Finally, someone made an Iron Man build a long time ago here.
Note: All of these threads died long ago so posting on them is considered thread necromancy.
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Devious serpent folk devoid of compassion, yuan-ti manipulate other creatures by arousing their doubts, evoking their fears, and elevating and crushing their hopes. From remote temples in jungles, swamps, and deserts, the yuan-ti plot to supplant and dominate all other races and to make themselves gods.
If you want to play actual superheroes... is there some reason you wouldn't just play Champions or GURPS Supers or something?
Those games are actually made to simulate superheroic genre conventions, whereas D&D is not -- D&D is made to simulate fantasy. There are different conventions.
My suggestion is to use the right tool for the job. Instead of trying to use a flat-head screwdriver to knock in a nail... use a hammer.
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WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
Eh, it's theorycraft. A superhero is a set of ideals and powers, and it can be a fun exercise to try to make a D&D character that emulates that. Whatever floats your boat.
D&D isn't really a great system for simulating superheroes in the comic book sense. The issue is the power scale of beings like Superman or Green Lantern, who can do the equivalent of casting an absurd number of spells at will.
I would argue that if you wanted to run a superhero-themed D&D campaign, the idea would be to make magic much more rare, so that the party members were much more powerful than the ordinary citizens, and that they were the only ones capable of fighting the villains they had to face. You would probably want to start the campaign substantially higher up than level one.
In a one-shot, I played a homebrew Spider-Man as a level 20 fighter. He still needs some tweaks, but if that's the sort of thing you're looking for, I don't mind sharing what I came up with.
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Maximilian "Mad Max" Oceanus, transmutation wizard, best known for being on the team that saved the universe from Kozelak's infinite hunger, and also an avenger of the Unspoken. Olaf Ericsson, a jolly ranger with a bit of an anger problem. Also likes to sing. Yaethel Akeelan, a druid with a plan; a very, very big plan. Damien Rook, full time author, part time adventurer. Plays god on Saturdays.
Honestly, if you watch all those movies set in eras like D&D, most of the heroes are sort of superhero types. Masks, powers, costumes. It kinda goes hand-in-hand.
Has anyone tried a super hero themed 5e game? I feel so, please share your experience. I am just curious to see if it has been attempted.
||PbP: Tarvyn's World... DM||
I've got nothing for homebrew superheroes, but there is a lot of stuff on making characters from the MARVEL universe.
First of all, on the homepage a few months ago was released the article What Class Would Marvel Characters Have In D&D?, giving class suggestions for a few marvel characters.
Then, I made a thread What Class Would Marvel Characters Have In D&D: Deeper Discussion, going further into character builds with multiclassing, backgrounds, and subclasses.
Finally, someone made an Iron Man build a long time ago here.
Note: All of these threads died long ago so posting on them is considered thread necromancy.
Devious serpent folk devoid of compassion, yuan-ti manipulate other creatures by arousing their doubts, evoking their fears, and elevating and crushing their hopes. From remote temples in jungles, swamps, and deserts, the yuan-ti plot to supplant and dominate all other races and to make themselves gods.
Made my own superhero class, with a mix of fighters, barbarians, and monks. I also designed 5 subclasses, but I'm not done.
make an animated arrow for yondu
I saw this post and couldn't resit making a Feat for your game.
Superhero Landing
:)
Feats - Hermit Crab & Superhero Landing
Item - Alertness & Skeleton Key
nice
Uhhh... PCs are the superheroes of D&D....
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
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If you want to play actual superheroes... is there some reason you wouldn't just play Champions or GURPS Supers or something?
Those games are actually made to simulate superheroic genre conventions, whereas D&D is not -- D&D is made to simulate fantasy. There are different conventions.
My suggestion is to use the right tool for the job. Instead of trying to use a flat-head screwdriver to knock in a nail... use a hammer.
WOTC lies. We know that WOTC lies. WOTC knows that we know that WOTC lies. We know that WOTC knows that we know that WOTC lies. And still they lie.
Because of the above (a paraphrase from Orwell) I no longer post to the forums -- PM me if you need help or anything.
Eh, it's theorycraft. A superhero is a set of ideals and powers, and it can be a fun exercise to try to make a D&D character that emulates that. Whatever floats your boat.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
D&D isn't really a great system for simulating superheroes in the comic book sense. The issue is the power scale of beings like Superman or Green Lantern, who can do the equivalent of casting an absurd number of spells at will.
I would argue that if you wanted to run a superhero-themed D&D campaign, the idea would be to make magic much more rare, so that the party members were much more powerful than the ordinary citizens, and that they were the only ones capable of fighting the villains they had to face. You would probably want to start the campaign substantially higher up than level one.
In a one-shot, I played a homebrew Spider-Man as a level 20 fighter. He still needs some tweaks, but if that's the sort of thing you're looking for, I don't mind sharing what I came up with.
Maximilian "Mad Max" Oceanus, transmutation wizard, best known for being on the team that saved the universe from Kozelak's infinite hunger, and also an avenger of the Unspoken.
Olaf Ericsson, a jolly ranger with a bit of an anger problem. Also likes to sing.
Yaethel Akeelan, a druid with a plan; a very, very big plan.
Damien Rook, full time author, part time adventurer.
Plays god on Saturdays.
This looks so great!
Hahah! Thanks! The Feat might be a little overpowered, but I think it gives the flavor of a super hero game.
Feats - Hermit Crab & Superhero Landing
Item - Alertness & Skeleton Key
Honestly, if you watch all those movies set in eras like D&D, most of the heroes are sort of superhero types. Masks, powers, costumes. It kinda goes hand-in-hand.
Steve
Uuhh... PCs are the superheroes of D&D. Every D&D campaign is a superhero campaign.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting