roll?
I want my players to have the convenience of having the spell on their character sheet without needing to look elsewhere for reference. Whether or not a spell got better or worse does not matter. For me, what matters is that I give my players options.
And I do not have the physical copy of the book (and once I get my hands on the physical copy, it will be too late then), so I cannot say what spell is being changed or not, and Beyond is not telling me what spells those are, so I am just going to homebrew copy them all. From the clarification post, it seems like the only magic items that are changing would be potions, so I am going to copy those first once I finish copying spells, and I will do what I can to copy the rest of the magic items in case those change too.
From what we've seen, are there any spells with rolling that you'll actually need to homebrew so you can maintain the convenience of rolling from the spell tap, instead of clicking your spell attack mod/save DC and manually selecting your dice? Healing spells got buffed so they're actually combat viable, so I can't imagine there's more than an extremely small portion of the player base who will want to go out of their way for a weaker effect, Spiritual Weapon got a nerf that it really needed years ago that doesn't even affect how it's used on the sheet, and Counterspell was just an INT roll before on the rare cases where someone didn't spend a slot of equal level.
Can anyone here actually list an example where a spell we know is being updated is being affected in a way that you can't resolve simply by bookmarking the original version and clicking your spell save/attack mod on the character sheet and selecting the dice you need to roll?
I want my players to have the convenience of having the spell on their character sheet without needing to look elsewhere for reference. Whether or not a spell got better or worse does not matter. For me, what matters is that I give my players options.
And I do not have the physical copy of the book (and once I get my hands on the physical copy, it will be too late then), so I cannot say what spell is being changed or not, and Beyond is not telling me what spells those are, so I am just going to homebrew copy them all. From the clarification post, it seems like the only magic items that are changing would be potions, so I am going to copy those first once I finish copying spells, and I will do what I can to copy the rest of the magic items in case those change too.
Various content creators like Joefudge have gone through all the spell changes if you'd rather not wait to see what they are.
From what we've seen, are there any spells with rolling that you'll actually need to homebrew so you can maintain the convenience of rolling from the spell tap, instead of clicking your spell attack mod/save DC and manually selecting your dice? Healing spells got buffed so they're actually combat viable, so I can't imagine there's more than an extremely small portion of the player base who will want to go out of their way for a weaker effect, Spiritual Weapon got a nerf that it really needed years ago that doesn't even affect how it's used on the sheet, and Counterspell was just an INT roll before on the rare cases where someone didn't spend a slot of equal level.
Can anyone here actually list an example where a spell we know is being updated is being affected in a way that you can't resolve simply by bookmarking the original version and clicking your spell save/attack mod on the character sheet and selecting the dice you need to roll?
Would you do that if you were the one being inconvenienced? If your precious character sheet didn't fully represent everything? You are expecting of others things that would probably have you in fits. That is pure hypocrisy.
From what we've seen, are there any spells with rolling that you'll actually need to homebrew so you can maintain the convenience of rolling from the spell tap, instead of clicking your spell attack mod/save DC and manually selecting your dice? Healing spells got buffed so they're actually combat viable, so I can't imagine there's more than an extremely small portion of the player base who will want to go out of their way for a weaker effect, Spiritual Weapon got a nerf that it really needed years ago that doesn't even affect how it's used on the sheet, and Counterspell was just an INT roll before on the rare cases where someone didn't spend a slot of equal level.
Can anyone here actually list an example where a spell we know is being updated is being affected in a way that you can't resolve simply by bookmarking the original version and clicking your spell save/attack mod on the character sheet and selecting the dice you need to roll?
Would you do that if you were the one being inconvenienced? If your precious character sheet didn't fully represent everything? You are expecting of others things that would probably have you in fits. That is pure hypocrisy.
Umm, I used D&DB for my character sheets too, so I'm inconvenienced by this just as much as you are. The difference being I accept that life is not going to cater itself to my exact preferences and cope rather than act like an inconvenience represents a personal attack or betrayal.
From what we've seen, are there any spells with rolling that you'll actually need to homebrew so you can maintain the convenience of rolling from the spell tap, instead of clicking your spell attack mod/save DC and manually selecting your dice? Healing spells got buffed so they're actually combat viable, so I can't imagine there's more than an extremely small portion of the player base who will want to go out of their way for a weaker effect, Spiritual Weapon got a nerf that it really needed years ago that doesn't even affect how it's used on the sheet, and Counterspell was just an INT roll before on the rare cases where someone didn't spend a slot of equal level.
Can anyone here actually list an example where a spell we know is being updated is being affected in a way that you can't resolve simply by bookmarking the original version and clicking your spell save/attack mod on the character sheet and selecting the dice you need to roll?
Would you do that if you were the one being inconvenienced? If your precious character sheet didn't fully represent everything? You are expecting of others things that would probably have you in fits. That is pure hypocrisy.
Umm, I used D&DB for my character sheets too, so I'm inconvenienced by this just as much as you are. The difference being I accept that life is not going to cater itself to my exact preferences and cope rather than act like an inconvenience represents a personal attack or betrayal.
So it is a matter of the level of inconvenience each player should tolerate and they all should be the same or higher than those telling everyone this is fine while the place burns?
I see this as I always have, incremental creep to get the game in a position that if you don't buy new books the game will not work well or at all on this platform. Some will be ok with that, others will leave entirely, and some will stay and complain about the process. I for one wouldn't have spent a bent copper here if I had any inkling this is where we'd be, and while I will not spend anymore money, I will not abandon the money I have spent here either. I saw where this was going when wizbro started telling everyone the new rules were not a new edition. The way this is being handled is bad for the game, that doesn't mean it isn't gonna happen and just because it is happening doesn't mean it is good either. Sticking everyone in either a) the sky is falling, or b) playing Nero's fiddle only makes things worse, but that is the way of the internet, and segregating people into neat little boxes seems to be the solution to preventing meaningful discourse.
Rollback Post to RevisionRollBack
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
I've realised that I've been a little complacent about this.
My family campaign is fine, we're all using DDB anyway so it's pretty much all good and I've mostly been thinking in terms of empathy. The one that I run at the game store? Oh, boy. They have 2014 PHBs, either all of them, or most (there are two of them that might have decided to get the new ones too). They're all pretty new to the game and not long bought the PHBs, so they're not going to want to update their books. Seeing as the point of D&D is to have a common ruleset that everyone can agree on what something does and how it works, or at least has a common wording so we can reason with one another, we need to be looking at the same spells etc. Precise wording matters. Seeing as at this point it's things like spells that disputed, that's an issue. I have a choice:
I can insist that they go out and spend more money on a new PHB so they have the same spells that I do on DDB, and hope they don't get confused as to what spells they can and can't use from where.
I can cart my physical 2014e books down there, which the entire point of me getting DDB was so that I could avoid taking a bunch of books down to the game store. It's already a pain with the stuff I do have to take, and that's wasted my money.
I can spend a bunch more money and/or time fixing this with other workarounds, just because DDB can't be bothered to put in toggle buttons so we can all be on the same page and we can keep content that was paid for.
Yay. Thanks a bunch. What I really wanted was to spend more time and money getting the game going rather than just actually playing D&D. Awesome.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I've realised that I've been a little complacent about this.
My family campaign is fine, we're all using DDB anyway so it's pretty much all good and I've mostly been thinking in terms of empathy. The one that I run at the game store? Oh, boy. They have 2014 PHBs, either all of them, or most (there are two of them that might have decided to get the new ones too). They're all pretty new to the game and not long bought the PHBs, so they're not going to want to update their books. Seeing as the point of D&D is to have a common ruleset that everyone can agree on what something does and how it works, or at least has a common wording so we can reason with one another, we need to be looking at the same spells etc. Precise wording matters. Seeing as at this point it's things like spells that disputed, that's an issue. I have a choice:
I can insist that they go out and spend more money on a new PHB so they have the same spells that I do on DDB, and hope they don't get confused as to what spells they can and can't use from where.
I can cart my physical 2014e books down there, which the entire point of me getting DDB was so that I could avoid taking a bunch of books down to the game store. It's already a pain with the stuff I do have to take,
I can spend a bunch more money and/or time fixing this with other workarounds, just because DDB can't be bothered to put in toggle buttons so we can all be on the same page and we can keep content that was paid for.
Yay. Thanks a bunch. What I really wanted was to spend more time and money getting the game going rather than just actually playing D&D. Awesome.
There's this secret internet browser feature called "bookmarking" or "favorites"; if everyone is playing on a device they can bookmark their spells, drop them in a folder, and look them up when needed. You cannot seriously tell me the 30 seconds it takes to open a bookmark on a device is appreciably longer than it takes to scroll to find a spell and look up its effect on a character sheet. ISTG, content gets put at one remove and people act like it got purged from the site.
Yeah, that works if you have the internet. Which we don't at the game store - signal is crap and WiFi is locked behind a monthly membership. So no, bookmarks won't work. So drop the condescending attitude.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
yes, everyone should be worried about that now with this change.
they are charging you twice for material you have already purchased if you've purchased individual subclasses etc and now want to buy the rest of the book. But don't worry you just have to scroll through a bunch of comments on a forum to see that you can contact customer support to possibly avoid this second charge. This solution is not a solution and is an insult to everyone that has purchased individual items before. It was a great way to gift players small things from the books that also gave them a future discount if they decided to buy the rest of the book. Not anymore.
I've gone from someone who bought a tonne of books and individual purchases, sometimes even twice if it was a gift, to someone who will most likely never buy anything on here again. Cannot trust them. Scumbag move for sure.
If they are willing to do this to customers, why should anyone not just look for the material for free on the internet, something I would have never have done before this.
removing ala carte purchasing without communicating ahead of time has strongly shaken my confidence in whether purchases will become unusable in the future.
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: provide feedback!
The solution is almost certainly a “band-aid” fix, which WotC is offering — for the time being — as they work out a viable system behind the scenes.
That’s no excuse— they should have had a plan in place before pushing these changes, and their communication needs some serious work. But hey, hindsight is 20/20.
Terra Lubridia archive:
The Bloody Barnacle | The Gut | The Athene Crusader | The Jewel of Atlantis
This didn't age well.
Eh, it's not as dramatic as people make it out to be. Of the 200 some spells in the current PHB, we've seen edits on maybe two dozen of them, quite a few strict upgrades. And despite the way people make it out, the spells are not actually being taken down, they're just not being linked to the character sheet. Any text-based ones have no real disruption of function beyond needing you to bookmark the page in your browser. Given that character sheets automatically calculate your spell attack and save DC in separate tabs in addition to the ones next to the spells, all you need to do on your end for anything that involves rolling is read the effect and manually roll damage die, which is maybe an extra 30 seconds of work in play if you can bring yourself to spend 5 minutes reviewing your character sheet and bookmarking anything you want to use the 2014 version of. They are not actually putting any content more than a few steps to one side.
Obviously precedence is going to be given to the new ruleset but hypothetically can you honestly say you would be perfectly satisfied having to do what you expect others to do?
We know of some spell and magic item changes, but we do not know all of the changes. It would be nice if they let us know before hand, but they are refusing to communicate that, so I am going down the route of homebrew copying them as much as I can. At least we got a heads up this time, so it is something.
Beyond's convenience and UI is what made me gravitate towards and stick with it. Beyond's UI is still there, but that convenience factor is diminishing. The point of buying the whole book and not just the compendium content was so that I do not have homebrew stuff myself. I like where D&D is going as a game, but I do not like where Beyond is going as a tool set. Variant rules like spell points and Epic Boons are not supported. UA is no longer supported. Legacy and individual purchases are not supported. Homebrew is barely supported. And now also knowing that what I purchased that could have been Legacy content is being deleted instead, I no longer feel comfortable that my purchases will bring me the same convenience that it once did. I hate to be that panicky paranoid person, but my level of trust in Beyond at this point is gone.
Currently, I am stuck with Beyond because I have no other option that is realistic. I feel forced to go physical, but that is a horrible idea: not only is physical a huge inconvenient pain-in-the-ass health hazard (I can comfortably carry Beyond in my pocket, I am not going to break my back lugging around a physical D&D library), the tools are garbage and/or incomplete ("easily" searchable "physical" database is slogging through your bookself one book at a time, MM and similar content in book format is stupid as a game play tool, the cards only support really early content, paper character sheets are trash). I can go full digital or use a hybrid mix of digital and physical tools, but there is no way I am going full physical. I cannot easily switch digital tool sets either: Foundry is an automatic no-go since they have miniscule support of 5e, and I will be missing a lot of Legacy and other content on Roll20 and Fantasy Grounds. If I can still buy VGTM and MTOF on either Roll20 or Fantasy Grounds, I would gladly switch over in a heartbeat and homebrew any other content I am missing form Beyond.
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >
I can't say I'm in an identical position...but I get what you're saying and have similar sentiments. The reason why I paid $30 for the PHB in D&D was primarily so I wouldn't have to homebrew it, not just so I could put off homebrewing for a year or so and then have to homebrew it anyway.
This event per se doesn't bother me, it's probably the ideal...but that they're willing to throw aside what I and others paid for over the sake of programming in a toggle is worrying and concerns me for the future. Like, what if I don't like 6e? Or I just want to play it? The only argument against that being a problem is the same argument that said this wouldn't.
Can't say the behaviour of some here aren't worsening my mood, either.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Yeah, removal of the individual purchases did not affect me directly, but it certainly changed my perception of Beyond significantly. While I personally did not use it, it is part of the convenience factor that Beyond was known for. D&D is the industry LEADER in the TTRPG space, and while D&D cannot compete on price at the same level as their competitors, à la carte purchases on Beyond is one way they can do so.
I hate trolls who intentionally spread disinformation. They are not making things better, and even worse, they are diluting the legitimate concerns people like me have with whatever nonsense they are spewing.
I just want the Legacy tagging and content, because that seems pretty doable based on how they handled VGTM and MTOF. And for many people, they want a toggle too, and honestly, that is not an unreasonable ask either since we got a bunch of toggles now for third parties.
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >
From what we've seen, are there any spells with rolling that you'll actually need to homebrew so you can maintain the convenience of rolling from the spell tap, instead of clicking your spell attack mod/save DC and manually selecting your dice? Healing spells got buffed so they're actually combat viable, so I can't imagine there's more than an extremely small portion of the player base who will want to go out of their way for a weaker effect, Spiritual Weapon got a nerf that it really needed years ago that doesn't even affect how it's used on the sheet, and Counterspell was just an INT roll before on the rare cases where someone didn't spend a slot of equal level.
Can anyone here actually list an example where a spell we know is being updated is being affected in a way that you can't resolve simply by bookmarking the original version and clicking your spell save/attack mod on the character sheet and selecting the dice you need to roll?
I want my players to have the convenience of having the spell on their character sheet without needing to look elsewhere for reference. Whether or not a spell got better or worse does not matter. For me, what matters is that I give my players options.
And I do not have the physical copy of the book (and once I get my hands on the physical copy, it will be too late then), so I cannot say what spell is being changed or not, and Beyond is not telling me what spells those are, so I am just going to homebrew copy them all. From the clarification post, it seems like the only magic items that are changing would be potions, so I am going to copy those first once I finish copying spells, and I will do what I can to copy the rest of the magic items in case those change too.
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >
Various content creators like Joefudge have gone through all the spell changes if you'd rather not wait to see what they are.
Would you do that if you were the one being inconvenienced? If your precious character sheet didn't fully represent everything? You are expecting of others things that would probably have you in fits. That is pure hypocrisy.
Umm, I used D&DB for my character sheets too, so I'm inconvenienced by this just as much as you are. The difference being I accept that life is not going to cater itself to my exact preferences and cope rather than act like an inconvenience represents a personal attack or betrayal.
So it is a matter of the level of inconvenience each player should tolerate and they all should be the same or higher than those telling everyone this is fine while the place burns?
I see this as I always have, incremental creep to get the game in a position that if you don't buy new books the game will not work well or at all on this platform. Some will be ok with that, others will leave entirely, and some will stay and complain about the process. I for one wouldn't have spent a bent copper here if I had any inkling this is where we'd be, and while I will not spend anymore money, I will not abandon the money I have spent here either. I saw where this was going when wizbro started telling everyone the new rules were not a new edition. The way this is being handled is bad for the game, that doesn't mean it isn't gonna happen and just because it is happening doesn't mean it is good either. Sticking everyone in either a) the sky is falling, or b) playing Nero's fiddle only makes things worse, but that is the way of the internet, and segregating people into neat little boxes seems to be the solution to preventing meaningful discourse.
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
I've realised that I've been a little complacent about this.
My family campaign is fine, we're all using DDB anyway so it's pretty much all good and I've mostly been thinking in terms of empathy. The one that I run at the game store? Oh, boy. They have 2014 PHBs, either all of them, or most (there are two of them that might have decided to get the new ones too). They're all pretty new to the game and not long bought the PHBs, so they're not going to want to update their books. Seeing as the point of D&D is to have a common ruleset that everyone can agree on what something does and how it works, or at least has a common wording so we can reason with one another, we need to be looking at the same spells etc. Precise wording matters. Seeing as at this point it's things like spells that disputed, that's an issue. I have a choice:
Yay. Thanks a bunch. What I really wanted was to spend more time and money getting the game going rather than just actually playing D&D. Awesome.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
There's this secret internet browser feature called "bookmarking" or "favorites"; if everyone is playing on a device they can bookmark their spells, drop them in a folder, and look them up when needed. You cannot seriously tell me the 30 seconds it takes to open a bookmark on a device is appreciably longer than it takes to scroll to find a spell and look up its effect on a character sheet. ISTG, content gets put at one remove and people act like it got purged from the site.
Yeah, that works if you have the internet. Which we don't at the game store - signal is crap and WiFi is locked behind a monthly membership. So no, bookmarks won't work. So drop the condescending attitude.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
You can bookmark stuff in the app too, so yes, bookmarks will still work. Took me all of 1 minute to check.
WotC's track record with support for previous editions is that they don't. See 4e's character builder.
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