Any way that "Haste" can be included in the 'status' portion to automatically change stats appropriately?
Hi Jason!
Temporary effects (such as Haste, or Mage Armor) are not currently a part of the character sheet. However, they are on the feature road map as "Temporary Effects System".
Any way that "Haste" can be included in the 'status' portion to automatically change stats appropriately?
Hi Jason!
Temporary effects (such as Haste, or Mage Armor) are not currently a part of the character sheet. However, they are on the feature road map as "Temporary Effects System".
And in the meantime, you can facilitate those bonuses with magic items, like this one.
Something changed recently and now i can no longer add spells as actions under the customize spell function. This is on multiple devices using Chrome as my browser. The check box doesn’t show up with the other options. It does work if I open it using Firefox instead.
Any way that "Haste" can be included in the 'status' portion to automatically change stats appropriately?
Hi Jason!
Temporary effects (such as Haste, or Mage Armor) are not currently a part of the character sheet. However, they are on the feature road map as "Temporary Effects System".
And in the meantime, you can facilitate those bonuses with magic items, like this one.
(You can see more on my homebrew list below)
This is a great idea. I guess you could also do this for conditions, although your magic item section would be packed. I wish DDB had fixed some of these things before focusing on the Encounter Builder (here's looking at you advantage/disadvantage on skills).
SabreRunner, can you please figure out a way to do something similar to your Haste for the Bless spell? Can't seem to make it work.
Ive only been using DND beyond for a few weeks. Biggest complaint is :I am DMing for brand new players and I premade characters for them to use, most are on the fence for committing longterm or every week, so I would like to have more than 6 character slots for my character creations.
Ive only been using DND beyond for a few weeks. Biggest complaint is :I am DMing for brand new players and I premade characters for them to use, most are on the fence for committing longterm or every week, so I would like to have more than 6 character slots for my character creations.
You may purchase a Hero or Master tier subscription to gain unlimited character slots.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Ive only been using DND beyond for a few weeks. Biggest complaint is :I am DMing for brand new players and I premade characters for them to use, most are on the fence for committing longterm or every week, so I would like to have more than 6 character slots for my character creations.
Also, if I'm not mistaken, when you create a character and unassign it, it no longer counts towards your limit.
Ive only been using DND beyond for a few weeks. Biggest complaint is :I am DMing for brand new players and I premade characters for them to use, most are on the fence for committing longterm or every week, so I would like to have more than 6 character slots for my character creations.
Also, if I'm not mistaken, when you create a character and unassign it, it no longer counts towards your limit.
Indeed, it sounds like they are using your account, or charactes still belonging to your account. The intended way is to create a campaign, add the pregenerated characters to the campaign and unassign them, then have your players create their own account for the site (free account is fine), and claim these characters that will then count toward their character limit.
This process might prove difficult, if:
1. You don't want to scare potential players away by making them sign up for a service they don't know much about.
In this case you have several options. If the game is at the table, print some character sheets and fill them out on paper (or use a formfill pdf and print them prefilled). If the game is online, use form filled PDFs and send them to them in email / other sharing tools. If they hook up and want to play, you can still introduce them to DnD Beyond to make the ongoing play more seamless.
2. You want to DM for more than 6 players and you want to prepare characters for them all; or you want them to have several options to choose from.
As a personal preference, you probably shouldn't run a game with more than 4-5 players if most or all of them are new to DnD or RPG in general. That being said, if you want to have more than 6 options to choose from, you can either introduce 6 characters at a time, and whenever someone claimed any, add a new one; or go for the monthly subscription, which allows you to have unlimited character slots. Master tier subscription would also allow you to share unlocked material with your players, including sourcebooks (and, currently, adventures as well), which could also be quite beneficial for them.
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--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
I love DDB and I've been using it since it came out, and I've loved all of the additions that have come since the character sheet revamp. However, one thing has really been getting on my nerves since the beginning, but I just haven't been bothered enough until now to come and say something about it.
I'm sure that people have probably already brought up this topic in this thread already... But really I'm not going to read 105 pages to try and see what has been discussed...
The character sheet(and really the entire website as a whole) NEEDS dark mode so badly. I spend a lot of time on here making new characters, building homebrew stuff, and more on this website, but after a long time it begins to feel like someone has cast a fireball on my eyeballs especially at night.
Thanks for adding your feedback! I believe from things Adam has said on the developer updates that darkmode is something they are looking at. No word on how soon it would be implemented. I agree that it would be very helpful.
Character sheets also need more customization with themes and backdrops. I may be the only weirdo with this issue, but the design of my character sheet is really important to me and it helps me get into the character. One of the reasons I hesitated switching to DDB in the beginning was because it didn't allow for much customization on the character sheet in the beginning, and it still doesn't. I don't understand why they can't just implement a function to upload any backdrop image I want to like they do with character portraits, and adding an RGB slider to the theme. Locking extra backdrops behind book pre-orders is kinda scummy, and feels really anti-customer.
While I personally don't see the fuss about the backgrounds, since I usually don't see 95-99% of the actual image because of the character sheet, I believe the reasons are more pro-customer than you would think.
1. A background image of this size would be an average size of around 1-10 MB (unless it's a very optimised jpeg, which you can't expect from the average user). If every user only uploads one background, with 1000 users that's 1-10 GB (rough rounding); with 100.000 users it can easily reach 1TB, and I do believe the site has more than that many users, and each user would upload more images on an average, and someone will have to pay for that storage. With a limited selection it's not only saving a lot of space, but the image itself can be heavily optimised (with a good colour palette choice, and large similarly coloured areas, the image can be as low as 1-200kb and still look good), but precached to improve site performance. (As a comparison, the uploaded character images are converted down to a ~10kb png...)
2. If anyone can upload any image, the support team would have to waste several hours or days trying to figure out slowdowns, issues and other glitches that can easily be caused by the uploaded image. Not to mention how to support different sizes and proportions.
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--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
So I am playing a war-forged and I noticed that the Integrated Protection feature is not working correctly. when one uses the feature who choose between four options which chooses which armor class your. It shows quote"
Integrated Protection
Your body has built-in defensive layers, which determine your armor class.
No Choice Made"
but it doesn't give the ability to change the status or anything. Its supposed to change my AC but due to this not working I am having to use AC override to change my AC. Is it this going to be fixed to where the multi choice works and changes the AC and if so when?
So I am playing a war-forged and I noticed that the Integrated Protection feature is not working correctly. when one uses the feature who choose between four options which chooses which armor class your. It shows quote"
Integrated Protection
Your body has built-in defensive layers, which determine your armor class.
No Choice Made"
but it doesn't give the ability to change the status or anything. Its supposed to change my AC but due to this not working I am having to use AC override to change my AC. Is it this going to be fixed to where the multi choice works and changes the AC and if so when?
You should see something like this in the character builder
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How I'm posting based on text formatting: Mod Hat On - Mod Hat Off
Feature Request for Character Sheet: Side bar: Please add Align Bottom as well. I work on a monitor in portrait mode and have space below the character sheet :)
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Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
Very happy with the sheet. Especially like the extra's section. Inventory is also great.
-What I'd like to see with the inventory is a function that calculates the total liquidated value of the objects in your inventory, with the ability to toggle certain ones into and out of the equation.
-I'd like for extras like mounts and followers to have inventories of their own.
-I'd like to see locations added to the extras section. Strongholds, inn rooms, so on.
-The ability to drag and drop items to and from your inventory to that of your followers, mounts, strongholds, etc.
Where do the "other possessions" one has added show up in the exported PDF of the character sheet? They do appear in the Equipment/All and the Equipment/Other Possessions tabs on page 1 of the online sheet, but I don't see them on the PDF. Thank you! I did search the [mega-thread]Character Sheet Revamp Feedback thread for other possessions and didn't find anything. Thank you for reading this.
Custom Attacks are missing a field for additional To-Hit modifier (damage modifier exists). With that added, I could make a custom attack for things like Great Weapon Master (-5 to-hit/+10 damage)
The only thing that's missing is the to-hit modifier.
At the moment, the only good way to do so, is to add the weapon twice to inventory and mod it there, but this messes up inventory to an extend.
Where do the "other possessions" one has added show up in the exported PDF of the character sheet? They do appear in the Equipment/All and the Equipment/Other Possessions tabs on page 1 of the online sheet, but I don't see them on the PDF. Thank you! I did search the [mega-thread]Character Sheet Revamp Feedback thread for other possessions and didn't find anything. Thank you for reading this.
Mine show up under “Additional Equipment” on the 4th page...
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Hi Jason!
Temporary effects (such as Haste, or Mage Armor) are not currently a part of the character sheet. However, they are on the feature road map as "Temporary Effects System".
And in the meantime, you can facilitate those bonuses with magic items, like this one.
(You can see more on my homebrew list below)
Check out all my important links here.
May we live in Less Interesting Times
Something changed recently and now i can no longer add spells as actions under the customize spell function. This is on multiple devices using Chrome as my browser. The check box doesn’t show up with the other options. It does work if I open it using Firefox instead.
This is a great idea. I guess you could also do this for conditions, although your magic item section would be packed. I wish DDB had fixed some of these things before focusing on the Encounter Builder (here's looking at you advantage/disadvantage on skills).
SabreRunner, can you please figure out a way to do something similar to your Haste for the Bless spell? Can't seem to make it work.
Ive only been using DND beyond for a few weeks. Biggest complaint is :I am DMing for brand new players and I premade characters for them to use, most are on the fence for committing longterm or every week, so I would like to have more than 6 character slots for my character creations.
You may purchase a Hero or Master tier subscription to gain unlimited character slots.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Also, if I'm not mistaken, when you create a character and unassign it, it no longer counts towards your limit.
Check out all my important links here.
May we live in Less Interesting Times
Indeed, it sounds like they are using your account, or charactes still belonging to your account. The intended way is to create a campaign, add the pregenerated characters to the campaign and unassign them, then have your players create their own account for the site (free account is fine), and claim these characters that will then count toward their character limit.
This process might prove difficult, if:
1. You don't want to scare potential players away by making them sign up for a service they don't know much about.
In this case you have several options. If the game is at the table, print some character sheets and fill them out on paper (or use a formfill pdf and print them prefilled). If the game is online, use form filled PDFs and send them to them in email / other sharing tools. If they hook up and want to play, you can still introduce them to DnD Beyond to make the ongoing play more seamless.
2. You want to DM for more than 6 players and you want to prepare characters for them all; or you want them to have several options to choose from.
As a personal preference, you probably shouldn't run a game with more than 4-5 players if most or all of them are new to DnD or RPG in general. That being said, if you want to have more than 6 options to choose from, you can either introduce 6 characters at a time, and whenever someone claimed any, add a new one; or go for the monthly subscription, which allows you to have unlimited character slots. Master tier subscription would also allow you to share unlocked material with your players, including sourcebooks (and, currently, adventures as well), which could also be quite beneficial for them.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
How can one modify +to hit and add "notes" for a custom attack?
Thanks for adding your feedback! I believe from things Adam has said on the developer updates that darkmode is something they are looking at. No word on how soon it would be implemented. I agree that it would be very helpful.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
While I personally don't see the fuss about the backgrounds, since I usually don't see 95-99% of the actual image because of the character sheet, I believe the reasons are more pro-customer than you would think.
1. A background image of this size would be an average size of around 1-10 MB (unless it's a very optimised jpeg, which you can't expect from the average user). If every user only uploads one background, with 1000 users that's 1-10 GB (rough rounding); with 100.000 users it can easily reach 1TB, and I do believe the site has more than that many users, and each user would upload more images on an average, and someone will have to pay for that storage. With a limited selection it's not only saving a lot of space, but the image itself can be heavily optimised (with a good colour palette choice, and large similarly coloured areas, the image can be as low as 1-200kb and still look good), but precached to improve site performance. (As a comparison, the uploaded character images are converted down to a ~10kb png...)
2. If anyone can upload any image, the support team would have to waste several hours or days trying to figure out slowdowns, issues and other glitches that can easily be caused by the uploaded image. Not to mention how to support different sizes and proportions.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
So I am playing a war-forged and I noticed that the Integrated Protection feature is not working correctly. when one uses the feature who choose between four options which chooses which armor class your. It shows quote"
Your body has built-in defensive layers, which determine your armor class.
but it doesn't give the ability to change the status or anything. Its supposed to change my AC but due to this not working I am having to use AC override to change my AC. Is it this going to be fixed to where the multi choice works and changes the AC and if so when?
You should see something like this in the character builder
Homebrew Rules || Homebrew FAQ || Snippet Codes || Tooltips
DDB Guides & FAQs, Class Guides, Character Builds, Game Guides, Useful Websites, and WOTC Resources
Feature Request for Character Sheet: Side bar: Please add Align Bottom as well. I work on a monitor in portrait mode and have space below the character sheet :)
Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
https://dndbeyond.zendesk.com/hc/en-us/community/posts/115008597088-Virtual-Tabletop-Gameboard
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
Very happy with the sheet. Especially like the extra's section. Inventory is also great.
-What I'd like to see with the inventory is a function that calculates the total liquidated value of the objects in your inventory, with the ability to toggle certain ones into and out of the equation.
-I'd like for extras like mounts and followers to have inventories of their own.
-I'd like to see locations added to the extras section. Strongholds, inn rooms, so on.
-The ability to drag and drop items to and from your inventory to that of your followers, mounts, strongholds, etc.
Still hoping for a way to use the Sanity score as listed in the DMG Chapter 9...
A custom Attribute like they have for Skills!
Attack: [roll]1d20+[AMOD][/ roll]
Damage: [roll]if([roll:-1:fumble],=1,0,if([roll:-1],<[TARGET],0,if([roll:-1:critical],=1,2{[DAMAGE]}.expand(),[DAMAGE])+[DMOD]))[/ roll]
Where do the "other possessions" one has added show up in the exported PDF of the character sheet? They do appear in the Equipment/All and the Equipment/Other Possessions tabs on page 1 of the online sheet, but I don't see them on the PDF. Thank you! I did search the [mega-thread]Character Sheet Revamp Feedback thread for other possessions and didn't find anything. Thank you for reading this.
Just a small one:
Custom Attacks are missing a field for additional To-Hit modifier (damage modifier exists). With that added, I could make a custom attack for things like Great Weapon Master (-5 to-hit/+10 damage)
The only thing that's missing is the to-hit modifier.
At the moment, the only good way to do so, is to add the weapon twice to inventory and mod it there, but this messes up inventory to an extend.
Thanks for reading and have a great day.
Mine show up under “Additional Equipment” on the 4th page...