There doesn't seem to be an item option for belt pouches. Small ingredients, large belt pouches, even pouches (not bags) of holding. I was able to create them using the "custom item" builder, but shouldn't they be an option?
As a ranger, I made one for Longstriding with dirt.
Or, am I missing something? I'm new to 5e/Beyond. First played 1e/AD&D.
I found them in "Other Equipment" the pouch and component pouch. They didn't seem to be there 2 weeks ago.
I found a blank body inventory chart from DDO. I adopted it for my character to better see where things are, vice the alphabetical listing on my character sheet.
Mind you, here;s why... As you see by my pic, I'm a Pirate at a Ren Faire. I have pouches for my cell phone and a big one for my wallet,, keys, and other stuff. I was inspired to learn leatherwork.
I'm also still getting used to the site. I'm still working, too. Don't have much time to explore.
How well will this run on a tablet?
I use this site almost exclusively on either my tablet or phone. I recommend landscape instead of portrait orientation for the maximum interface potential. (More stuff is available due to the wider display.)
I was going to get the digital books, as well. They're all heavy when all together. Mainly for when we can get back to in person gaming. Now, through cams, it's fine.
Belt pouches are one of those things that are really more assumed to just be there because they're ubiquitous to most outfits and the game doesn't bother with the level of detail necessary to keep track of stuff like that (same goes for things like whetstones, bowstrings, and many other mundane items.
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Belt pouches are one of those things that are really more assumed to just be there because they're ubiquitous to most outfits and the game doesn't bother with the level of detail necessary to keep track of stuff like that (same goes for things like whetstones, bowstrings, and many other mundane items.
A cloth or leather pouch can hold 1/5 cubic foot/ 6 pounds of gear - or up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch.
Or I can just say I have that stuff and no one bats an eye. Hence no mechanical effect. I mean you can write up a toothbrush and stick it in your inventory if you want. In 5e this stuff lies under the "do it if you want" category.
Back in my 1st edition AD&D days, I don't know if it was a house rule or something they got from the wilderness or dungeoneers survival guides, but I was a in a group who were HARD CORE about where you put/carried, your gear/kit. Everyone had a body sheet with where things could be stowed, you had your backpack broken down into zones.
IRL there's something to be said at least nowadays among those who wear gunbelts (which also have radios, lights, cuffs etc) or rigs/vests with molle and velcro to wear your stuff consistently (sometimes to a uniform standard sometimes "what works for you") and build up the muscle memory so your hands know where to go when you're in a fight or the midst of trauma ... I think this is what that 1980s game group was going for, just not sure if it was home-brew or some sort of optional or supplemental rules.
IRL there's something to be said at least nowadays among those who wear gunbelts (which also have radios, lights, cuffs etc) or rigs/vests with molle and velcro to wear your stuff consistently (sometimes to a uniform standard sometimes "what works for you") and build up the muscle memory so your hands know where to go when you're in a fight or the midst of trauma ...
Yah! I played with other Marine Technicians. After every battle, we had to check our gear, or something would fail if we rolled a 1 during the next battle.
I was a Fighter/Magic User. I came up with "Eversharp" a spell to cast on my weapons to ensure they'd never lose their edge or get cracks from fighting.
The D&D-B videos are all homebrew. I never played outside of my home group with 4e, though I used those "universal" rules. Like ie/AD&D, 5e seems more versatile.
Pouches, and other storage/inventory tracking, are one of those things that tends to be lowkey super sharply divisive. Heck, you see it in this thread.
"These things have no mechanical effect." "Or you could just say you have it and be done with it." "Just put it in the 'do it if you want' category."
Plenty of folks feel like inventory management, figuring out where your stuff is, how you're carrying it, and what you're carrying beyond your basic weapons and armor, is just needless tedium. It gets in the way of ADVENTURE, and wasting session time on that shit is just eye-rolling nonsense. Sadly, DDB currently agrees. There's no way to track where one keeps their stuff save for manually writing it down on their sheet somewhere, elsewise you're just assumed to have Magical Video Game Inventory where everything you need is conveniently available ready to hand because reasons.
Heh...which sucks for the people like my group who thrive on that stuff. It's become pretty standard for my group to do exactly that - write down manually in the 'Other Equipment' section where everything we're carrying on our person is. If a character has magical storage, they list what's in that storage and that shit is off-limits unless they have time to unsling the storage and retrieve it. More and more, we're using variant encumbrance and telling people to figure it out if they want extra stuff. DDB is fighting us every goddamned step of the way, though. Friggin' hell.
Pouches, and other storage/inventory tracking, are one of those things that tends to be lowkey super sharply divisive. Heck, you see it in this thread.
"These things have no mechanical effect." "Or you could just say you have it and be done with it." "Just put it in the 'do it if you want' category."
Plenty of folks feel like inventory management, figuring out where your stuff is, how you're carrying it, and what you're carrying beyond your basic weapons and armor, is just needless tedium. It gets in the way of ADVENTURE, and wasting session time on that shit is just eye-rolling nonsense. Sadly, DDB currently agrees. There's no way to track where one keeps their stuff save for manually writing it down on their sheet somewhere, elsewise you're just assumed to have Magical Video Game Inventory where everything you need is conveniently available ready to hand because reasons.
Heh...which sucks for the people like my group who thrive on that stuff. It's become pretty standard for my group to do exactly that - write down manually in the 'Other Equipment' section where everything we're carrying on our person is. If a character has magical storage, they list what's in that storage and that shit is off-limits unless they have time to unsling the storage and retrieve it. More and more, we're using variant encumbrance and telling people to figure it out if they want extra stuff. DDB is fighting us every goddamned step of the way, though. Friggin' hell.
D&D Beyond only licenses the content, right. They can't officially alter it. It's not that D&D Beyond agrees, its that 5E agrees. 5E really doesn't talk about how you are holding the gear and even the variant encumbrance rule you are referencing doesn't talk about how you're holding the gear. It just specifies weight in relation to loss of speed and eventually disadvantage on physical saves. 5e is meant to be easier, but if you and your group want to adhere to that style of gameplay that's fantastic. The level of detail on your characters is awesome, but 5th edition isn't going to impose that on the greater whole.
On the contrary. Simply setting up a system where items can go in containers in your inventory is eighty percent of what most of those groups need. Being able to quickly and intuitively track what's in my Bag of Holding, what's in my pouch, what's in my Belt Locker, what's in the backpack on my Steel Defender, so on and so forth? That would be awesome, and allow us to do what we need to. Yeah, we'd still have to figure out where each of those containers is, but that's not nearly so obnoxious as manually duplicating our entire inventory list, sometimes more than once, just to track where everything is.
There doesn't seem to be an item option for belt pouches. Small ingredients, large belt pouches, even pouches (not bags) of holding. I was able to create them using the "custom item" builder, but shouldn't they be an option?
As a ranger, I made one for Longstriding with dirt.
Or, am I missing something? I'm new to 5e/Beyond. First played 1e/AD&D.
Containers and what to place in them are on the roadmap. Inventory overhaul in the future should address this. We don’t have a timeline for that yet.
I found them in "Other Equipment" the pouch and component pouch. They didn't seem to be there 2 weeks ago.
I found a blank body inventory chart from DDO. I adopted it for my character to better see where things are, vice the alphabetical listing on my character sheet.
Mind you, here;s why... As you see by my pic, I'm a Pirate at a Ren Faire. I have pouches for my cell phone and a big one for my wallet,, keys, and other stuff. I was inspired to learn leatherwork.
I'm also still getting used to the site. I'm still working, too. Don't have much time to explore.
How well will this run on a tablet?
I use this site almost exclusively on either my tablet or phone. I recommend landscape instead of portrait orientation for the maximum interface potential. (More stuff is available due to the wider display.)
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I was going to get the digital books, as well. They're all heavy when all together. Mainly for when we can get back to in person gaming. Now, through cams, it's fine.
Belt pouches are one of those things that are really more assumed to just be there because they're ubiquitous to most outfits and the game doesn't bother with the level of detail necessary to keep track of stuff like that (same goes for things like whetstones, bowstrings, and many other mundane items.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Whetstones and pouches are specific items in D&D5e.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
And they have no actual mechanical effect.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Or I can just say I have that stuff and no one bats an eye. Hence no mechanical effect. I mean you can write up a toothbrush and stick it in your inventory if you want. In 5e this stuff lies under the "do it if you want" category.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
Back in my 1st edition AD&D days, I don't know if it was a house rule or something they got from the wilderness or dungeoneers survival guides, but I was a in a group who were HARD CORE about where you put/carried, your gear/kit. Everyone had a body sheet with where things could be stowed, you had your backpack broken down into zones.
IRL there's something to be said at least nowadays among those who wear gunbelts (which also have radios, lights, cuffs etc) or rigs/vests with molle and velcro to wear your stuff consistently (sometimes to a uniform standard sometimes "what works for you") and build up the muscle memory so your hands know where to go when you're in a fight or the midst of trauma ... I think this is what that 1980s game group was going for, just not sure if it was home-brew or some sort of optional or supplemental rules.
Jander Sunstar is the thinking person's Drizzt, fight me.
Chefs call that “mise en place.”
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Yah! I played with other Marine Technicians. After every battle, we had to check our gear, or something would fail if we rolled a 1 during the next battle.
I was a Fighter/Magic User. I came up with "Eversharp" a spell to cast on my weapons to ensure they'd never lose their edge or get cracks from fighting.
The D&D-B videos are all homebrew. I never played outside of my home group with 4e, though I used those "universal" rules. Like ie/AD&D, 5e seems more versatile.
Pouches, and other storage/inventory tracking, are one of those things that tends to be lowkey super sharply divisive. Heck, you see it in this thread.
"These things have no mechanical effect."
"Or you could just say you have it and be done with it."
"Just put it in the 'do it if you want' category."
Plenty of folks feel like inventory management, figuring out where your stuff is, how you're carrying it, and what you're carrying beyond your basic weapons and armor, is just needless tedium. It gets in the way of ADVENTURE, and wasting session time on that shit is just eye-rolling nonsense. Sadly, DDB currently agrees. There's no way to track where one keeps their stuff save for manually writing it down on their sheet somewhere, elsewise you're just assumed to have Magical Video Game Inventory where everything you need is conveniently available ready to hand because reasons.
Heh...which sucks for the people like my group who thrive on that stuff. It's become pretty standard for my group to do exactly that - write down manually in the 'Other Equipment' section where everything we're carrying on our person is. If a character has magical storage, they list what's in that storage and that shit is off-limits unless they have time to unsling the storage and retrieve it. More and more, we're using variant encumbrance and telling people to figure it out if they want extra stuff. DDB is fighting us every goddamned step of the way, though. Friggin' hell.
Please do not contact or message me.
D&D Beyond only licenses the content, right. They can't officially alter it. It's not that D&D Beyond agrees, its that 5E agrees. 5E really doesn't talk about how you are holding the gear and even the variant encumbrance rule you are referencing doesn't talk about how you're holding the gear. It just specifies weight in relation to loss of speed and eventually disadvantage on physical saves. 5e is meant to be easier, but if you and your group want to adhere to that style of gameplay that's fantastic. The level of detail on your characters is awesome, but 5th edition isn't going to impose that on the greater whole.
On the contrary. Simply setting up a system where items can go in containers in your inventory is eighty percent of what most of those groups need. Being able to quickly and intuitively track what's in my Bag of Holding, what's in my pouch, what's in my Belt Locker, what's in the backpack on my Steel Defender, so on and so forth? That would be awesome, and allow us to do what we need to. Yeah, we'd still have to figure out where each of those containers is, but that's not nearly so obnoxious as manually duplicating our entire inventory list, sometimes more than once, just to track where everything is.
Please do not contact or message me.
This is how I do my inventory:
https://ddb.ac/characters/25101833/AWRddK
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
The heck are those icons and where did they come from? Assuming each icon represents a different container?
Please do not contact or message me.