196. When you fall off of your motorcycle when the chain devil restrains you with its chains, and then throws you into the River Styx, erasing your memories, and ending the campaign.
Rollback Post to RevisionRollBack
Please check out my homebrew, I would appreciate feedback:
197. D&D Lists that are outside a d100 roll. This list for example.
Rollback Post to RevisionRollBack
Rule for drama. Roll for memories. If there isn't a meaningful failure condition, do not roll. Ever. (Perception checks, I'm .... clunk, roll, roll, roll, stop... 14, looking at you... maybe?)
202. When a player tries to DM the game instead of letting the DM do it (e.g. telling players to roll initiative or add up damage or tell them if they can do things).
203. When spellcasters spend 2 mins figuring out what they will do in combat during their turn rather than figuring it out and adapting to the combat during other player's turns. And then wants to animate furniture instead of just doing damage.
204. When players after 20 sessions+ of playing their character still can't work out their hit damage or how many attacks they get.
205. When fighting the big evil the bard heals himself when he is on 60+ hp and hides instead of doing damage against the final foe or healing the tanks who are on <10 hps because "5e is broken and getting to 0hp doesn't matter because they can just get back up and hit on their turn".
206. When players without healing abilities expect everyone else to heal them and will flee at the first sign of trouble.
218. When that one new player (me) won't stop metagaming and making lists of just how to beat this particular boss, then sees the token, realizes it's a different monster, and spends ten minutes telling the rest of the party how not to die.
218. When that one new player (me) won't stop metagaming and making lists of just how to beat this particular boss, then sees the token, realizes it's a different monster, and spends ten minutes telling the rest of the party how not to die.
Yeah, nope, hate it when a player does this.
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"Where words fail, swords prevail. Where blood is spilled, my cup is filled" -Cartaphilus
"I have found the answer to the meaning of life. You ask me what the answer is? You already know what the answer to life is. You fear it more than the strike of a viper, the ravages of disease, the ire of a lover. The answer is always death. But death is a gentle mistress with a sweet embrace, and you owe her a debt of restitution. Life is not a gift, it is a loan."
That is literally considered a sin, and will send you to the Nine Hells.
219. When the DM is constantly making ways to foil everything the player's subclass/class is trying to do, making them not be able to do anything. (Like Echo Knight in a certain thread)
Rollback Post to RevisionRollBack
Please check out my homebrew, I would appreciate feedback:
195. That player which in concept makes a lawful good paladin of peace but ends up making a “lawful good” murder hobo
lets go to 200
That can actually be done kind of right.
196. When you fall off of your motorcycle when the chain devil restrains you with its chains, and then throws you into the River Styx, erasing your memories, and ending the campaign.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
197. D&D Lists that are outside a d100 roll. This list for example.
Rule for drama. Roll for memories.
If there isn't a meaningful failure condition, do not roll. Ever. (Perception checks, I'm .... clunk, roll, roll, roll, stop... 14, looking at you... maybe?)
198. Playing online. Your DM or players always flake out, and when they don't they have internet problems.
199. Never starting things
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
200. Crying because it's over...
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
201. Never finishing things
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
202. When a player tries to DM the game instead of letting the DM do it (e.g. telling players to roll initiative or add up damage or tell them if they can do things).
203. When spellcasters spend 2 mins figuring out what they will do in combat during their turn rather than figuring it out and adapting to the combat during other player's turns. And then wants to animate furniture instead of just doing damage.
204. When players after 20 sessions+ of playing their character still can't work out their hit damage or how many attacks they get.
205. When fighting the big evil the bard heals himself when he is on 60+ hp and hides instead of doing damage against the final foe or healing the tanks who are on <10 hps because "5e is broken and getting to 0hp doesn't matter because they can just get back up and hit on their turn".
206. When players without healing abilities expect everyone else to heal them and will flee at the first sign of trouble.
207. When the party of a 12 players splits each one by their own side, and the DM dosen't knows how to manage this..........
because there's only 1 DM on this campaign ???
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
208. When the DM illustrates something in the room, and hears dead silence.
209. That awkward silence after the DM asks a player a question, and they obviously weren't listening.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
210
when your list goes 10 over expected.
211. When people contribute to a list
212. Posting on forums
213. Using the internet
214. Editing a post
215. Being a hypocrite
216. When players always point out what numbers are pleasing, mathematically.
216 is 6^3
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
Seriously though can we end this?
Wizard (Gandalf) of the Tolkien Club
No way, you opened the PAndora Box..... muHAHAHHAHAHAHAHa
217. When anyone have the urge to pee or poo, and the rest of the arty have to wait......... MORE THAN 40 mins ??!!!!! WTF .... dude
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
218. When that one new player (me) won't stop metagaming and making lists of just how to beat this particular boss, then sees the token, realizes it's a different monster, and spends ten minutes telling the rest of the party how not to die.
Homebrew is fun.
Yeah, nope, hate it when a player does this.
"Where words fail, swords prevail. Where blood is spilled, my cup is filled" -Cartaphilus
"I have found the answer to the meaning of life. You ask me what the answer is? You already know what the answer to life is. You fear it more than the strike of a viper, the ravages of disease, the ire of a lover. The answer is always death. But death is a gentle mistress with a sweet embrace, and you owe her a debt of restitution. Life is not a gift, it is a loan."
Hence the post
Homebrew is fun.
That is literally considered a sin, and will send you to the Nine Hells.
219. When the DM is constantly making ways to foil everything the player's subclass/class is trying to do, making them not be able to do anything. (Like Echo Knight in a certain thread)
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms