Who decides what is "outdated"? Sounds like a great way to ensure people abandon buying digital copies forever. At least WotC/DnDBeyond can't come to your house and throw your "outdated" papers in the trash.
Yeah, I'm honestly disappointed with how this has been handled too.
I like that people who bought the content get the updates to newer versions, but I think that ultimately previous revisions should be accessible for people who had access to them prior to the updates being rolled out.
I knew when I bought WGtE that the content within it could be changed completely. When they announced months ago that ERftLW would contain all the same player content for full price, I was a little annoyed, but I read some of the readily available explanations for it, came to terms with it and decided to buy it anyway. The possibility that this could happen and the fact that it would happen were announce at the same time as the respective books.
Everyone has had months of notice that this content was not officially part of the game and was going to change. It was mentioned on DM's Guild, the marketplace page, on the content pages on D&D Beyond, and during live streams. It had metaphorically been shouted from the rooftops for months. During that time, you could have homebrewed the early versions so that you could keep what you wanted when that happened.
DMs Guild:
Marketplace:
Content:
Live Streams:
My personal thoughts on warforged: I understand people liked the playtest version of the Warforged. As is normal with Wizards of the Coast playtest material, they prefer to scale things down rather than up. It's better to test something powerful and scale back, then to scale up and release something untested. Therefore, playtest material tends to be more powerful than official content. Many people complained (and I agree) that the Warforged was too powerful, and Wizards of the Coast listened.
Rollback Post to RevisionRollBack
How I'm posting based on text formatting: Mod Hat On - Mod Hat Off
FYI, it looks like Warforged variant should be working now. I can get through Create Race -> Variant -> Select Warforged in drop down -> Create from Scratch
The game mechanics here are usable in your campaign, but at this time they aren’t officially part of the game and aren’t permitted in D&D Adventurers League events. These mechanics will evolve based on player feedback. This is a living document, and as these concepts are refined, this book will also be updated for free; so you will be kept up to date with any changes that are made to it. Due to this, the content is not available in the D&D Beyond reader mobile app until a later date.
It was never intended that those were the final versions (in WGtE) and that once Last War was released, the WGtE versions would be updated.
I really hope we don't lose access to the Greater Dragonmark feats, as they really added flavor of the original 3e Eberron setting. I also see that it is no longer listed as available for purchase.
I currently am unable (as it seems?) to make a Warforged using Rising From the Last War's version of the Warforged, despite having purchased the Warforged race from the Wayfinder's Guide. This can be seen by the fact that I currently have a Warforged character in my list of characters, but I cannot create a new character with the Warforged race.
I really hope we don't lose access to the Greater Dragonmark feats, as they really added flavor of the original 3e Eberron setting. I also see that it is no longer listed as available for purchase.
I have looked for them, but as far as I can tell they have been deleted. I mean "UpDaTeD".
I really hope we don't lose access to the Greater Dragonmark feats, as they really added flavor of the original 3e Eberron setting. I also see that it is no longer listed as available for purchase.
Following the precedent of the Wayfinder’s Guide to Eberron, dragonmarks are a subrace option. The Greater Dragonmark feat has been removed for now; in the short term, this effect has been replaced by a feature called Spells of the Mark, which allows dragonmarked spellcasters to treat certain spells as being on their class spell lists. I’ll talk more about this in the future, but you may see a few options for non-spellcasters in Exploring Eberron…
So that'll get removed from the core book, but the DM's Guild book that Baker will be putting out sounds like it'll have some something similar to it for non-casters. That said, D&DBeyond doesn't have any kind of the DM's Guild stuff on here (other than Wayfinder's Guide, which was kind of a special case), so might need to homebrew that stuff in.
Apparently his next upcoming post will be regarding the Warforged, and it sounds like he's going to talk a bit about the mechanical changes.
Everyone has had months of notice that this content was not officially part of the game and was going to change. It was mentioned on DM's Guild, the marketplace page, on the content pages on D&D Beyond, and during live streams. It had metaphorically been shouted from the rooftops for months. During that time, you could have homebrewed the early versions so that you could keep what you wanted when that happened.
DMs Guild:
Marketplace:
Content:
Live Streams:
My personal thoughts on warforged: I understand people liked the playtest version of the Warforged. As is normal with Wizards of the Coast playtest material, they prefer to scale things down rather than up. It's better to test something powerful and scale back, then to scale up and release something untested. Therefore, playtest material tends to be more powerful than official content. Many people complained (and I agree) that the Warforged was too powerful, and Wizards of the Coast listened.
This has nothing to do with power level. The old Warforged are less powerful than the new Warforged; a flat, permanent +1 to AC is relevant at all times and stacks with a larger number of other armor bonuses, whereas lacking the ability to use magic armor left the old Warforged behind once other party members started getting magic loot. This vocal minority complaint-jerk about a non-issue is one of the most annoying myths of this entire fiasco.
It's a matter of flavor. The new Warforged SUCK. They're just a generic humanoid with an armor bonus. There's no flavor of built-in defenses. There's no flavor of built-in tools. There's nothing that makes them unique or reinforces their identity in any way. The new Warforged is as relevant to the old Warforged as La Croix is to an actual flavored beverage. The old Warforged were interesting, and I would have loved to have a player show up to my table with one of them. The new ones are bland junk who have no identity, just a couple of stat boosts.
And taking away content is a slap in the face to the philosophy of DnD, which is supposed to be "Play how you like" not "yOuRe HaViNg FuN wRoNg1!1!!''
This cancerous ideology spilling over from the MTG department that everything has to be perfectly "balanced" and bland has no place in DnD, or any cooperative game. If they want to make new versions of races, or errata spells, or change feats, that's great; but those should be ADDITIONAL options for the people that want them, not crammed down the throats of people perfectly happy with the content that they paid for.
I currently am unable (as it seems?) to make a Warforged using Rising From the Last War's version of the Warforged, despite having purchased the Warforged race from the Wayfinder's Guide. This can be seen by the fact that I currently have a Warforged character in my list of characters, but I cannot create a new character with the Warforged race.
This is because your content was deleted, as I said.
I think it would make sense to allow for people to choose the options associated with WGtE, as well as ERftLW content. I understand that you said that those options would be updated, but there are situations that you permit racial differences from other sources (such as Sword Coast Adventurer's Guide variants to half-elves and tieflings).
I don't recall seeing the "living document/playtest" text when I pre-purchased Wayfinder's Guide upon its release. However, I literally mean "I don't recall." It certainly could have been there. By the same token, though, I don't know that it's really something that I should reasonably expect to be there.
The material in Wayfinder's is importantly different from ordinary UA material because we paid for it. Intellectually, I understand that ownership of a physical object and "ownership" of IP online are very different and there's nothing untoward about this arrangement. However, completely replacing the material in something people paid for with a version they may not prefer and removing meaningful access to their preferred version is a pretty irritating way to go about things. Euphemisms like "updated" don't help either - because it couldn't be plainer that removing access to a fully-realized prior version is actually removing something - albeit while providing something novel (if comparatively flavorless, but ymmv). The insistence that notice has been provided (possibly after the fact?) that the thing people bought is going to be changed independent of their wishes - "updated" if you insist - and that support for the prior version is going to be discontinued isn't really a meaningful response. It's both an unnecessary attempt at exculpation and a contemptuous attempt at justification.
As a practical reality, I understand that DnDBeyond's cachet is - in large part - due to being an official toolset for D&D, which means hewing to WotC's business decisions and prioritizing AL compatibility. However, there also needs to be some recognition that this does run contrary to the average user's expectations and that the decision to discontinue support for and access to DnDBeyond's the OG Warforged - while likely necessary from a business standpoint - can be reasonably understood as a pretty crappy thing to do. Responding that you told users that something unpleasant was going to happen ahead of time and they could take their own time to create something that would lessen the impact of that unpleasantness doesn't mitigate the subjective feelings that (a) something has been taken from the user; (b) perhaps for the first time online and tabletop D&D do feel a little bit different; and (c) DnDBeyond's ultimate response is to convince the community that something which has clearly happened did not - which conveys both contempt and indifference.
I don't really believe that's the way the people in the organization feel, but you've gotta talk to whomever came up with this communications strategy...
And now, if you'll excuse me, I'm going to go print a PDF copy of my Wayfinder Guide's Warforged specs before they get consumed by a Sphere of Annihilation Updating.
I currently am unable (as it seems?) to make a Warforged using Rising From the Last War's version of the Warforged, despite having purchased the Warforged race from the Wayfinder's Guide. This can be seen by the fact that I currently have a Warforged character in my list of characters, but I cannot create a new character with the Warforged race.
Try to send me the web address of your character sheet.
I don't recall seeing the "living document/playtest" text when I pre-purchased Wayfinder's Guide upon its release. However, I literally mean "I don't recall." It certainly could have been there. By the same token, though, I don't know that it's really something that I should reasonably expect to be there.
The material in Wayfinder's is importantly different from ordinary UA material because we paid for it. Intellectually, I understand that ownership of a physical object and "ownership" of IP online are very different and there's nothing untoward about this arrangement. However, completely replacing the material in something people paid for with a version they may not prefer and removing meaningful access to their preferred version is a pretty irritating way to go about things. Euphemisms like "updated" don't help either - because it couldn't be plainer that removing access to a fully-realized prior version is actually removing something - albeit while providing something novel (if comparatively flavorless, but ymmv). The insistence that notice has been provided (possibly after the fact?) that the thing people bought is going to be changed independent of their wishes - "updated" if you insist - and that support for the prior version is going to be discontinued isn't really a meaningful response. It's both an unnecessary attempt at exculpation and a contemptuous attempt at justification.
As a practical reality, I understand that DnDBeyond's cachet is - in large part - due to being an official toolset for D&D, which means hewing to WotC's business decisions and prioritizing AL compatibility. However, there also needs to be some recognition that this does run contrary to the average user's expectations and that the decision to discontinue support for and access to DnDBeyond's the OG Warforged - while likely necessary from a business standpoint - can be reasonably understood as a pretty crappy thing to do. Responding that you told users that something unpleasant was going to happen ahead of time and they could take their own time to create something that would lessen the impact of that unpleasantness doesn't mitigate the subjective feelings that (a) something has been taken from the user; (b) perhaps for the first time online and tabletop D&D do feel a little bit different; and (c) DnDBeyond's ultimate response is to convince the community that something which has clearly happened did not - which conveys both contempt and indifference.
I don't really believe that's the way the people in the organization feel, but you've gotta talk to whomever came up with this communications strategy...
And now, if you'll excuse me, I'm going to go print a PDF copy of my Wayfinder Guide's Warforged specs before they get consumed by a Sphere of Annihilation Updating.
Especially when there is a simple method for DNDBeyond to make their Eberron customers happy: creating variant options from both sources.
I don't recall seeing the "living document/playtest" text when I pre-purchased Wayfinder's Guide upon its release. However, I literally mean "I don't recall." It certainly could have been there. By the same token, though, I don't know that it's really something that I should reasonably expect to be there.
The material in Wayfinder's is importantly different from ordinary UA material because we paid for it. Intellectually, I understand that ownership of a physical object and "ownership" of IP online are very different and there's nothing untoward about this arrangement. However, completely replacing the material in something people paid for with a version they may not prefer and removing meaningful access to their preferred version is a pretty irritating way to go about things. Euphemisms like "updated" don't help either - because it couldn't be plainer that removing access to a fully-realized prior version is actually removing something - albeit while providing something novel (if comparatively flavorless, but ymmv). The insistence that notice has been provided (possibly after the fact?) that the thing people bought is going to be changed independent of their wishes - "updated" if you insist - and that support for the prior version is going to be discontinued isn't really a meaningful response. It's both an unnecessary attempt at exculpation and a contemptuous attempt at justification.
As a practical reality, I understand that DnDBeyond's cachet is - in large part - due to being an official toolset for D&D, which means hewing to WotC's business decisions and prioritizing AL compatibility. However, there also needs to be some recognition that this does run contrary to the average user's expectations and that the decision to discontinue support for and access to DnDBeyond's the OG Warforged - while likely necessary from a business standpoint - can be reasonably understood as a pretty crappy thing to do. Responding that you told users that something unpleasant was going to happen ahead of time and they could take their own time to create something that would lessen the impact of that unpleasantness doesn't mitigate the subjective feelings that (a) something has been taken from the user; (b) perhaps for the first time online and tabletop D&D do feel a little bit different; and (c) DnDBeyond's ultimate response is to convince the community that something which has clearly happened did not - which conveys both contempt and indifference.
I don't really believe that's the way the people in the organization feel, but you've gotta talk to whomever came up with this communications strategy...
And now, if you'll excuse me, I'm going to go print a PDF copy of my Wayfinder Guide's Warforged specs before they get consumed by a Sphere of Annihilation Updating.
A simple fix would be to have another toggle switch at Character Creation that defaults to On: On being "Show only current official material" and off showing all published versions of material. Hell, they could add a big bold red warning that shows up when toggled off telling people that they will see multiple versions of spells/races, and that some versions will be outdated and no longer officially legal or supportable.
Note that these changes are not limited to DDB’s presentation of Wayfinders: the Wayfinders on the DMsGuild has also been updated, which—as been said above—was always the plan, and was spelled out there, too. So, from one perspective, this is entirely consistant with how DDB has handled errata and updates before. As another example, when most of the Elemental Evil Companion’s spells were published in Xanathar’s, DDB updated the spells from EEC to conform to their specs in Xanathar’s.
Communication can be tricky and complicated. I see that in my own line of work—-which is completely unrelated to that of DDB’s. Announcements can be made in a variety of ways over a variety of media (“shouting from the rooftops”), and some people still don’t know about it. Sometimes that’s because people have not really read—or at least read and remembered—the words in front of them. Sometimes it’s because people don’t make use of the media forms that have been used for the communication.
Those of us who frequent these forums and/or the enworld forum threads of Eberron offerings knew this was going to happen, and that these intentions had been stated by WOTC from the very beginning. It’s easy for us to be dismissive of those who don’t, forgetting that not everyone uses the same communication methods we do. While I have limited patience with the folks who had the words in front of them and just didn’t read/remember them (both in my own line of work and here), I do understand the frustration of those who don’t use the same communication methods and thus haven’t seen this discussed as much leading up to this. Someone mentioned that initially on the marketplace, the “living document” language wasn’t there for Wayfinders, but was added not long before it was up. If this was the case (I have a vague memory that it was—although too vague to be reliable), I can understand the frustration of those who purchased before that wording was updated. And I can understand the frustration of those who purchased, read the wording, but don’t follow forums and thus didn’t know the updating would happen now and what it would entail.
Are there more avenues DDB could have used to communicate the changes? Very possibly. Would that have meant more people understood what was going to happen? Again, very possibly. Would that have guaranteed that everyone would have known about it and understood it? No, because some folks don’t read the contents of the media/communication forms they do receive.
Who decides what is "outdated"? Sounds like a great way to ensure people abandon buying digital copies forever. At least WotC/DnDBeyond can't come to your house and throw your "outdated" papers in the trash.
Yeah, I'm honestly disappointed with how this has been handled too.
I like that people who bought the content get the updates to newer versions, but I think that ultimately previous revisions should be accessible for people who had access to them prior to the updates being rolled out.
Still can't even make a homebrew Warforged variant, still 403 Forbidden. Every other race works fine.
I knew when I bought WGtE that the content within it could be changed completely. When they announced months ago that ERftLW would contain all the same player content for full price, I was a little annoyed, but I read some of the readily available explanations for it, came to terms with it and decided to buy it anyway. The possibility that this could happen and the fact that it would happen were announce at the same time as the respective books.
The very first comment in this tweet is Mike Mearls explaining that the artificer, races, and basic world info could be printed in a new book. Which is exactly what happened. https://twitter.com/mikemearls/status/1021495845223636994?s=19
The old playtest versions have to be removed from DDB per their agreement with WotC. A new official version came out, they are not playtest anymore.
Everyone has had months of notice that this content was not officially part of the game and was going to change. It was mentioned on DM's Guild, the marketplace page, on the content pages on D&D Beyond, and during live streams. It had metaphorically been shouted from the rooftops for months. During that time, you could have homebrewed the early versions so that you could keep what you wanted when that happened.
DMs Guild:
Marketplace:
Content:
Live Streams:
My personal thoughts on warforged: I understand people liked the playtest version of the Warforged. As is normal with Wizards of the Coast playtest material, they prefer to scale things down rather than up. It's better to test something powerful and scale back, then to scale up and release something untested. Therefore, playtest material tends to be more powerful than official content. Many people complained (and I agree) that the Warforged was too powerful, and Wizards of the Coast listened.
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FYI, it looks like Warforged variant should be working now. I can get through Create Race -> Variant -> Select Warforged in drop down -> Create from Scratch
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From the marketplace description for WGtE:
The game mechanics here are usable in your campaign, but at this time they aren’t officially part of the game and aren’t permitted in D&D Adventurers League events. These mechanics will evolve based on player feedback. This is a living document, and as these concepts are refined, this book will also be updated for free; so you will be kept up to date with any changes that are made to it. Due to this, the content is not available in the D&D Beyond reader mobile app until a later date.
It was never intended that those were the final versions (in WGtE) and that once Last War was released, the WGtE versions would be updated.
Site Info: Wizard's ToS | Fan Content Policy | Forum Rules | Physical Books | Content Not Working | Contact Support
How To: Homebrew Rules | Create Homebrew | Snippet Codes | Tool Tips (Custom) | Rollables (Generator)
My Homebrew: Races | Subclasses | Backgrounds | Feats | Spells | Magic Items
Other: Beyond20 | Page References | Other Guides | Entitlements | Dice Randomization | Images Fix | FAQ
@Sillvva Perhaps a UA section under the Sources category could have that link, and others, for those who want to reference it?
Not the best possible solution I know, but at least the info would be provided, since it had already been available.
The section could list in big bold print the typical notice about homebrew and UA.
I really hope we don't lose access to the Greater Dragonmark feats, as they really added flavor of the original 3e Eberron setting. I also see that it is no longer listed as available for purchase.
Hey filcat!
I currently am unable (as it seems?) to make a Warforged using Rising From the Last War's version of the Warforged, despite having purchased the Warforged race from the Wayfinder's Guide. This can be seen by the fact that I currently have a Warforged character in my list of characters, but I cannot create a new character with the Warforged race.
I have looked for them, but as far as I can tell they have been deleted. I mean "UpDaTeD".
Keith Baker talks about this some on his blog.
http://keith-baker.com/eberron-rising-from-the-last-war/
So that'll get removed from the core book, but the DM's Guild book that Baker will be putting out sounds like it'll have some something similar to it for non-casters.
That said, D&DBeyond doesn't have any kind of the DM's Guild stuff on here (other than Wayfinder's Guide, which was kind of a special case), so might need to homebrew that stuff in.
Apparently his next upcoming post will be regarding the Warforged, and it sounds like he's going to talk a bit about the mechanical changes.
This has nothing to do with power level. The old Warforged are less powerful than the new Warforged; a flat, permanent +1 to AC is relevant at all times and stacks with a larger number of other armor bonuses, whereas lacking the ability to use magic armor left the old Warforged behind once other party members started getting magic loot. This vocal minority complaint-jerk about a non-issue is one of the most annoying myths of this entire fiasco.
It's a matter of flavor. The new Warforged SUCK. They're just a generic humanoid with an armor bonus. There's no flavor of built-in defenses. There's no flavor of built-in tools. There's nothing that makes them unique or reinforces their identity in any way. The new Warforged is as relevant to the old Warforged as La Croix is to an actual flavored beverage. The old Warforged were interesting, and I would have loved to have a player show up to my table with one of them. The new ones are bland junk who have no identity, just a couple of stat boosts.
And taking away content is a slap in the face to the philosophy of DnD, which is supposed to be "Play how you like" not "yOuRe HaViNg FuN wRoNg1!1!!''
This cancerous ideology spilling over from the MTG department that everything has to be perfectly "balanced" and bland has no place in DnD, or any cooperative game. If they want to make new versions of races, or errata spells, or change feats, that's great; but those should be ADDITIONAL options for the people that want them, not crammed down the throats of people perfectly happy with the content that they paid for.
This is because your content was deleted, as I said.
I think it would make sense to allow for people to choose the options associated with WGtE, as well as ERftLW content. I understand that you said that those options would be updated, but there are situations that you permit racial differences from other sources (such as Sword Coast Adventurer's Guide variants to half-elves and tieflings).
I don't recall seeing the "living document/playtest" text when I pre-purchased Wayfinder's Guide upon its release. However, I literally mean "I don't recall." It certainly could have been there. By the same token, though, I don't know that it's really something that I should reasonably expect to be there.
The material in Wayfinder's is importantly different from ordinary UA material because we paid for it. Intellectually, I understand that ownership of a physical object and "ownership" of IP online are very different and there's nothing untoward about this arrangement. However, completely replacing the material in something people paid for with a version they may not prefer and removing meaningful access to their preferred version is a pretty irritating way to go about things. Euphemisms like "updated" don't help either - because it couldn't be plainer that removing access to a fully-realized prior version is actually removing something - albeit while providing something novel (if comparatively flavorless, but ymmv). The insistence that notice has been provided (possibly after the fact?) that the thing people bought is going to be changed independent of their wishes - "updated" if you insist - and that support for the prior version is going to be discontinued isn't really a meaningful response. It's both an unnecessary attempt at exculpation and a contemptuous attempt at justification.
As a practical reality, I understand that DnDBeyond's cachet is - in large part - due to being an official toolset for D&D, which means hewing to WotC's business decisions and prioritizing AL compatibility. However, there also needs to be some recognition that this does run contrary to the average user's expectations and that the decision to discontinue support for and access to DnDBeyond's the OG Warforged - while likely necessary from a business standpoint - can be reasonably understood as a pretty crappy thing to do. Responding that you told users that something unpleasant was going to happen ahead of time and they could take their own time to create something that would lessen the impact of that unpleasantness doesn't mitigate the subjective feelings that (a) something has been taken from the user; (b) perhaps for the first time online and tabletop D&D do feel a little bit different; and (c) DnDBeyond's ultimate response is to convince the community that something which has clearly happened did not - which conveys both contempt and indifference.
I don't really believe that's the way the people in the organization feel, but you've gotta talk to whomever came up with this communications strategy...
And now, if you'll excuse me, I'm going to go print a PDF copy of my Wayfinder Guide's Warforged specs before they get consumed by a Sphere of
AnnihilationUpdating.Try to send me the web address of your character sheet.
Especially when there is a simple method for DNDBeyond to make their Eberron customers happy: creating variant options from both sources.
A simple fix would be to have another toggle switch at Character Creation that defaults to On: On being "Show only current official material" and off showing all published versions of material. Hell, they could add a big bold red warning that shows up when toggled off telling people that they will see multiple versions of spells/races, and that some versions will be outdated and no longer officially legal or supportable.
Note that these changes are not limited to DDB’s presentation of Wayfinders: the Wayfinders on the DMsGuild has also been updated, which—as been said above—was always the plan, and was spelled out there, too. So, from one perspective, this is entirely consistant with how DDB has handled errata and updates before. As another example, when most of the Elemental Evil Companion’s spells were published in Xanathar’s, DDB updated the spells from EEC to conform to their specs in Xanathar’s.
Communication can be tricky and complicated. I see that in my own line of work—-which is completely unrelated to that of DDB’s. Announcements can be made in a variety of ways over a variety of media (“shouting from the rooftops”), and some people still don’t know about it. Sometimes that’s because people have not really read—or at least read and remembered—the words in front of them. Sometimes it’s because people don’t make use of the media forms that have been used for the communication.
Those of us who frequent these forums and/or the enworld forum threads of Eberron offerings knew this was going to happen, and that these intentions had been stated by WOTC from the very beginning. It’s easy for us to be dismissive of those who don’t, forgetting that not everyone uses the same communication methods we do. While I have limited patience with the folks who had the words in front of them and just didn’t read/remember them (both in my own line of work and here), I do understand the frustration of those who don’t use the same communication methods and thus haven’t seen this discussed as much leading up to this. Someone mentioned that initially on the marketplace, the “living document” language wasn’t there for Wayfinders, but was added not long before it was up. If this was the case (I have a vague memory that it was—although too vague to be reliable), I can understand the frustration of those who purchased before that wording was updated. And I can understand the frustration of those who purchased, read the wording, but don’t follow forums and thus didn’t know the updating would happen now and what it would entail.
Are there more avenues DDB could have used to communicate the changes? Very possibly. Would that have meant more people understood what was going to happen? Again, very possibly. Would that have guaranteed that everyone would have known about it and understood it? No, because some folks don’t read the contents of the media/communication forms they do receive.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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